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Posts posted by pedrosdt

  1. I know this has been widely debated here, but wouldn't it be possible to receive at least one unique id per gametag, encoded or as codemasters consider that it doesn't put the privacy of the players at risk.

    If anyone can broadcast the list of gamertags to the entire world on twich, what is the problem with a person receiving it on a device at home?


  2. Hi

    Now that CM bought Slightlymad Studios could be possible to ask the guys who made these buttons work in Project Cars II.

    Other thing you could do is to add in the "compatible wheels and controllers" thread a note next to G920 warning that this device has a problem of lack o buttons compared to others devices...



    • Agree 1
  3. 16 hours ago, Kafumanto said:

    Hi! I think you are on the right direction. It's strange that your proxy server requires a different remote port for each different remote IP address; could you double check it? If SRT is running on it's own device (and so on with its own unique IP address), you should not have any issue at all (as the remote ports are relative to different devices). If this doesn't work, please try with another proxy server (e.g. "Codemasters Proxy Server" (http://www.eksimracing.com/cmps/).

    In general, the following is the "workaround" we suggest to use SRT together with other applications on the same PC (if other applications can change their listening port) [note that if SRT is running on a separate device, this is not needed as you can simply specify the IP address of such device]:


    Instructions below have been verified using "Codemasters Proxy Server" (http://www.eksimracing.com/cmps/), but likely they should work also for other similar tools (eg "SimHub Software"). At the moment SRT doesn't support the change of the listening UDP port on F1 games, so the trick is to configure both the game and the UDP relay server to use a non default port:

    1. configure the F1 game to send data to another port than 20777 (eg 20778);
    2. configure the UDP relay server (i.e. "Codemasters Proxy Server" or "SimHub Software") to receive data on the new configured port (e.g. 20778);
    3. configure other apps (eg "SLI Max Manager Pro") to receive data on new ports (e.g. 20779);
    4. configure the UDP relay server to forward data to the ports 20777 (used by SRT) and 20779 (used by the other app).




    I tried Codemasters Proxy Server and had the same issue, it´s not possible to choose the same port in two IPs. 

    Anyway, i finally turned on the broadcast mode in the UDP F1 2019 options and it worked, so i can have Sim Dashboard and Sim Racing Telemetry working at the same time in different devices (without proxy server so i don´t need the pc). I don´t know why i didn´t try this before....

    Thanks a lot for your help.

  4. 29 minutes ago, Kafumanto said:

    Hi! Unfortunately for technical reasons (iOS and Android don't allow apps in background to receive UDP packets sent in broadcast mode) SRT must run in foreground on mobile devices, so it's not possible (in general) to have it run on background while using a dashboard app on the same device. This is instead supported on PC and Mac. For the above reason, changing the listening port was not a priority and so it's not supported at the moment (but we'll add this feature in a future release as it's useful on other platforms, like PC).


    I play in Xbox One and I use Sim Dashboard, i want to use SRT too and i think there is a solution wich involves the use of a pc (Sim Racing Proxy Server) wich allows to send de udp information to diferent IPs (in my case 2 android devices), but it forces me to choose diferent ports for each ip. I imagine that this solution should work if I can change SRT or Sim dashboard port to avoid conflicts (SD confirmed me it´s not possible now), so I hope you can add the feature in the future or correct me if you think i´m wrong.



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