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Everything posted by ianism

  1. ianism

    What's your favorite game?

    for me it's Horizon Zero Dawn. after that Dirt Rally 2.0 tied with all the recent Assassin's Creed games: Unity (bugs are fixed now), Syndicate, Origins, Odyssey & Valhalla.
  2. hey, I would like to get platinum in this game, but I need a couple online trophies and online matchmaking is totally dead. anyone out there interested? (I'm also looking for people to do the same in Need for Speed Hot Pursuit 2010 and NFS Rivals on PS3, but that seems less likely haha)
  3. Take-Two lets its subsidiaries do more or less whatever they want. EA will run this company into the ground, like it has done with many of its developers. it's an easy choice
  4. can we get someone who does sound at CM to put Andrew Coley's imitation of the RS200's turbo wastegate into the next Dirt Rally title?
  5. yep, can confirm (via Coley in the world rx streams) these are the ones that are designed to be cheaper in order to entice more manufacturers. they're also a little heavier on purpose in order to separate them more from the future supercar-level electric cars. from my point of view, the thing is that.... will more manufacturers actually start taking part? (who knows?) will the next level of electric cars actually happen? (probably?) how does the pandemic affect all this? (probably slows it down a year or two) I also think the planned transition from combustion engine vehicles to electric was going to be too fast. to go from nothing to replacing all RX2 and supercars with electric vehicles in 3 years is crazy, even without a global pandemic. it just doesn't seem like enough time for manufacturers to see the new tech in action, reach a decision of "let's join" and then design, build and test a whole new electric race car (assuming they don't already have an R5-level vehicle they can just modify) within like 1-2 years that is actually competitive.
  6. ianism

    Version 1.16 Update Discussion

    awww 😕
  7. ianism

    WRC 9

    I only played WRC8 (also with a controller and also on PC), but most of the criticisms that medium article has of WRC9 I fully agree with. terrible UI, not great control, not great physics (disagree about tarmac though), bad co-driver (I've seen videos of WRC9 and yikes), damage model (just because it's easier to damage the car does not make the damage model more realistic than DR2)... the fact that there's not many improvements/changes from the last game is unsurprising. as I've pointed out in another post, the WRC games are basically in the sports game category. small changes and updated car and location rosters every year, and that's about it. I'm interested in these games because I like rallying in different locations from the Dirt series, but since I don't really care too much about the WRC, my interest is going to be limited by the quality of the games, and it's pretty clear that they're still just in the "ok to good" range, even if they're not shovelware anymore.
  8. ianism

    WRC 9

    quick question: other than the 3 new locations in WRC9, are there any old locations that got new stages this year (like Monte Carlo, Wales and Germany got new stages in WRC8)? also, were any locations from WRC8 taken out and replaced by Japan/NZ/Kenya?
  9. ianism

    DiRTy Gossip

    at the very least it would be a really good tool to create our own SSS-style stages (and RX tracks, though I don't know if the AI would be able to handle them)
  10. lmao if only people got this mad about ads on the internet, or on TV, or at the movies, or in bus stops, or on the billboards at the side of the highway, we could have a better world! it's capitalism. deal with it.
  11. we'll see. Baciuska was not great in it last weekend, and he had a solid end of the season last year in the Megane. though again, he wasn't great in the Skoda at the beginning of the season, the same car in which Abbring had some success with...
  12. ianism

    Project Cars 3 for Global Civilisation

    to a certain extent it already happened in the transition between DR1 and 2. DR2 is a flashier game with some things that hardcore fans dislike in order to appeal to a (slightly) broader audience. and the driving physics are improved. PC3 is somewhat similar: some of the sidebar stuff that sim fans think is important has been stripped out in favour of something that targets slightly more casual players, but the underlying driving model and physics are exactly the same from what I've seen (which is a pro driver in @2Technical not finding any differences whatsoever). please don't @ me with things like "but you didn't mention this and this and this". yeah, I know. it's an analogy. I'm looking only at the overall presentation of the game and the physics model. chill haha
  13. I mean, Baciuska was really good towards the end of last year in the 3rd Megane, so we know he's got it in him to be competitive, but ... wow... also, does anyone know where the GCK cars were which were supposed to compete at the Euro level? weren't there supposed to be two more Clios?
  14. ianism

