bbbwww
-
Content Count
39 -
Joined
-
Last visited
Posts posted by bbbwww
-
-
this still starts the game through steam. I am looking for a way to start the exe by myself, in Oculus mode. How does steam start the exe when you select "Oculus SDK" at launch?
-
I always start my games through a GameLauncher, which starts the exe directly (not using steam).
So when I have my Oculus Rift connected, the game starts SteamVR. How can I force it to use the Oculus SDK instead? What command option do I need to add?
(tried -useoculussdk but did not work)
In other words, when you start the game from Steam and select to start in Oculus SDK mode, what launch option is the exe started with? Could someone verify with ProcessExplorer?
-
22 hours ago, PJTierney said:"ripping out" online server connectivity from various game modes is estimated to be a multi-month long project because the entire game is built around it. In other words, not happening.
But you are aware that this means we will only be able to play Career mode only as long as Codemasters keep this server running?
-
2
-
-
5 hours ago, Madhun1967 said:ok so i bought it last nite.Cant setup my Fanatec pedals and doing some wonky stuff with my 300rs wheel too.Like the menus bounce when trying to map pedals ,and will not recognize brake pedal, but does do the gas and clutch.I hope im doing something wrong, but its not intuitive setup screen.Also, i did drive with no brakes ,lol and i have no feedback at all.Just Cadillac smooth steering .So getting flustered ...................
I am having the exact same issue! T300RS and Fanatec Elite pedals. When trying to assign the brake axis in the T300 profile, the assignment operation cancels out! Accelerate and CLutch pedals can be assigned just fine! When assigning the pedals in the Fanatec profile, the game is unplayable, as no two profiles can be active at the same time, it dynamically switches to the last device used...
I started a topic in the Steam Forums, maybe you can participate to raise awareness for the issue:
https://steamcommunity.com/app/1004750/discussions/0/1633040337751527868/Anyone else problems with multiple USB inputs? Anyone know a workaround?
I also tried to find input config files, but could only find files for FFB, not for the input mapping... -
There's actually an easy way to start in non VR mode: just "hide" the SteamVR installation folder by renaming it.
More info (&script) here:
-
1
-
-
22 hours ago, PJTierney said:To clarify. 2 and 3 had “if yes” as part of 1’s response.
Since 1 was “No”, 2 and 3 don’t apply to that user’s specific question.
As mentioned in the Roadbook today the team is actively looking at all VR issues and seeing what can be done.
Sorry PJ this is bull. You misunderstood my question #1.
#1 was if the devs implemented both. They did. They did use both libraries in development, contrary to DR1. So the actual answer to #1 is yes. They just didn't compile both in any store version.
#2 is no. No version contains both libraries. Oculus Store version only contains OculusVR (obviously), and Steam Store Version only contains OpenVR library (sadly) - contrary to DR1.
#3 is obsolete, since #2 is no.Was removing OculusVR support in the Steam Version part of the deal with Oculus?
-
3 hours ago, PJTierney said:- On Oculus, OculusVR. On Steam, OpenVR. Where are you seeing on oculus that it implies both? I only see Oculus/Rift info.
- n/a
- n/a
- Multiplayer, no. Leaderboards, yes.
Hahahahahaha. Wow. So Oculus owners are ****ed. So glad I didn't buy it. And I won't.
Anyway @PJTierney thanks for answering. You're doing a great job btw!! Much better than Christina. And all decision makers at CM, obviously!!
-
Did I understand correctly that only the base content is available in VR? No Monte or Wales?
-
Could you please clarify the following questions with the devs as this seems to be important for a lot of people:
1. Was VR implemented with both native OculusVR and SteamVR/OpenVR or only one? (though Oculus Store availability suggests both)
2. If yes, are both store versions shipped with both each? Or does the Oculus Store version only ship with native OculusVR support (and the same for the steam version)?
3. If yes, can the user decide which mode to use by using a command line param for example?
4. Can Oculus Store players compete online with Steam Version Players?-
3
-
-
about modding cameras.xml files... has anyone found a method/tool to extract files from the NEFS of the DLC cars? NefsEdit 0.3.0 doesn't seem to work on them.
-
9 hours ago, bogani said:Yep they work now as long as you apply them in the same way as liveries.
Not sure if @zissakos1 mod works. I think that one unpacks and repack the Nefs files which will be deemed illegal by RaceNet.
no, it works! the latest release doesn't touch the NEFS files anymore.
-
2
-
3
-
-
even Dirt Rally gets its fair share here...
-
Yes, @ChristinaMc is there any news on this?
