exactly. there should be next to no difference in performance between oculus api and open vr. headsets are not that different from one another. just two screens and come accelerometers etc. they are essentially identical. they should have not reason to perform different. especially if there is native support. but I suspect even if I were to test open vr version on wmr device vs oculus version going through revive on wmr device the oculus would perform twice as well. which means either something is very wrong and codemasters could fix it. technically it shouldn't even take them long. OR they have deliberately crippled the steam version to make you buy the oculus version. VERY shady business practice. I cant believe this company. at every single turn they take shortcuts and make shady business decisions to shoot themselves in the foot. I loved original dirt rally and I want to support the company that made/ makes these games. but this company just doesn't seem honest lately. and I hate dishonesty.
they could have had it all... if it had released with good ffb. not out of this world or anything. im not asking much. just AS good as the original dirt rally or any other sim racing game you care to name. so in other words. just the average, standard quality of ffb was all I ask... and if they had released with functioning vr. all they would have had was positive reviews on steam. stellar reviews. the game would be raking in the money.
they had a second chance with the vr release. most if not all of the negative reviews would have been changed to positive. instead. they release a broken vr version and play dumb pretending they don't know why its not working right and that its just a limitation of steam vr/ the oculus versoin is better. ignoring all the oculus users that paid for this game on the promise specifically of oculus support. only to find they don't get it. very shady. instead of all the reviews turning to positive I would not be at all surprised if they all turned to negative.
should have bug tested vr more and released when it is actually working. I could have waited a couple more weeks. or even months if I had to.