Jump to content

AlexSchouba

Members
  • Content Count

    12
  • Joined

  • Last visited

Community Reputation

1 New Car Smell

Gaming Setup

  • Platforms
    Steam
  • Peripherals
    Steering Wheel
  • Steering Wheel
    fanatec base v2
  1. AlexSchouba

    FOV in Dirt Rally 2.0

    with PC, on fullsreen graphic option with triple screen the FOV value( :-5 = 30vfov, -4 = 35vfov, -3 = 40vfov, -2 = 45vfov, -1 = 50vfov, 0 = 55vfov, +1 = 58vfov, +2 = 61vfov, +3 = 64vfov, +4 = 67vfov, +5 = 70vfov) are wrong , for exemple 55 degree vfov = 0 on slider with single sreen 1920x1080 is not the same fov with triple screen 5780x1080 on triple screen the fov is very low and i don't know wy. May be Codemaster dev team can say wath is the measuring scale fov on triple screen hope
  2. AlexSchouba

    graphic set

    what graphic effect gives projections on the windshield? quel effet graphique donne des projections sur le pare-brise ?
  3. AlexSchouba

    FOV in Dirt Rally 2.0

    I think this value : -5 = 30vfov -4 = 35vfov -3 = 40vfov -2 = 45vfov -1 = 50vfov 0 = 55vfov +1 = 58vfov +2 = 61vfov +3 = 64vfov +4 = 67vfov +5 = 70vfov are right if you play on single monitor 16/9 (without vFov X2) But if you play on triple monitor with Nvidia suround like me, this value are wrong. you can see that : try to change in graphique option full screen to windowed screen without border and restart game . the FOV are changing like single monitor 16/9 expanded and the value become right (without vFov X2)
  4. AlexSchouba

    Season 1 content missing

    ok many thx
  5. AlexSchouba

    FOV in Dirt Rally 2.0

    it's nothing but think it's 4° to 4° like Dirt Rally 1 -5 = 30vfov -4 = 34vfov -3 = 38vfov -2 = 42vfov -1 = 46vfov 0 = 50vfov +1 = 54vfov +2 = 58vfov +3 = 62vfov +4 = 66vfov +5 = 70vfov à voir
  6. AlexSchouba

    FOV in Dirt Rally 2.0

    ok try it
  7. AlexSchouba

    FOV in Dirt Rally 2.0

    it was on Dirt Rally 1 project immersion tips : http://www.projectimmersion.com/fov/howto.php?g=DR don't know if it works for DR2.0
  8. AlexSchouba

    graphics performance & wibe

    to gain graphics performance, I've turned off the crowd in the graphics options and that really makes you win FPS! But that lowers the wibe of rally ... could be that one or two marshalls at the edge of the track will give immersion without penalizing the graphics performance many thx!
  9. AlexSchouba

    FOV in Dirt Rally 2.0

    in all game like Rfactor2 Assetto corsa.... your vFov is 30° in Dirt to (first position in slider when you are in single screen setup ) 60 is value if you change Fov in Dirt directory : 'eyefinity_cameras_adjustments.xml' with Wordpad and locate the following section: <CameraAdjustment class="Head"> <Fov angle="70" /> <Tilt percent="100" /> <Position x="0.0" y="0.0" z="30.0" /> </CameraAdjustment>
  10. AlexSchouba

    FOV in Dirt Rally 2.0

    hi, i play on steam with triple screen setup fullscreen mode 5760 x 1080 and this value : 0.0>30 0.1>34 0.2>38 0.3>42 0.4>46 0.5>50 0.6>54 0.7>58 0.8>62 0.9>66 1.0>70 are not right , 0.5 look like 35° FOV vertiale
  11. Just like Dirt Rally 1 the setting of the FOV is made alive a slider which counts 11 graduations: 0.0 > 30 0.1 > 34 0.2 > 38 0.3 > 42 0.4 > 46 0.5 > 50 0.6 > 54 0.7 > 58 0.8 > 62 0.9 > 66 1.0 > 70 only these values of vertical FOV are valid in single screen (or triple screen windowed mode) but in triple screen mode full screen there is a deformation for me the position 0.5 (given at 50 ° of vFov) is equivalent to +/- 35 ° -36 ° of vFov in Rfactor2 or Assetto corsa
  12. In-Game FOV --------> Vertical FOV 0.0 > 30 0.1 > 34 0.2 > 38 0.3 > 42 0.4 > 46 0.5 > 50 0.6 > 54 0.7 > 58 0.8 > 62 0.9 > 66 1.0 > 70 this value are right for single screen or triple screen windowed BUT with full screen in triple screen setup it's not the same ? how find right FOV ?
×