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flowerdealer

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  1. flowerdealer

    DiRT Rally 2.0: VR FAQ & Performance Guide

    Not having a remappable Center view button is a HUGE issue in VR. Please add it to the priority.
  2. flowerdealer

    Can't get VR to work

    Thanks, that did the trick! Still not perfect, but decent. Rain on windshield looks awful, hope they rework that. Image looks a bit washed out/blow out for some reason too.
  3. flowerdealer

    Can't get VR to work

    Tried that, didn't do anything. I can see a mouse cursor sometimes.
  4. flowerdealer

    Can't get VR to work

    Dirt Rally 2.0 is the first game I've tried in VR which I just can't get to work. I have a Samsung Odyssey. Game launches, but all I get is a black screen. Also tried launching non vr, and the only way I could do it was by uninstalling SteamVR. This should have been a Beta, it's not ready for primetime.
  5. flowerdealer

    Is FFB ever going to get further refinement/improvements

    Thanks, appreciate your attention.
  6. flowerdealer

    Is FFB ever going to get further refinement/improvements

    I agree mostly PJTierney, but for me we need more road texture everywhere (but specially on Tarmac).
  7. Never had issues before with DX11 and DX12. But since the last updates I'm getting weird slowdowns that inevitably make me crash. More than stutter it looks like the whole game slows down. I'm on 431.60 drivers. No issues so far in other games. Have a gtx1080, running Very High settings at 60fps vsync.
  8. flowerdealer

    Is FFB ever going to get further refinement/improvements

    For me, the high frequency 'rumble', similar to what you get on the controller, to indicate the texture and grip of the tires on the surface is missing. And it would get much lighter when the tires lose grip, and much softer and higher frequency on ice, lower frequency and softer on tarmac, and higher frequency and strong on gravel. To be honest, it already feels a bit like this in Dirt Rally 1.0. In short, something that describes the texture and how gripped the tires are to it.
  9. flowerdealer

    Is FFB ever going to get further refinement/improvements

    Fair enough, but just going from that post I was expecting further refinement, which in my opinion (and the opinion of many others), the game still needs. Which is not to say the game is terrible, it just means that it could be better with a bit more attention to these more nuanced effects. As an example of a game that feels great Codemaster's own F1 2019 has fantastic FFB IMO.
  10. flowerdealer

    Is FFB ever going to get further refinement/improvements

    Tyre slip and road texture is what I'm missing. And the reason why I'm posting this is that the Road book where 1.4 was published stated the following: "It’s worth mentioning that while this is the first big update to the FFB, it’s definitely a work in progress and we plan to refine the feeling further. Please – let us know what you think."
  11. flowerdealer

    Is FFB ever going to get further refinement/improvements

    I agree that there are aspect to it that are better. But it is missing the nuance of the surface detail. Which to me make Dirt Rally a more fun and visceral experience in terms of ffb. Everything else Dirt Rally 2 is vastly superior.
  12. When the FFB update got released, the notes said that they were still working on further refinement. I agree that FFB was better, at least compared to the almost non-existent thing that we got on release, but still not up to par to DR1. Was just watching this video from Gamer's Muscle and seems that he has the same opinion: So, is this it for FFB in DR2? Or can we expect further improvements?
  13. flowerdealer

    HDR not working on PC

    I'm on 430.86.
  14. flowerdealer

    HDR not working on PC

    Setting is greyed out no matter if DX12 or 11 is selected, or if HDR is enabled in Windows or not. Please fix it!
  15. flowerdealer

    DiRT Rally 2.0, Version 1.5: Bug Reporting Thread

    Where are the further refinements to FFB?
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