

SIMRACER123
Members-
Content Count
254 -
Joined
-
Last visited
-
Days Won
2
SIMRACER123 last won the day on August 19
SIMRACER123 had the most liked content!
Community Reputation
175 Wheel NutRecent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
How to make a good start with traction control.
SIMRACER123 replied to caiocrq's topic in General Discussion
The joys of google translate... -
I imagine this sensitive matter has been discussed with family members before release.
-
Carolincts99 started following SIMRACER123
-
LET US INVITE FRIENDS TO RANKED LOBBIES AGAIN
SIMRACER123 replied to iosis's topic in General Discussion
Is it a case that perhaps there are too many ranked lobbies. Too much focus on the next race. Quick track vote, 60 seconds and away you go even if the lobby consists of 4 drivers. Thats poor. Perhaps if less people are racing then reduce the number of lobbies, increase the wait until the next race to say 3 minutes and actually fill the lobby/field. Furthermore, make sure everyone is put into a lobby even if there is no obvious match. If someone is too good for the highest lobby then so be it. People enter multiplayer to race. Not to race 3 people, not to stare at their own user id on their own in a lobby. -
SR is easilly done by running wide on corners. Ability rating its just easier to enter a lobby and exit immediately. I discovered this when another codemasters bug reared its head where the race never started. Eventually i left as the game was frozen and i dropped from 3 gold down to 2 gold.
-
Licence System Review ( pre patch 1.09 )
SIMRACER123 replied to TRJoey's topic in General Discussion
Seems the same imo. I've stopped worrying about the SR but then i only race 25 percent races. I flip between b and c rating mainly because of the odd off track and generally the driving standards are are roughly the same but i put that down to the fact people racing in 25 percent races try a bit more to be cleaner. -
LET US INVITE FRIENDS TO RANKED LOBBIES AGAIN
SIMRACER123 replied to iosis's topic in General Discussion
The whole thing is a bit of a farce really. Codemasters need to be a bit more proactive in getting more people using multiplayer. Whatever it is causing the issue at the moment isn't working so three things need to be implemented. 1) Friends invite. At the end of the day if someone misbehaves they will simply be kicked anyway. 2) Perhaps you could only invite or be invited into the lobby if you meet a set criteria. Say a C licence. Some kind of incentive to drive cleanly. 3) To me this is most important. People should never be put into empty lobbies. People looking to join a multiplayer race should always be directed to a lobby with people in it. I am max gold and more often than not end up in an empty lobby. No doubt this happens to many other people. All people should be put in the nearest highest available lobby. -
Doing laps around the circuit while people qualify on multiplayer
-
The best solution to this right now is to deliberately reduce the rating by entering and leaving races and then eventually enter races disguised as a lower abilty driver and essentially walk over the field. Which lets face it, helps no one.
-
@Faya Its rare i complain about this game but this really is an issue that needs to be addressed. Currently there are 3 gold rated drivers attempting to find a lobby right now. All are roughly similar licence. Everyone is continually put into an empty lobby circling around and around trying to find a lobby to race in. This problem should not exist. Just put drivers in the highest available lobby regardless of what it is. It is absolutely ridiculous that you get placed into a situation where you cannot race online. Whats more, why is it you continually check for races and end up in an empty lobby time and time again and suddenly a lobby on lap 4 pops up? Where was this race in the last 10 or minutes of trying? As it stands it's like congratulations for achieving higher levels. We are now taking part of your access to a game away.
-
It really would be handy when the patch notes are released if instead of a one liner a more detailed description is given. For example safety rating adjustment made. How? What? Why? Fanatec support? Support of what? I notice all games companies more often than not only seem to provide one liners in patch notes. You would assume it would be good for reputation to provide detailed responses so there isn't any false assumptions made by the community that lead to forum complaints that prospective buyers end up reading.
-
Patch Notes for 1.09 - Off Topic Discussion Thread
SIMRACER123 replied to Faya's topic in General Discussion
Feedback for codemasters. Multiplayer froze in the first 2 races. Both while exiting the game. Just stuck loading trying to get back to the lobby. -
How to downgrade to 1.03 patch / version
SIMRACER123 replied to BorislavAndonov's topic in General Discussion
Strategy variance. The feeling of a bit more realism. -
With respect. I'm not sure a lot of people who follow F1 would be expected to know how the tyres come out of a mold. Doesn't make them any less of a fan. Thats like expecting a football fan to know how the leather on the players football boots are made. Or expecting someone in the software industry to know how to run a competent test..
-
Right. But there's nothing to say a preset set up hasn't been input for the AI. Not that we are aware of anyway.
-
Every car has a set up.