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painisawarning

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  1. @ChrisGrovesMCM Thanks for the update, I'm glad that those 'feature holes' are being filled now. I would like you to push for another small thing: Can we please have Autosport replay camera control? I want to be able to rotate the camera manually in replay mode, so I can take cool replay screenshots. For those who didn't play previous GRID games - when viewing race replay, you had the same default camera views - bumper, hood, chase, trackside cams. For most of the views, you were able to rotate camera manually - so in chase view, you were not limited to only view the rear of your car, you could rotate it 180 degrees ant take the screenshots of the front of your car, or the side, or whatever. This feature is kinda in the game, during the race - you can rotate your view manually while driving, but it won't work in replay mode. It's not clear to me, why they suddenly turned that feature off in new GRID, looks like some kind of oversight to be honest. Please, put it back 🙂
  2. painisawarning

    GRID Season 2 Coming February 12 - Track Day Supercars

    There was no Miami in GAS... only G2
  3. painisawarning

    GRID Season 2 Coming February 12 - Track Day Supercars

    So all 6 cars belong to the same category, and all can race each other? That's what I wanted to know.
  4. painisawarning

    GRID Season 2 Coming February 12 - Track Day Supercars

    I'm a bit confused about the cars. Why you keep mentioning that there are 4 supercars and then 6, and the 4 again? What's the deal with those 2 extra cars? All the six cars are in the seasons -> supercars category ?
  5. Kerbs need some adjusting imho, they can be really comical right now. Some cars just self-destruct when you even think about touching a kerb 🙂
  6. painisawarning

    GRID 2019 And How To Fix It.

    Note, that most of the 'famous' tracks will only give you 2 layouts, including the reverse one. So if I had a choice between, say, Spa or Bathurst and the fictional city tracks from previous GRID games, I'd choose the fictional ones. Because they have LOTS of layouts, with long, medium and short distances. That's way more replay value than a single layout of Spa or Bathurst. Some famous tracks have many cool layouts though (COTA or Yas Marina), so those are the most worthy ones IMHO. There's no denying though that Spa and Bathurst are awesome tracks to race on... but they still provide way less content than G2/GAS Chicago.
  7. painisawarning

    GRID - Mode/Feature/Content Suggestions

    Rolling starts are a thing in GT, especially in endurance racing, so I think that's OK. Grid Autosport tyre degradation was ONLY present in Endurance category, on all other categories there were no tyre deg at all. I don't care about tyre deg in a racing game that features no pitstops and where races are overall short, so I don't thing tyre deg belongs to GRID.
  8. painisawarning

    GRID - Mode/Feature/Content Suggestions

    After spending some hours in Private Match multiplayer, I would really like to see this implemented: - GRID SIZE - you did it in freeplay, why not in private multi? If we're only 2-3 people, we don't need 13-14 bots in game, but 6 would be nice - TUNING MENU - why tuning menu is not available within multiplayer at all? You can already use tuned car in multi, but you have to tune it outside of multiplayer lobby. - COLLISIONS - please add player collisions on/off for Time Attack mode Multiplayer replays/photomode would be awesome, but I guess I'm asking too much here...
  9. painisawarning

    GRID - Mode/Feature/Content Suggestions

    While the game lacks a lot of things, there are 2 major things that need to be addressed IMO: 1. career race length Without the option to run longer races in singleplayer, career is not that fun. Why did you think that the race should consist of TWO laps, on a circuit with lap time around 1 minute? I hated when Project Cars 2 forced me to run 2h races in career, but 2 minute races are just as bad. You don't even have time to learn the track, chase the bots or just have fun, it's over after just few turns. This is one of the worst design decisions that you took when working on singleplayer aspect of the game. Please, give us the option to set the number of laps manually. We don't even need better rewards for longer races. 2. weekly challenges This one will make or break this game IMO. The reason why Grid 2 and Grid Autosport still had active players after so many years, was this. I had a blast when trying to beat my friends in time attacks or other events in weekly challenges, and doing those weeklys gave me nice XP/Money bonus. This NEEDS to come back, with working ghostcars and full leaderboards. I just hope you'll support this game better than you supported Autosport. I can live with nonexistant car damage model, half functional livery editor, and the worst replay model of all GRID games... but if you could work on those too, that would be very nice 🙂
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