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ChibiFlakes

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  1. ChibiFlakes

    DiRT Rally 2.0 - V1.2 - found a bug? Post it here!

    First off, I wanted to say thanks for fixing the volume and sliders. The default engine and voice is still a bit too loud, but the sliders now work where I can at least change that. Anyways, here's some things I encountered so far (playing on an original Xbox One, non-S version): Tire durability still shows new after quitting and resuming event before service area. I found that this happens only in MyCareer mode. Tire durability works perfectly fine in Free Play. The times for this week's weekly AI challenge got a bit messed up. I quit and resumed before the last 3 stages, and all the times in the running reset to 100 minutes. Continuing after that added onto the 100 minutes, though after finishing all stages, it looks like the the correct time was recognized. The first 3 pictures below reflect this (I blanked out my name for privacy). I'll try to pay attention more to see if this happens for other events as well. Screen tearing: There's still some noticeable screen tearing, generally in all the stages. I also noticed some frame flickering. The fourth picture below represents this. It's only one frame, but it's really noticeable while playing. It seems like for one frame, the game is generating a smaller version image of the same frame over the bigger version. Trying to return to the home menu stops at a black screen (Guide button-> Home-> Black Screen). I'm not too sure if this is a game issue or a system issue, but I've been noticing it more frequently.
  2. ChibiFlakes

    DiRT Rally 2.0 - V1.1 - found a bug? Post it here!

    Playing on Xbox One (original model, 2015) game version 1.0.126.9701 These have probably already been said, but just in case: 1. Engine volume doesn't seem to work and it's incredibly loud, even at 50 2. Visible screen tearing. I've seen it more common in New England 3. Tire wear - So tire wear seems to reset every time I leave in the middle of an event. I usually do the 2-3 stages, then exit out of the game before the next service area. Then when I resume, the current tire's condition is displayed as new. On the other hand, playing straight through without exiting does show the tire condition as used by the next service area.
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