    Three Things RBR Still Does Better than DR2.0

    uh, read the topic title. they're not comparing DR2 to Driveclub. they're comparing to RBR. also does it look a little less photoreal than other sim games? yes, probably. do I care? hell no. the aesthetic works (except for Finland). on that note, your second screenshot is not really a fair comparison to the promo shot - it's obviously a screen grab from youtube where the image is compressed to ****. like, yeah Finland looks pretty bad - even considering that the shot below is probably not at full graphics, but it looks better than your garbage screengrab. (I almost always play it at Sunset/Dusk/Night if I can, because it's not foggy).
  15. yeah TImo is one of my favourite drivers but it was clear that he pretty singlehandedly hampered Gronholm's results yesterday. but I mean... he was in front, and drove defensively very well, so fair play. Marklund was also quite good I must say. it was interesting, actually. very few drivers performed as I expected them to: pretty much just... Munnich: he should be in Euros. Scheider: not spectacular but never bad. he wasn't fast but he's 5th overall after 2 events so *shrugs* Doran: always seems to have mechanical issues, Bakkerud: bad one day, good the next so it averages out I guess. Paasonen: same as Munnich. everyone else was either noticeably better or worse than I thought they'd be: Kristofferson & Ekstrom: wow. Larsson, Szabo & Marklund: very good. Timur & Gronholm: poor, but at least Gronholm scored a decent amount of points. Hansens: mostly disappointing, though Kevin was good enough the 2nd day. Eriksson: not great, probably because he's using the Honda. Rokas & Guerlain: expected the Clio to have made more progress (also, how did GCK go from having the best liveries in 2018 and 2019 to the worst in the entire paddock?) agreed that Projekt E will be better once more cars show up. and once the drivers get used to the torque haha
  16. except last time I checked drivers didn't win things based on how the car sounds or how loud it is no Ekstom or Szabo is a shame. they were both better than expected this weekend. 19 cars is a good number. qualifiers with 5 cars are much more interesting than with 4 or less
  17. ianism

    Question regarding surface degredation.

    running Full in a multiplayer session with 5 players is really interesting haha one stage you're on an untouched track and the next you could have 100% degradation. it's a pretty massive difference, no matter what peripheral you play with
  18. this game is more about improving your driving and doing as well as you can than about finishing first in every race like most games. that's why there's no reward for winning career mode championships or moving up the difficulty ladder other than more cash to spend on your team. it's a better imitation of real life rallying and I think it works as a game mechanic in Dirt Rally 2 because this game is (mostly) trying to be a sim. also, rallying in Dirt 2 and Dirt 3 was like this too, even though those are definitely leaning more towards the arcade side.
  19. ianism

    DiRTy Gossip

    no, you can't use the Legacy. the M2 is the only car to be added to historic championships post-launch, and the 911 RGT is the only DLC-ish car in there, and it was in the game at launch. it's a shame, I would have liked a little more singleplayer-curated content. here's a weird one. in the Colin McRae mode (Monte Carlo 1998 to be specific), there is a weather condition that is unavailable in every other game mode in this location: Heavy Snow. normally, the time of day & weather options for Monte Carlo are: Daytime/Clear Sunset/Cloudy Sunset/Light Snow Dusk/Cloudy Night/Clear Night/Light Snow and in case you're wondering, yes it does look different. it's more noticeable when you're driving, but you can tell in the screenshots too. left is heavy snow/sunset, right is light snow/sunset
  20. Issue: Wrong names in 2019 RX Supercars. Heikkinen, Nitiss, Gronholm (not shown in screenshot) & Timurzyanov are back on the list of drivers when you enter the 2019 World RX Championship. this occurred first when the patch for the Colin McRae DLC came out and was then fixed. well, it's back too. this one hurts because it seems like we're not getting their car in DR2 now, and to see their names there without the vehicle is a painful reminder haha Method of Reproduction: Freeplay > World RX Championship > pick a 2019 car Platform: PS4 & PC. presumably xbox too. PC Build: 2.6-GHz Intel Core i7-9750H, 16GB RAM, GTX 1650 4GB, 1TB m.2 NVMe PCIe SSD VR Headset used: no Wheel/Pedals used: no
  21. Issue: Missing (English language) call on Verbundsring and Hammerstein Method of Reproduction: every time I drive it. this is the same call that was missing upon release of the Germany location and then fixed a month or two later. it's a "turn unseen 1 left" after a "6 right 130, crest" up a hill. this was taken today on PS4 (1.25, on PC that is 1.15) but I tried on PC today too with the previous version (1.14) and had the same issue Platform: PS4 & PC PC Build: 2.6-GHz Intel Core i7-9750H, 16GB RAM, GTX 1650 4GB, 1TB m.2 NVMe PCIe SSD VR Headset used: no Wheel/Pedals used: no
  22. Issue: wrong substance sticks to the car on the Hamra/Lysvik route in Sweden. Method of Reproduction: drive any stage on the Hamra/Lysvik Route in Sweden. car will turn brown instead of white. the other route (RansbysÀter/Norraskoga) is unaffected. Escort is on RansbysÀter/Norraskoga, 205 is Hamra/Lysvik. Platform: all (I have tested PS4 & PC, but I am sure it is Xbox too) PC Build: yes VR Headset used: no Wheel/Pedals used: no
  23. Issue: Excessive Rain Bug Method of Reproduction: ????? seems to be random. however, it occurs relatively frequently on PS4, and almost never on PC Platform: PS4 PC Build: n/a VR Headset used: no Wheel/Pedals used: no
  24. ianism

    Car Setup Saves

    Hey, does anyone know how setups are saved? I'm looking at wiping my laptop and reinstalling Windows, but am not sure if my setups are saved through racenet online (which I doubt) in which case I wouldn't have to do anything, or if they're saved locally, in which case I should probably back them up manually - I have well over 100 setups saved for different locations and vehicles and I really don't want to lose them. Thanks!
  25. So I think we can all agree the handling in Spain feels weird, but Germany and MC feel much better. Is it because the physics are a little different there, or is it just because the road is more heavily cambered in Spain?