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TheTomatoes

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12 New Car Smell

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  1. TheTomatoes

    F1 2020 Features — Suggestions and Ideas

    In most races I play (F1 2017) or videos I see (2018), there is always a bit of contact and flying carbon in first turns. Maybe it's just random ? I agree that AI punctures are pretty rare tho
  2. TheTomatoes

    F1 2020 Features — Suggestions and Ideas

    Would take years to do I think.
  3. TheTomatoes

    PETITION: OFFICIAL TV GRAPHICS FOR F1 2019

    This kind of information-dense HUD is useful when the point of view is exterior to the race and global (exactly what you need for TV), but not very pertinent from a driver point of view. Codemasters basically displayed the exact same infos that we see on your concept (apart from the race fastest lap-time, and I agree it should be added), but in a cleaner and lighter way, adapted to a racing game. They even added the tyre compound next to drivers names. Now I agree that using the TV graphics during replay would be cool and pertinent, but I think the UI team has had enough work this year. Mods can easily do that.
  4. TheTomatoes

    PETITION: OFFICIAL TV GRAPHICS FOR F1 2019

    Way too cluttered. But Would be cool for replays
  5. TheTomatoes

    PETITION: OFFICIAL TV GRAPHICS FOR F1 2019

    Wish granted apparently
  6. TheTomatoes

    mirror in cockpit view of f1 2019, AGAIN?!

    Moving your head IRL is way easier and more efficient than clicking on a button. Plus in order to check the mirrors a certain time duration, you'll have to maintain the button pressed, therefore making your hands uncomfortable. So problem not solved.
  7. Hey guys, I know F1 2019 isn't even out (and I can't wait for it), but the sooner the better (especially true when you speak about video games suggestions). So here are my suggestions for the next game(s). I really hope most of them will get implemented in the next years. The team did awesome job with F1 2019, especially regarding graphics and UI. In my opinion, the visual aspect is now so realist that maybe the team could focus on other features for the next games, allowing them to evolve in term of gameplay and not only of graphics. ---------------------------------------------------------------------------------------------------------------------------------------------------- [1] Important features From easy to hard to implement Manual Pit Stop Allow players to drive manually in the pitlane, brake and turn freely. *(see end of post) Outlap (Cool-off lap) Allow players to drive the outlap at the end of the race. Would allow us to cool-off, enjoy our result, immerse ourselves even more. The driver could have hand animations like stretching the index showing his joy, waving at the grandstands, clapping... And Jeff could congratulate or comfort us depending on the result. Visor Camera The rendering of rain drops on the screen is awesome. Wouldn't it be even more with a Visor Cam ? Simply plagiarize Project Cars if you want, but implement it: the community is asking for this feature for years. Useful and immersive Jeff In F1 2018/9, Jeff is ok but not very useful and immersive. He only gives basic infos, and you often need to ask him. The player relies a lot on the mini-map, an artificial and non-immersive way of displaying infos. It would be awesome if he became proactive. Infos ideas: "Vettel has lost his front wing/ has an engine failure" Even if you are 11th, it would be very immersive to get this type of info, and emphasize the fact that AIs live their life and do mistakes by their own even when you're not next to them "Yellow flag in sector 2" Instead of only relying on the map, Jeff could tell the player this kind of infos about what is going on on the whole track "Hamilton left the track in sector 2" "Slow car at next turn, be careful" ... Oil and debris on the track To make races more interesting, it would be cool that sometimes oil leaks on track, making track slippery at this place. Of course, the stripped flag should be added in game. (F1 Champ Edition used to have this feature back in... 2006). Oil leaks are pretty rare these days, so it would be more pertinent to make debris more dangerous and damaging: driving on big pieces could damage car/tyres, therefore forcing players to pay attention to yellow flags. Jeff could warn the player by saying "Debris on track after next turn" (see next point). Marshalls on track This feature would more difficult to implement, but it is asked for years by the commu. Instead of seeing cars, debris and engine smoke magically disappear, it would be simply awesome to see marshalls rushing on track like in reality, extinguishers in hands, or ready to jump out of their intervention vehicles. *(see end of post) ------------------------------------------------------------------------------------------------------------------------------------------------------- [2] Less important features From easy to hard to implement TV Branding during replays Would be cool to have the ranking of the 20 drivers on the left of the screen like on TV during replays, with the TV branding (UI team did an awesome job with F1 2019) Return of Red Flags No description needed I think Tires Flat Spots Since lock-up seems to occur more often in 2019 (great thing), it would be cool that the hardest of them punish the player even more by causing flat spots. Just an idea... And the tires look gorgeous and incredibly detailed this year, so flat spots would add even more beauty to them. Walking in FPS view before entering car Would be cool to walk through the grid full of journalists, cameramen and engineers in FPS view and getting in your car (always in FPS view), in visor cam to enhance immersion before the warm-up lap and the race. Driver Behaviors each F1 drivers has its habits: Vettel spins, Ricciardo dive-bombs, Grosjean does... well pretty much anything he shouldn't do, some take bad starts... The AI would gain a lot of deepness if each driver AI had the particularity of the IRL driver. But hard to implement, it's true. VR Same *: All humans present on track should be ghosted (not visually but physically I mean), so that cars drive through them. Really hope FOM won't refuse those features because they fear players will try to kill marshalls and pitmen. ------------------------------------------------------------------------------------------------------------------------------------------------------ So here are the suggestions I had in mind. The list is long, so we all know these won't get implemented in the next few years. But that would be awesome that the F1 Codies team listens to the community and codes some of them :D. Btw, just wanted to say the graphics and UI teams did an awesome job with F1 2019. And I really hope AIs will stay as agressive as they are in the WIP version, don't listen to people saying there are to risk-taking. Seeing them dive-bomb, cut corners and lock-up is awesome. Thx for reading!
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