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Leocp

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  1. Leocp

    Manage your expectations 🏁🏎🚥

    Yeah, I honestly think they are basically done by now with this game. It is on permanent price drop now, and more than likely they will release Season 3 in the upcoming two or three weeks, and then that's it. Probably all support will end... it has already ended on these very boards, it seems. Such a shame, the game had it's potential but killed itself with the lack of content. They made quite some fixes along the way, but ultimately I don't think many people bought this, and not so many people keeps playing it compared to other games. The reasons are clear: lack of content, bad optimization, lack of basic features at launch like race duration or MP lobbies. I really think that either the game was made on a rush, probably with low budget, or maybe they decided to reduce the budget at some point for some reason, so they ended launching the game anyway with the little content they had. The bad choice was to make it full price, maybe if it was cheaper would have sold more (but anyway they caught some of us on launch, as the game was quicly put on discount several times just weeks after launch)
  2. Leocp

    GRID 2019 - When is Split Screen Coming?

    You know, I have a very tiny theory. The SMS studios thing is a rather new thing for us all, but most probably has been in talks for quite some time, and maybe even it happened way before they let us all know. So maybe, just maybe, Grid was caught in the middle of all that and the game was kinda shafted during development, because most likely Proyect CARS will overwrite this series, TOCA, and all that. It will be CM's multi class racing game. PC3 is most likely coming out this very year, and so Codeasters will switch support from Grid to that one. Grid was just a place holder until that other game comes out. Either because they decided not to keep spending money/resources on it early on because they knew they would be working on PC3 some months later, or they just decided to launch a tiny game on 2019 to complete the cycle with F1 2019 and Dirt Rally 2.0... although in that case, maybe it would have been better to re release GAS like they did with the Nintendo Switch. I don't know... just a small theory I have.
  3. Leocp

    GRID 2019 - When is Split Screen Coming?

    Yep, this. It was promised in an interview, and never ever mentioned again. I don't wanna be that guy, but honestly it does not not seem that this game will get any further support past it's third season. I think what we got up to know, is the most they decided to deliver. They will keep their plans and DLC schedule... and after April, I think it might be it. Chris, the past comunity managger, already moved to another proyect. That alone I think shows that Grid is no longer a priority por CM, and they will anounce something new soon, that most likely will override this game. Which of course, will be a sad thing...
  4. Leocp

    AI discussion

    Ummm as other guys said, I think you are missing the point. Yeah. What most of us refer to (myself included ) is: Race 1 of a series, the IA go insanely fast. You barely can catch anyone. Race 2 of the same series: IA go way slower, you can actually fight them and be on par with most of em Race 3 of the same series: IA go off the track on turn 1 on every single lap, they crash each other trying to get back on track. You intantly win because of that. I don't really think those things are intentional...
  5. Leocp

    AI discussion

    With the latest patch released this week, I think all the major concerns of this game have been addressed already (not counting the lack of content tho, I'm talking about what's here). And I gotta say that I'm impressed that CM actually added all these fixes and improvements. The game certainly is quite better now, than on launch. Still, I think there's one last thing to adress, and that's the AI. This is a common problem with other CM games, but for some reason I think is more noticeable here. I don't know about you guys, but for me, I notice it the most on the Pro Truck series of races. In those, the AI is like super fast. I play on hard, with the assists on default, and you can't simply catch on another truck. You need to be a turn one heroe, and then try to endure the rest of the race. However, the final race in one event is Okutama at night. In that one, the AI gets off the track consistently on turn one, every single lap, creating some huge crashes, and making the race easily winnable because of that. Both things are wrong. So, please... try to look out for this, and make the AI more consistent. Challenging, but not insanely fast as it is on this particular series.
  6. Yeah, I thought this myself too, as the UE is cheaper than then season pass. It makes sense, they kinda want you to buy the game twice, in a way 😹 I will personally wait for a sale for the season pass, I'm not even done with the main campaign yet. So, maybe by the time season 3 drops, the whole season pass will low it's price after a while. I also hope they consider to keep supporting the game after that!
  7. This is actually a nice update there! Really loving all the stuff. Just one question tho, what class are the two extra cars?
  8. Man I'm not even British, but that would be a nostalgia overkill! I would love something like that.
  9. Leocp

    60fps on base ps4

    Man... why did you have to bring this topic again? I was over it by now xD but yeah... deep inside it still bothers me to see this game running at 30 fps. It spoils part of the fun for me... it really does. The only difference between this game and F1/Dirt, is that in Grid there are more cars on track, and I'm not talking about the raw number, but at times there are 4/5 different cars in a race. Never in F1 or Dirt that happens, except in Rally Cross. But still races have shorter grids. I'm pretty sure devs have said that the game would run in 60 fps in all platforms, but they didn't do that. It's obvious that they have issues doing it on base consoles. Still, a performance mode would have been a nice solution, if possible: less cars on track (let's say, half the grid) but better performance.
  10. Thank you for letting us all know the insight if this topic 😁 and sorry for my late response. I imagine that it would not be easy to introduce, as a mode like this literally would need a new infrastructure just for it, the track rotation, even the leaderboards... everything should be made almost from scratch and maintain it on a server... But still, I hope it can become a reality. It could greatly add to the game's lifespan. Just the other day I booted up Dirt 4(after nearly two years! ) and there are still "Community events" rolling and people competing on them. And those rotate daily, weekly, and monthly! All with price money rewards. It is really an incentive to keep playing even if you are done with the game (Dirt 4 is endless anyway with the "my stage" feature, lol)
  11. In another topic, @ChrisGrovesMCM told me that the devs aren't looking to add this mode. So I tought about making a topic, to see if people are interested. And if we are, maybe they can consider it 😋 I'm talking about a mode that is a staple in CM racing games. F1 has it, Dirt games has it, even Autosport had it... Add some daily/weekly/maybe even monthly events connected to race net. Different tracks, car classes, difficulty, even now can add race length. People race, and take a part on leaderboard based on finishing position/total race time. At the end of the week or whatever, you receive in game money according to your position on the leaderboard (let's say, top 2000). Would you guys be interested in something like that? Let CM hear us then! 😁😁
  12. Thank you, thank you, thank you!!! This was the most requested feature, at least for me. Now I can finally sit up and finish the career! I haven't by now because I was wating for this. Longest races makes perfect sense in this game, more than in others. With this, I think you guys already addressed the most requested features of the game, in mere fourth months or so. Thank you for doing it... other devs just leave their games as they are. I can say that you guys really heard our complaints. But now, we want more! Lol... there are still lessen things that can be addressed, and some things to be added and make the game more interesting. I hope you guys keep supporting the game past this three seasons!
  13. Leocp

    Thank you for listen to us (multiplayer)

    I see. Thanks for letting us know! Time to create a topic doing a petition about that, to see if it gets considered then 😋
  14. Leocp

    Best way to race in Grid?

    I think I found my perfect way... Hard difficulty, no qualy. In this setting, you can perfectly win multi race events just by being consistent and placing above top 10, and probably getting a podium. For two race events, you probably need one podium and a top 5 at the very least. The fun and kinda realistic thing about this, is that the reverse grid format (per championship placing) makes it so pretty much everyone has chances to place well, so you don't have one chosen rival on the events. At the end, points are all over the place, so it really feels like anyone can win. It is really fun. So, thanks everyone for your feedback. I was able to find my perfect way to enjoy the game 🙂
  15. @ChrisGrovesMCM regarding this, which many people considers it an issue (I can live with it, personally), what about adding a car repair/wash option? So maybe using some ingame money you can restore your liveries to pristine condition? Just an idea 🙂
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