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Will there be career events for the Super GT cars?
RipHawk replied to TerminatorGR's topic in General Discussion
Career events are exactly the same as Freeplay events (you can link up to 5 races) so I find this request rather strange 🤔 -
Low performance after releasing season 3 and patch
RipHawk replied to ratgunter's topic in Technical Assistance
You can add longer track loading times to the list. When Grid first released it took like 5 seconds, with every season update it seems to get worse and it's now up to 30 seconds for me. Edit: That's with no hardware/software changes on my end. -
why? [GRID 2019] Way less credits in free play mode events after patch 1.1
RipHawk replied to Ak1504's topic in Technical Assistance
But the Career events are exactly the same as the Freeplay events. What is so special about the Career mode that warrants a higher payout? Again, what am I missing here? -
why? [GRID 2019] Way less credits in free play mode events after patch 1.1
RipHawk replied to Ak1504's topic in Technical Assistance
But Career mode is nothing more as a bunch of separate Freeplay events? Am I missing something here? -
visuals [GRID 2019] Graphics Discussion - Why exactly it looks #LikeNoOther
RipHawk replied to jesped's topic in General Discussion
But the size of the game installation is already at 73GB -
Public lobbies coming January 13 - 'Session Search' walkthrough
RipHawk replied to ChrisGrovesMCM's topic in General Discussion
I had the same question and it was answered on discord by Chris so here you go: "ChrisGroves18: they take the settings you use/adjusted in single player menus" -
I like solution 2 as it uses the same screen when you visit the garage from the main menu (press LT to adjust car setup) so it's an elegant solution while in the skirmish mode. Solution 1 sounds nice to me as well, mostly from a public lobby point of view. There is something to be said about everyone driving with the same car setup. Solution 3 will take more work as you said and also not a big fan of further increasing the downtime between different races. Finding a balanced setup for all the races in an event (solution 2) also sounds more fun to me, cause you will have different results between races depending on how people set up their cars.
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So just played some more and it happens also when not the lobby host. By re-selecting the current car (2x) or switching to another car and then back it will update to the correct livery. It seems to happen after every race (made a custom livery for each car class to test).
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@ChrisGrovesMCM - I can't remember to be honest, will try to play some more in Quick Match and see if I can reproduce it.
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I no longer play it, but still have the original disc. Fond memories playing it on LAN!
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Public lobbies coming January 13 - 'Session Search' walkthrough
RipHawk replied to ChrisGrovesMCM's topic in General Discussion
That's a great start to 2020, let's keep this up! 🤜🤛 -
GRID - Mode/Feature/Content Suggestions
RipHawk replied to ChrisGrovesMCM's topic in General Discussion
For Multiplayer: Wish we could tweak the setup of cars while in the skirmish waiting room and picking a car (just like pressing LT while browsing the garage from the main menu). Currently there is no way to change the setup at all in multiplayer. -
Also happened to me in Quick Match multiplayer, Steam/PC version.
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That's also how it used to work in Quick Match multiplayer (3 race events) and it was fun to try and climb back up the standings after a bad round 1. Unfortunately, Quick Match multiplayer was changed to just 1 round with a random starting grid. So if you start at the back you are out of luck vs players of equal skill level (and that's what you want for good racing). The reason it got changed was to fill up lobbies faster, but I seriously hope this gets re-considered over time. Constantly getting booted back to the skirmish mode after 1 race gets tiresome as well. "But public lobbies are coming" <-- This is true and will be the only proper way to race in multiplayer with the changes done to Quick Match.
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Quick mock-up that shows available space for saving 3 events: And extra settings + Save Event (X):