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Everything posted by NateFink
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We could use a less serious racer with good VR support.
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bug reports DiRT Rally 2.0 - Version 1.13 Bug Reports
NateFink replied to PJTierney's topic in DiRT Rally 2.0 Support
Did the full re-validation and had another full BSOD on the Argentina daily delta UPDATE: Tried the Oculus Store version of the game, did all the dailies operated flawlessly. Must be something to do with Steam -
bug reports DiRT Rally 2.0 - Version 1.13 Bug Reports
NateFink replied to PJTierney's topic in DiRT Rally 2.0 Support
Steam deluxe version in Oculus mode, Windows 10 GeForce 1080 Full BSOD in the middle of Scotland daily today (always sucks that this counts as a dnf). Rain and Ford F2 car selected. Sound balance was a little off before the crash. -
bug reports DiRT Rally 2.0 - Version 1.13 Bug Reports
NateFink replied to PJTierney's topic in DiRT Rally 2.0 Support
Steam version in Oculus mode, Windows 10 GeForce 1080 I lost head tracking, today. It has happened before and as is often the case it happened during a heavy rain section, this time on Wales -
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Rumor has it, that Oculus Store buyers are finally going to get some DLC love with the Flat Out pack, is that actually going to happen on the 24 of March 2020?
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I would probably take the day off after launch day, so the server hamster can catch his breath and the hot patch can fix a couple of new critical bugs.
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I see it now, this is the official announcement for the DLCs on Oculus.
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Solberg Livery Challenges – Coming to DiRT Rally 2.0 this January
NateFink replied to PJTierney's topic in DiRT Rally 2.0
Do you have a timeline on the Oculus Store DLC yet? -
If you play on the Oculus version there are like 3-6 people that show up in the Dailies, vs the thousands that show up on Steam.
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Solberg Livery Challenges – Coming to DiRT Rally 2.0 this January
NateFink replied to PJTierney's topic in DiRT Rally 2.0
If you were wondering, the answer is no, the Oculus Store version does not have this challenge. Again "everyone" does not actually mean everyone. That version really is half the game. On the other hand I DNFed into fourth place. -
Solberg Livery Challenges – Coming to DiRT Rally 2.0 this January
NateFink replied to PJTierney's topic in DiRT Rally 2.0
Is this available for Oculus store users or is this another thing they get neglected on? -
Maybe I am having an off night, but are the tires more fragile after the update? I have never needed more than one spare, but tonight I had limp in on a rim after already changing a tire.
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From Pad to Pro - Learning to use a wheel in DiRT Rally 2.0
NateFink replied to PJTierney's topic in DiRT Rally 2.0
Next on the list should be a VR headset so you can see why those that have it, like it so much. -
I gave up on this and bought the full version on Steam during a sale, it was less than the DLCs are normally. The frame rates are identical but somehow the in game graphics (like segment time) are harder to read on the Steam version. The lesson here is to never buy off the Oculus store if you can buy it somewhere else. Not just Dirt, but any game.
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On My H1 and H2 cars I have stopped repairing body damage, and I have not noticed any performance drop. Other than broken windows and mirrors is there any downside to this? It is not about the money.
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Slow down. Slow is smooth. Smooth is fast. Seriously, whenever I think I drove the stage like a grandmother, those are my fastest times.
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Imagine my frustration at buying it for $59 on Oculus to discover that I had only half the game and no option to buy the DLCs at all. I had to buy the whole package again to get the other half the game from Steam. Oculus still has no DLC.
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H pattern for the shifter, flappy paddles for the hand brake.
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Is Oculus getting this or is that store pretty much done?
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I find I have fewer problems if I open the Oculus Ap first before start DR2 in Steam. Skipping that stem causes all sorts of weirdness.
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Festive Challenges & Liveries – Coming to DiRT Rally 2.0 this December
NateFink replied to PJTierney's topic in DiRT Rally 2.0
Does Oculus get access to this? -
Festive Challenges & Liveries – Coming to DiRT Rally 2.0 this December
NateFink replied to PJTierney's topic in DiRT Rally 2.0
Are Oculus users locked out here, or is there a bug stopping it from updating? -
Festive Challenges & Liveries – Coming to DiRT Rally 2.0 this December
NateFink replied to PJTierney's topic in DiRT Rally 2.0
So, I saw the update hit my Steam install, but there has been no update to my Oculus install for 22 days. Am I going to be able to do this challenge on both accounts? -
Slightly mad is a studio with some good VR skills so I hope for good things.