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37 Unleaded

Gaming Setup

  • Platforms
    Xbox One
  • Peripherals
    Steering Wheel
  • Steering Wheel
    Logitech G920

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  1. SquirrelEsquire

    DiRTy Gossip about DIRT Rally Games

    Xbox Gamepass has kind of turned things on their heads in the past year or so, probably making any past sales metrics irrelevant regarding future plans. I wonder to what degree that will influence things as the future is looking very subscription based.. which frees up funds to potentially allow more players to upgrade to wheel & pedals. Then you've got them hooked 😂 Forza Horizons has been the (free) gateway drug for a lot of people to get into Sim racing. I'm surprised Microsoft haven't been more aggressive in buying up studios like SMS to capture that prolific post-Forza spending people do when branching out.
  2. SquirrelEsquire

    DiRTy Gossip about DIRT Rally Games

    If this is some cheap attempt at flattery by codies to try get me to return to the forums.. .. Well I guess it worked. Well played. That being said, if the squirroo turns out to be a lie .. I may just have to start collecting nuts- and they will be the variety that will be sorely missed.
  3. SquirrelEsquire

    DiRTy Gossip about DIRT Rally Games

    The tutorials / rally school section of D4 are worth checking out for newcomers (That is if you're getting it free on Gamepass). ... the soundtrack is way better too 😊
  4. SquirrelEsquire

    DiRT Rally 2.0 - Share your Videos!

    https://drive.google.com/file/d/10ZrglPBeSp5JrSZsmMVrzaQrHoEXXlk9/preview Monte Carlo PTSD
  5. SquirrelEsquire

    Audi Quattro

    I've found the major culprit with 4WD/AWD tends to be related to Centre dif settings. In this case you've got both Viscous dif and Torque bias to contend with, so it's very possible to end up with unpredictable understeer and oversteer simultaneously. The going advice is to 'tune to your strengths' to make up for lost time, but not every stage has a linear profile. You effectively make the easy sections easier, and the hard sections harder with that approach to tuning. Cars like this magnify the effect of such a tuning bias, and the result tends to be 'Terminal Damage'. I call it 'The Monte Carlo' effect
  6. SquirrelEsquire

    Audi Quattro

    Evil stock tuning. If you've started out with FWD & RWD cars, don't be surprised if your driving goes to **** when moving on to AWD.
  7. SquirrelEsquire

    RSB and LSB not working

    I recall reading that the g920 firmware was programmed by the PCars devs. Not sure if true, but would explain why these buttons only work for it. (Last I checked they don't work for me on Xbox PCars2 however?) God it would be amazing to have these buttons work. I'd happily settle for the both of them triggering e-brake in DR2. Right hairpins are a pain if using default B button. Find myself using the clutch pedal for brakes, and the brake pedal for e-brake. Imagine things are even more desperate for you F1'ers when it comes to button options.
  8. SquirrelEsquire

    DiRT Rally 2.0 - Input on Inputs!

    TL;DR - I suspect Logitech borked up G920's in a recent (July?) patch, related to the device ID/name. (based on google results from PC users, I think Xbox has same issues. Wonky menu lock, soft lock, 'steering device changed' message every time you start a game, etc.) So after 3 weeks of wrapping cars around trees and considering getting tested for Parkinsons disease, I finally disabled soft-lock and set steering saturation to 60.. Turns out I can drive afterall 😕 Is G920 calibration and/or soft-lock f'd on Xbox? Or have I fallen victim to a lack of tooltips..? (Worst thing is I made this discovery after a bottle of wine. +100 Drunk driving XP)
  9. SquirrelEsquire

    DiRT Rally 2.0 - Input on Inputs!

    Xbox with G920 here, and absolutely loving this game. I really hope you bring these options to console, it's slightly painful to know what we're missing out on (UDP, FOV, limited seat adjustment especially). FFB and other input quirks barely register on my radar by comparison, the quality gameplay outshines them. Next generation Xbox is due within a year or so, and there is a big emphasis on backwards compatibility which is encouraging. It brings things more into line with the PC development, and away from the 'end of lifecycle' trash treatment console games have historically received.