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  1. Fierce

    Introducing @CMF1Mobile

    Thanks! This was much needed.
  2. Fierce

    What’s next

    Maybe Exient will emerge from the shadows and save us with F1 2020? Or Activision will use some of their awesomeness from Call of Duty: Mobile and breathe life into an F1: Mobile? Either way, I’m not holding my breath for Bugmasters to follow up their pile of garbage with an even more crude money grab.
  3. Fierce

    Car randomly shifts into neutral

  4. Fierce

    Update 8 is a step in the wrong direction

    😲 This is new! And the hits keep coming. Bravo, Codemasters. 🙄
  5. Fierce

    Paying to retry?

    😂 My thought exactly! Like what?!? There’s a long, LONG list of things Codemasters can do to make this steamy pile of 💩 resemble anything like real F1. Adding an increasingly expensive retry paywall when the AI, track limits, game stability, etc. haven’t been fixed is of the poorest taste. Great to see Codemasters hasn’t lost their scammy edge. Where’s the F1 2020 sign up sheet? I’m out.
  6. Fierce

    Braking assist

    Beyond fixing things they broke, it appears the devs have stopped working on improving gameplay for a while now and have since turned their attention to finding new ways to do micro transactions, sadly. I hope they’re secretly working on an F1 2020 that’s the spiritual successor of F1 2016, but I’m not holding my breath.
  7. Fierce

    Highest GP Event place yet.

    I sure do.
  8. Thanks to better players, players in faster cars, and of course cheats (thanks, Codies!), I expect I’ll be pushed down soon enough.
  9. Fierce


    You don’t really play against real people in real time. Duels are simulated. In this game, racing a tag is just one of the many bugs.
  10. Fierce

    Worlds fastest Austria Grand Prix event

    Great times, guys! 🚀 Crazy how you can get 0:56.01 in this game, yet LeClerc could only squeeze out a sorry 1:03.003 qualifying time. 😜
  11. Fierce

    Recent GP Event leaderboard changes breakdown

    Whoa! Welcome back, @ChrisGrovesMCM! Thought you’d deserted us for a minute there. Thanks for the update. I’ve got questions. 1. I’m not sure I understand this. Are you saying there’s a problem with two players being in the same tier if one played more events than the other? Shouldn’t the tier be based solely on performance rather than effort? Please clarify. 2. If this number is less than 1% of players, that will reduce the number of non-cheating players in Gold tier. What’s being done to make sure this list contains none of the cheaters? 3. I’m one of those who got bumped down from Gold to Silver I and got Gold mid-season rewards. Phew! Will I be returned to Gold tier in an upcoming update? 4. Again, does this language imply that those who play more often would be placed in a higher tier than those who perform equally and play less frequently?
  12. Fierce

    Car setup

    Handling got reverted to a previous setting, which is probably the best the game has ever had. Also noticed I’m now getting marginally better times with max aero versus max handling in Monaco, making this game 100% max aero for me.
  13. Fierce


    My thoughts.
  14. Fierce

    Can someone explain this?

    These videos are all kinds of hilarious. Codemasters interns making us proud. 👊