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Ialyrn

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111 Wheel Nut

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    Xbox 360
    Xbox One
    Steam
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    Steering Wheel

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  1. Ialyrn

    Dirt Rally 2.0 vs WRC8 with PS4 Controller

    Your going to need to prove this, either with video footage, or a link to someone who hs proven it. The one you pointed out above is specific to throwing the car sideways just before you leave a jump, not what you are discribing. And the specific issue is not in DR2.0. @bn880 has tested that in both DR1 and DR2, check their youtube channel and videos. What you are describing now is notthe same. These are cases of the individual drivers taking advantage of extremely lax track limits, which I hate as well. But is not a glitch with the game, just poor game design that some are taking advantage off. You wont see me at the top of those LB's on the tracks that are effected by the insane corner cuts, as its cheap in my opinon. But that aside, you have just shown a perfect case of moving the goalposts in order to secure your argument; and changed/added to what you are talking about as a way to prove your point and disprove mine. Unfortunatly you are the one with the burden of truth in this discussion, so you need to show the evidence in regards to the specific exploit where "The more speed you have the more control you have going sideways". You need to leave DR1 in the past, as that is not proof towards Dirt Rally 2.0. I need hard evidence for it happening in DR2 before I can take your point on board as valid.
  2. Ialyrn

    Dirt Rally 2.0 vs WRC8 with PS4 Controller

    Thanks for replying and linking your video for the tests in dr2.0. I didnt think that issue with the jumps had made it into dr2.0.
  3. One way in which some console players could well be at a disadvantage, is if they do not understand the effects of response times on their TV's. In my experiance, those of us on a PC tend to spend the time to research and buy monitors and TV's with the lowest possible response times available for gaming on. Such as the 60hz gaming monitor I have, or the 144hz freesync gaming monitor I have; both of which have a 1ms response time. My gaming laptop was purchased because it has a 120hz display with a 3ms response time. Even the 4k LG tv I own for using with my Xbox console has an 11ms response time when its game mode is turned on. We choose this stuff because we want the least amount of input lag possible. Some console gamers, however, can have a TV that can have a 30ms+ response time, or dont even know about or even turn on the game mode on their respective TV's. Most console gamers that I have gotten into these types of discussions with, just dont tend to know about that stuff. They dont tend to put in the research to find the best display to use for gaming, and it does cause a massive issue with input lag. There is a portion of console gamers out there that do get this stuff, but they tend to be on the edge of competative console gaming. The more casual gamer though. Ive advised a lot of console gamers over the years to either buy a gaming monitor because of this, or at least find a tv in their price range that has a response time below 20ms and with a good game mode option. So they are right in some regards, but also very wrong at the same time. The FPS one is just laughable. 30fps to 60fps can make a little difference. But for racing games, 60fps to 120fps+ doesnt change anything at all. Just gives less bluring, and only if the display we use is able to keep up with the FPS the GPU is outputting at. Otherwise we just get tearing, which is very distracting while trying to drive.
  4. Ialyrn

    Dirt Rally 2.0 vs WRC8 with PS4 Controller

    Ive seen the video before, and makes some good points. But you cant just assume that DR2 has the same issues that DR1 had. In DR1 the issue was with the side force which curved the car in mid air. It had nothing to do with just going fast, and everything to do with throwing the car sideways just before leaving the ground at a jump to curve the car around. That, in my experiance, doe not happen at all in DR2.0. If it does, you need to find the information/proof and show me it happening. @bn880 I belive you tested this in DR1, have you seen the same thing happening in DR2.0???? Anyway, the video I was told to look at; and the point in the video where they talk about DR1 - Im no slouch when it comes to racing games, and ive not seen this happening personally DR2.0.
  5. Ialyrn

    Dirt Rally 2.0 vs WRC8 with PS4 Controller

    🙄 Has nothing to do with the physics giving an advantage to fast players, they are just fast. Everyone is playing the same game. Both games play well on a controller, in my experiance. Cant really say which is better though. I think WRC8 might edge it for me. I normally play on a Thrustmaster T300RS. But if I am away from home, I use a gamepad with my laptop so I can still play them both.
  6. Ialyrn

    Setup Template limit

    One thing i can suggest as a work around, is to buy a small notebook and write some of the setups down. Not ideal, but is an old school way of saving setup information. Shouldnt really need to be done at this point, but needs must sometimes.
  7. Ialyrn

    Assists faster vs Non-Assists?

    Just in the video recording im afraid. You can only see it while playing the game, if you have a second monitor in view or play in windowed mode and have it on the same monitor. You wont be able to see it at all in vr. I have it setup to show in the recordings, so that people can see how i use the accelerator and brakes. As well as how fast i am going.
  8. Ialyrn

    Assists faster vs Non-Assists?

    Stability control does not give advatages, it slows you down. It bogs down the car while sliding on loose surfaces. Only thing it will do, is give you more consistency. But if you are competing for the top spots on the leaderboard, its going to be a hindrence. As I found during my testing the other day. Stability control turned on produced the slowest of the runs I did, running auto gears is faster than stabilty control in DR2.0; according to my testing. See the below quoted post and watch the included video - As for TCS on tarmac, the moment you need to do a handbrake turn on a tarmac stage, especially in an AWD car. It will bog down and not power through as required. Stability control will get in the way any moment there is a slide detected also. If you are driving on the limit for the top LB spots, again, it will be a hindrence.
  9. Ialyrn

    Assists faster vs Non-Assists?

