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fillipfilloppe

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Posts posted by fillipfilloppe


  1. In real rally events, teams can choose to take 1 or 2 spare tyres into a loop of stages. We can take 2 spares also in game, but can only change them in the event of a puncture. 

    A cool feature would be that anyone carrying spare tyres, could at any stage start in multi stage events, like in clubs events, we get the opportunity  to change tyres either front's rears, or even diagonally. As we would have to carry those worn tyres for the rest of the loop they could still be used for puncture wheel changes. I'm sure this would be very simple to code into the game as an update. Cheers Keep up the good work.

    • Agree 2

  2. sorry not good with forums and didn't see if this has been asked before, can anything be done about the rain reflecting light, or the way it's rendered to look like xmas tree lights all over the screen, worse at dusk and night stages. Its a clever effect I'm sure and took a lot of effort but it's in no way realistic, it whites out the view through the screen, not suggesting get rid of it, but can it be toned down a bit, please. 

    my GFX settings are 

    shader detail high

    texture detail ultra

    reflections low

    SPR Low

    shadows off

    night lighting medium

    AO medium

    AAO on

    Particles medium 

    Ad blending off

    weather low

    crowd off

    cloth high

    mirrors off

    vehicle details ultra

    track ultra

    object high

    trees ultra

    ground cover medium

    skidmarks and everything else after off.

     

    cheers

    • Agree 1

  3. ok from the top

    shader detail high

    texture detail ultra

    reflections low

    SPR Low

    shadows off

    night lighting medium

    AO medium

    AAO on

    Particles medium 

    Ad blending off

    weather low

    crowd off

    cloth high

    mirrors off

    vehicle details ultra

    track ultra

    object high

    trees ultra

    ground cover medium

    skidmarks and everything else after off.

     

     

     


  4. It seems on dusk stages the interior is too bright as if lit by florescent lamps, worse still when in rain this light reflects on the inside of the raindrops on the screen whiting out the view. Can you alter the lighting to match night driving please? No need to list pc specs as this isn't hardware related I'm sure. Brightness set to 100. 


  5. On 6/13/2019 at 1:57 PM, Riggs said:

    Clubs bugs:

    - Vehicle Tuning is reseting to default at every stage.

    - You can't repair punctures in the same even if you have spares.

    - Ironically punctures are repaired when you proceed to the next stage (with no service), although you didn't take spares. This one is reported in the bug thread, #20 in the list.

    I thought this was happenning, Lost huge amounts of time with wayward handling and unexplainable highspeed spins. after first stage, gear ratios were quite obviously not the ones I had set. Come service after SS3 Gravelbusters event tuning was default, really annoying this because I know my setup was good enough for top 5 times. Needs fixing and quick please Codies thanks. 

    • Agree 2

  6. On 6/13/2019 at 1:33 AM, Riggs said:

    Recent results stage by stage so far.

    --- from discord feedback

    @Clubs

    something's wrong with the assists filter, it says most people are using assists. Is it because of the clutch override and automatic wipers lol? Assists should only be mechanical ones tbh(edited)

    unknown.png

    TL;DR: Remove the automatic wipers, clutch override and exterior cameras from the assists filter boolean list

    Assists filter should be strict to mechanical assists only, like in DR1

    I just came here to write and request the same, but checked to see if it had been mentioned already as quoted above.  

    I agree totally with this one and request a revision because there is no way to tell if we are competing with people using ABS and traction control. 

    In D1 leagues "assists off" were mechanical assists as you say, ABS, traction control.

    Clutch override wasn't considered an assist, as far as I recall as I used it in D1 and I would apper in results as assists off, and not everyone with pedals has 3 pedals to use, or an available button option anyway.

    I don't know if clutch override is included as an assist in CLUBS  but mine is on, I can happily compete with it off tho, as for wipers yep no biggie mine are manual anyway, So maybe its cameras that are causing the results to show assists on?

    Should hardcore competitors and overall winner of events be those using headcam as iRacing does? 

    So CM please clarify and or possibly review what is concidered an assist.

    Had I competed in gravel busters tonight with external cameras off and clutch override off I would have been  in first place possibly (at the time of writing) as a competitior with no assists. Because selecting assists off in the results only  shows entrants with max times. 

     

    I hope member Riggs doesn't mind me adding my thoughts to his original post. Cheers, 

    • Like 1
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