After the huge backlash from this community and Steam reviews, is there anyone from the team looking into possibilities to address this.
See also my other thread with a suggestion on this that was moved to the Suggestion Box.
-
1 hour ago, ChristinaMc said:Hi all,
Just wanted to pop in and say hello after taking a week off - I'm now back in the office for aaaaaages, although we do have a few people out at GDC at the moment! Just on some of the discussions I've seen: we'll be patching the game hopefully Wednesday (subject to approvals and everything going smoothly). When that's all locked in, you'll get the full patch notes. We've addressed a lot of the stuff you've been asking for... the FFB is with our handling team, so no changes on that front - but we've managed to squeeze a lot in for this patch. I'll have specifics for you when it's all confirmed, but please rest assured that we're on it.
Cheers,
ChristinaThanks for the info @ChristinaMc
I think it would be a good idea if someone from handling team could write a VERY SMALL roadbook about the FFB situation. Not to justify anything, but rather with an informational/educational character. Like " we changed this and that in DR2.0 and therefore the FFB changed in this and that way". You know like in the good old DR1 days.
I know the team must be fulltime 150% dedicated to fixing this etc. etc. but some information to the customers is also very very important, and I don't think it would need more than like 1-2h for someone to write something... Especially if the first patch won't adress the FFB at all. I am sure you know how the reactions will be... So an article which you (and us) could point people to would be VERY HELPFUL.
What do you think?
-
1
-
6
-
-
That's all clear P308. As I said, we're all adults here. We know how these things work.
The problem is not about what she can say or not. Of course she is restricted by managent. And noone here wants her to say anything she is not allowed to! God forbid!
But she came out and said "FFB will take some time" and I just asked "Does that mean the whole patch will be delayed" (because CM doesn't want to split fixes over multiple small patches) OR "the first patch won't include FFB fixes but other smaller fixes" (because CM wants to make as many people happy as possible ASAP). You know both are fine, and by answering that question she absolutely doesn't have to reveal anything more over what she already said. IT WOULD JUST BE A CLARIFICATION OF WHAT HAS ALREADY BEEN SAID.
-
2
-
-
21 minutes ago, Rallystu2 said:Yep, I second what @RodgerDavies says. Christina doesn't wake up in the morning and say "how can p*** off community members today, I could give this info, but I'm choosing not to because I live in a hollowed out volcano, laughing in an evil way, whilst slowly stroking a cat"
(Volcano bit may be true)
There are sign offs, and permissions that have to be granted before info can be given due to legal restrictions etc. Christina has been candid where possible (I believe).
Its frankly obsurd to lay blame at an individual's door, and it's possible that the final decision to make DLC offline only was only taken very recently, but maybe we will get clarification soon, we usually do.
Yeah, but she chose (or was allowed) to say that FFB will take some time. Well fine! Can she please clarify if that means the whole patch will be delayed (fine!) or ffb will just not be in the first patch (also fine!)? We can't know if CM's patch strategy is "release as few patches as possible" or "release small individual patches ASAP to keep the playerbase happy". Both are fine! And if neither of the two has been decided yet, also fine! Just tell us! We won't bite! Anything is fine, just tell us which of the two you were trying to say!
It is common ethics and politeness to clarify one's statement if it was ambiguous and someone has a clarification request. Has nothing to do with corporate guidelines.
If you don't intend to absolutely make clear what you wanna say, just don't say nothing at all. But if you say something, at least make sure everyone understands it.
And noone lays blame at an individual. We're all adults here, we know she only can say what she is allowed to say etc... No need to remind us of that everytime someone criticises her (and therefore Codemaster's) communication approach/strategy.
-
3
-
-
1 hour ago, RodgerDavies said:...what I'm asking for is an overview of the reason why and whether there is a plan to address it or not.
which... I think you can forget.
How many times has Christina directly answered a specific question of the many legitimate questions asked in these forums? Maybe once or twice?
In the BUG v1.1 thread I asked her if her last generic info meant a) patch will not include ffb fixes OR b) patch will come later to include ffb fixes. No answer by now.
She just chimes in to leave a confusing bit of info and then disappears. She doesn't even want to clarify some ambiguous details. The only thing I've seen her do is trying to calm down people every now and then by saying "we are aware", "we are investigating" etc.. Oh and "It's great to be part of this community". Yeah. We feel the same Christina. It is so great.
-
3
-
2
-
Launch Option for Oculus SDK VR mode
in DiRT Rally 2.0 Support
Posted
wow thanks!!! That's what I wanted to know!! Muchas gracias!!!!!