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Everything posted by FlatOverCrest

  1. I hope the handling designer will respond and take into consideration some of the things that we are asking for improvements on. In response to people saying that they will probably just tweak the engine and handling, I think they have tweaked it as much as they can. It's time for something new and more capable, engine-wise. The current EGO engine is end of life as far as I'm concerned. The fact that we can't have longer stages is proof enough. When you consider the new consoles, the old engine just isn't up to the task of offering a considerably better experience proportional to the capa
  2. I want a new EGO game engine supporting longer stages and a physics overhaul that ditches the center pivot model but only if they are going to take the time to do it properly, resulting in an experience improvement over what we currently have. Change just for change's sake is not a good idea. Also, I don't want it to be so hardcore that cars are not just as enjoyable to drive as they are on controller now. The controller input they have right now is great and I would hate to see that lost in a move towards something unrealistically difficult. Insane difficulty does not equal realism and defini
  3. It seems like no matter what, we will get at least one more rally focused, sim title from Codemasters before anyone even has an opportunity to mess that up. I couldn't be more excited if that is indeed the case. I will definitely be disappointed if the Dirt Rally and future CM WRC titles get watered down and adopt a more arcade handling model with some type of Forza Horizon festival type atmosphere. I like the FH games but don't want to see Dirt Rally and CM WRC games adopt that style/tone. I feel like Codemasters has already made it clear how they feel about this which is why they publicly de
  4. Center pivot based car rotation is an actual physics implementation used in several racing games, including rally games (i.e. previous Colin McRae Rally games and possibly even recent GT games) not just an idea derived from people using chase cam. I think Dirt Rally 2.0 does use some modified, complex form of a center pivot based car physics model. They may adjust where the center pivot point is in each car and have multiple variables like tires/surface interaction/mass play a role in the yaw rate but I still think it's there. I think using chase cam just makes the usage of a center pivot more
  5. I don't play RX as much as I play rally but I understand that for some it's the total opposite. I would definitely not want RX to go the numbered Dirt series route and become an arcade mode. I am really hoping that we get a complete physics overhaul in the next game that does away with the center pivot model. In addition to a change in general vehicle physics, it would be nice if it included things like a new suspension system and modeling, tire modelling (including deformation, deflection, pressure, temperature and surface interaction) etc. I want the cars to behave more realistically. W
  6. I am definitely not interested in extensive team management aspects like in WRC 8 and 9. I want to stick to driver focused tasks not spend my time switching out team members because they need a rest. Drivers aren't usually team management or the head of the HR department. Dirt Rally 2.0 has the team upgrades but doesn't require any more time once that's done and I am thankful for that. I'm not really even a huge fan of unlocking the engine mapping and would rather unlock things like liveries or something unique (not performance upgrades) as a result of mileage or time spent in each car. I
  7. It makes sense to me that they're not sharing anything about it until then. You can't be giving ideas to your competition while they (Kylotonn) currently still hold the license and are likely producing two more games.
  8. Is the problem specifically with the Ford Mustang GT4 or all vehicles at this location? I will give it another go and try to pay attention to it's fall rate after jumps. I have never launched a car off a jump at 119+ mph in real life, so I don't have much to compare it to. The air time does seem to be quite extreme, but so is the speed and jumps. I have watched videos of Travis Pastrana and Bryce Menzies launch cars and trucks off ramps and the air time was insane. They usually start off with a shorter jump and gradually work up to their goal, modifying the ramp, speed, weight distribution, su
  9. I tried the Ford Mustang GT4 and the Citroën C3 R5 for comparison on the first stage in the Finland time trial list (9+ miles) and nothing seemed broken to me. I think the mustang accelerates faster on long straights and therefore gets more air because it's going over the jumps at a higher speed. It's pretty easy to get the mustang up to 119+ mph on that stage. I was still launching the Citroën pretty well though. I hope this helps.
  10. Is anyone else getting a server connection error everytime they try and launch clubs on Xbox One version of WRC 9? I have not been able to connect even one time in about two weeks.
  11. @merseyxshore Here is a preliminary list of issues that I have found with WRC 9: Game: WRC 9 Digital Deluxe Edition (Xbox One X) Platform: Xbox One X Input Devices: standard Xbox One controller Car sounds, co driver pacenotes and other audio sources cut out with multiple cars in multiple locations. Wipers do not wipe the dust away in certain cars and locations. The wiper animation works but the dust remains and there has been no change in the amount of it. The water puddle issues have not been resolved on Xbox One and it makes wet stages much too difficult an
  12. @UnderclassGDfan Thanks for the information. I really appreciate it. I was actually looking at those options last night after trying everything else and was hoping that it wouldn't come to that. That's pretty sad that some users are having to entirety reset their single player progress because of incompatibility after a certain number of patches. Shame on me for playing the game since shortly after launch.
