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JKangSC

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19 New Car Smell

Gaming Setup

  • Platforms
    Steam
  • Peripherals
    Steering Wheel
  • Steering Wheel
    Thrustmaster T300rs

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  1. JKangSC

    1.10 and analog Handbrake

    Chances are there won't be any fix about it. Otherwise they'll mention it in the patch note, unless they don't admit they did some false/fake announcement in 1.10 patch note.
  2. JKangSC

    No dust/gravelsmoke in Killarney

    I have the same question. Maybe they don't have any QA in CM for DR 2.0. Oh, they have one, Jon Armstrong. 🤣
  3. JKangSC

    Positive thoughts

    Totally agreed. No idea why they drop such a good tool.
  4. JKangSC

    DiRT Rally 2.0 - Server Connectivity Issues

    It's been almost two months. So the team hasn't figure out how to fix it? Oh, it's actually been almost ten months since launch. 😞
  5. I believe this is the way CM tried to make this game look coolish. But they failed, hard(at least I don't like that). Across the all locations, the sky is over exposed as well to create a kind of "glorious" effect.
  6. JKangSC

    DiRT Rally 2.0 - Server Connectivity Issues

    Racenet, what a joke. Shame on you, CM.
  7. JKangSC

    DiRT Rally 2.0 - Version 1.10 Bug Reports

    It seems many locations have this issue, not just Finland.
  8. JKangSC

    1.10 and analog Handbrake

    Disappointing. Something(very useful in a rally) that was in DR, is still missing in DR 2.0 10 months after release. CM, what are you guys doing?
  9. JKangSC

    VR - spatial audio - is it available?

    Take that as a NO, if the devs don't answer.
  10. JKangSC

    Sweden whiteout

    I always think that there is no enough contrast between the road and banks, which makes driving in Sweden in DR2.0 very challenging.
  11. What do you guys think of the road texture in Dirtfish? Personally, it's far off comparing what Dirtfish looks like in Dirt 4. I don't have a screenshot comparison in hand, but that was my first impression of Dirtfish in DR2.0 and I still feel that.
  12. JKangSC

    1.10 and analog Handbrake

    Why do we have to change dead zone and saturation of the handbrake for it to work correctly? I use Fanatec Handbrake V1.5. I don't change any settings like dead zone and saturation in game. Pulling the handbrake just a little bit locks up the rear wheel. It seems that nothing has changed in terms of handbrake between 1.9 and 1.10 update.
  13. JKangSC

    1.10 and analog Handbrake

    Went to input settings, reassigned the handbrake, drove the Feista R5 in Dirtfish. Pulling the handbrake just around 10% locked up the rear wheel.
  14. JKangSC

    1.10 and analog Handbrake

    Still behaves as a button with 1.10 update. Anyone?
  15. I wonder whether there is gonna be a super super deluxe version, or super super super deluxe version?
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