    Im just more practiced is all, thats really is all it is. 30 years of racing games will do that. You will get there if you keep at it. You need to be careful not to fall into the trap that a more expensive wheel means faster laptimes. I started off with a Microsoft Sidewinder racing wheel, plus I have a G27 and a G920 from logitech. The times I can post, I can do with any of them. The only reason I have a T300 now, is because I wanted 1080° of rotation. A more expansive wheel can give you better feeling FFB from the added torque provided in more expensive equipment, which can make it "easier" to read whats going on. But there are world champs in sim racing out there using nothing but a logitech DFGT, and using that wheel to beat other people using direct drive wheels. It really isnt about the device you use, but just how much practice you put in, and how effective that practice is. Thats why @PJTierney, when he really goes for it, can post some properly fast times on a control pad. His 250 place time during his tests in this thread is nothing compared to what he can do after a warm up to get back into the groove of things. Especially on a tarmac stage or in a circuit racing game.
  10. Ialyrn

    Assists faster vs Non-Assists?

    Only tested so many of them, as I was testing stabiltity control and figured I may as well do them all. Thanks for the compliment. But I have to be honest, I only have 113 hours in DR2.0, and 117 hours in DR1. The reason I am compatant at driving in racing games, is because ive been playing them for 3 decades, and been using a wheel on and off for 2 decades. Its just a lot of general practice over multiple years and a vast library of racing games. (on my laptop atm and not my desktop, which is why DR2 isnt installed.) It depends on the track/stage and the car. Most of the time though, I drive with the default settings. You give me a run for my money on Forza PJ. Would be interested to see what damage you can do to the leaderboards while using a wheel. I saw your post in the Rally school thread.
  11. Ialyrn

    Assists faster vs Non-Assists?

    Spent the night doing runs with different configurations of assists. Hopefully it helps shed some light on things. I was slowest while using Stability control. My second fastest run was with ABS and TCS only, with ABS/TCS/Auto gears at 3rd. The fastest was without ABS/TCS/Stability and with manual gears. ABS/TCS/Stability and just Stability control on its own, are very close. So pretty safe to say it was stability control slowing me down the most; with Auto gears also very close to them. No assists/Manual gears - 03:04.692 ABS/TCS/Manual gear - 03:07.992 ABS/TCS/Auto gears - 03:09.559 Stability/Manual gears - 03:10.025 ABS/TCS/Stability/Manual gears - 03:10.625 Video containtaining all the runs listed above - Also, my current leaderboard posistion on the stage used for testing. @koog2003
  12. Ialyrn

    Assists faster vs Non-Assists?

    Link for what? Spinning out means coming to a dead stop in some fashion. Either from a straight up spin, or from spinning and hitting a trackside object. If you use assists and dont spin, your obviously going to be faster than on a run where you previously came to a complete stop. No testing even needs to he done on that one, its just common sense. If you mean in regards to koog finding out that using assists is slower than not using them, he tested it and posted his findings in this very thread. He found they are slower. There is literally no links needed in this case, all relevant information is in this very thread.
  13. Ialyrn

    Assists faster vs Non-Assists?

    Spinning out would definetly be slower than not spinning out while using assists. But using assists in this game is slower than not using them and not spinning out. As @koog2003 proved yesterday when they finally tested it. The only issue I have with you Koog, is that you make these posts and threads without actually thinking properly first; and without clear testing beforehand. As well as your attitude towards others when someone disagrees with you. But that isnt going to stop me from replying to you, and it wont even stop me from trying to help you where I can. You just need to think more before you post is all, and try not to get so angry over the little things that bug you. I do agree that it should be shown in the LB what people are using, I just didnt agree with the rest of the stuff you was posting. All you have to remember is, the fast people are fast because they drive well. Assists or no assists, it always takes practice first and formost.
  14. Ialyrn

    Assists faster vs Non-Assists?

    You keep saying that using assists makes people faster, and you want to prove the point they are faster. I have given you an area where you can prove it, if you can. But as you have just stated, you cant. All you have proven to yourself, is that you can driver faster with the assists on; at your current skill level in game. Nothing more. Im not talking about IRL driving assists, they work on a far more sophisticated level than they do in a video game. I am talking about the assists as they partain to Dirt Rally 2.0. No, you came here to accuse and label people who use assists as cheaters; and talked yourself up as a "pro player" in the process. See below - Taken my comments entirely out of context. You know exactly what I mean when I say "do not speak for others". Example below - This is talking for others, putting words in the mouths of others. Which you dont do, ever. You post your thoughts up, and you allow people to agree or disagree as they please. You dont resort to trying to invalidate opinions that dont agree with you by calling them nazi's, hitler, or some whatever insulting nonsense you can come up with; like below Typical comment I would expect from you. And a posting choice that @PJTierney told you previously not to do anymore.
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