  13. Alpine A110 R-GT Citroën Xsara WRC Fiat Abarth 124 R-GT (Dirt 5 car) Ford Escort MkII - 300 hp Frank Kelly version with 2.5 Millington engine Ford/M-Sport Fiesta Rally3 Hyundai i20 N Rally2 Lotus Exige R-GT (Dirt 5 car) Mazda RX-3 Mazda RX-7 Group B Mazda 323 GTX Nissan 240RS Porsche 718 Cayman GT4 Clubsport R-GT Renault Clio Williams Maxi (Dirt 5 car) Saab rally cars Toyota Yaris R5/Rally2 Toyota Corolla (TE27) Toyota Corolla (TE71) Toyota Celica Twin-Cam Turbo Toyota Corolla GT Coupe (AE86) Toyota
  14. My game freezes and crashes after doing the first stage of a My Team rally championship. I get the error message when I launch the game and go back to events to try again.
  15. Xbox One X V 1.16.0 Standard controller When I tried to start a new rally championship in My Team today to start engine mapping the Ford Fiesta R5 MKII, I got the following message: "Championship Reset - Your My Team Rally championship has been reset, because a discrepancy between local and server save data was detected." The game proceeded to crash with 6 different cars in 6 different locations after completing the first stage of a new championship and clicking continue. I got the same error message every time after relaunching the game. I have tried removing the local save dat
  16. Here is my Dirt Rally 3.0 wish list that I will add to, elaborate on and edit over time: Let me start by saying that I really love the Dirt Rally 2.0 game. I bought it shortly after release and have been playing it ever since. It is my favorite modern racing game to date. Just as in real racing, things can almost always be improved. These are some suggestions and ideas that I think would be really nice to see implemented in the next Dirt Rally game. I realize that these are just my opinions and do not represent the views of everyone in this community and I fully expect people to disagree
  17. I have my driver seating position all the way back and down in every car in the game. If the steering wheel covers the shift lights that would be a real bummer. I don't want to drive like I'm a giraffe 🦒. Seriously disappointed if it is blocked in this position and if the steering wheel buttons flicker. I'm going to check it out when I get home and will update my post with my results. I was very excited for this car and am excited about the sound update for the VW Polo GTI R5. If this is the last update then there is little hope that this gets fixed...sigh. I'm trying not to jump to any conclu
  18. WRC 8 on Xbox One X with a controller is not very good to me. I'm not a fan of 30 fps for a racing game. The cars are extremely twitchy and the controls never seem good no matter how much I tweak them. The cars don't seem to carry inertia through turns. It seems like they almost stop or stall out around sharp turns and then get going again. It also seems like you can't steer the cars on throttle. Counter steering usually results in the car wagging down the stage in a fit of overcorrection to try and get the car pointed in the direction that I want it to go. The sound design for the game seems
  19. Xbox One X V1.13.0 Central USA Standard Xbox One controller I keep encountering a bug on the repair screen (multiple times with different cars) where I select the repair action that I want, scroll down or up and it switches the repairs back to "no fix". This is preventing me from making repairs where I have to scroll down to get to additional items. 4-26-2020_5-11-24_PM-xs1d0o3a.mp4
  20. Xbox One X Central USA V1.13.0 Standard Xbox One controller Gigabit internet connection Connecting to RaceNet is still incredibly slow most of the time and I am still getting connection errors. These issues have been ongoing since April 7th for me. Update 30 April 2020: RaceNet seems to be working well today.
  21. I absolutely love this idea! A 2.5 liter Millington powered mk2 Escort with carbon fiber and all the modern components similar to the one that Frank Kelly pilots. This 300+ hp car is epic. This would be fantastic for the next Dirt Rally game. Codemasters, please make this happen. Frank Kelly and his daughter Lauren had this car at Rally Legend at San Marino 2019. https://m.facebook.com/pages/category/Amateur-Sports-Team/KellyMotorsportRallying/posts/
  22. Xbox One X V 1.13.0 Central USA Gigabit internet connection Connecting to RaceNet servers is still either taking an incredibly long time or returning one of several different connection errors. I ran a speed test and I got at least 400 Mbps down and over 6 Mbps up so I don't think it's my connection because it is working well on all of my devices. These issues have occurred since at least 07 April 2020. Please fix these issues so I can enjoy the game. Update 24 April 2020: Tried the Rally GT daily and got a connection error when trying to start the stage. I finally got
  23. Xbox One X V1.13.0 United States Standard Xbox One Controller Gigabit internet connection The game is having issues communicating with the RaceNet servers and would not let me continue a weekly event or quit to the main menu. It kept giving me communication errors. 21 April 2020: The RaceNet server communication issues continue and are making it very difficult to enjoy the game. These issues go back to at least 07 April 2020.
  24. It's working great in Central USA on Xbox One now. Thank you! Update: It's slow again. 21 April 2020: The RaceNet server communication issues continue and are making it very difficult to enjoy the game. These issues go back to at least 07 April 2020
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