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Everything posted by furfoot

  1. Any word on a 2.0 version fixing/acknowledgement of the following problems: - Auto exposure issues (reproduce: move forward in your seat) - 6-bit colour gradients when using the Oculus SDK (start up a night stage) - 45 FPS wheel and windscreen wiper animation (turn on windscreen wipers or turn your wheel)
  2. Right so i have found the issue with SteamVR on Oculus. Running your GPU below roughly 75% utlization will result in head stutter when moving your viewpoint. Now increase the settings to 80-90% GPU utlization and the head stutter will be gone. So now CM has the cause now it's just up to them to fix it 🙂
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