Windows 10, Steam, Valve Index
RTX 2080 Ti, i7-9700K, 32Gb RAM
Deluxe, Steering wheel, H-shifter, sequential shifter, pedals, SFX-100 Motion platform
There are many nice improvements in the visuals (compared to the original DR) however the color balance, brightness and contrast seems off in many places, overall it's lacking the more photorealistic feeling of the original DR. It feels a bit like a rush job but I'm sure fine tuning can make DR2 look much more realistic and beautiful.
The rendering of textures is a messy in several places, you can see textures of vegetation building up (just before that you briefly see an ugly grid), and you can see textures of trees suddenly changing/flickering when driving by, this breaks immersion. In the original DR the rendering was solid and clean, therefore created a more realistic experience (especially in VR).
In the original DR the dashboard instruments of several cars had beautiful reflective glass which gave the interior a more realistic look, unfortunately it's missing in DR2.0 (f.i. take a look at the dashboard of the Opel Kadett in the original version).
Colors often seem oversaturated, f.i. the blue clothing of the drivers in the Alpine Renault looks unrealistic, also the bright red in other cars is too much (looks cartoonish).
Seat Adjustment range in Lancia Stratos isn't working properly (there's hardly any movement).