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Motorsport Games, Codemasters and FIA World Rallycross Championship presented by Monster Energy partner to create the World RX Esports Invitational Read more... ×


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  1. I must admit i did the story mode in the last few years in fifa. And although you had to make all these tough choices that would shape how your career progress they had no actual relevance to the outcome. Every choice you took ended in the same place. Except a different cutscene. Didnt matter how well you played or not. At the end off the story. You had earned the same cash, got the same sponsor deals. The same skill rating, and have the same rivalry and friends. All the choices you make that are different are things like sacking your agent and making your dad your agent. The result different cutscene. Only choice you Make is when the big clubs buy you is which European league to play in. I have a mental condition that compels me. To play games that give you or appear to give different outcomes over and over until ive done it every which way. Ea obviously only banked on sane people who play through the story once. That said the story i really enjoyed. Was a good story. And as it was a story line where you played the main character rather than norm of you being the character. The writers could the story good depth and you find yourself starting to care what happens. Like in any good film or book. Just annoyed, and angry ea tell you all these choices your given determine his future. Gaming industry/developers as a whole though. Think nothing off the end user except how to exploit for maximum profit. Point im making is a proper career mode and attaching storyline where your choices successes and faliures actually make a real difference. Would be a brilliant inclusion. But that wont happen because it means spending alot off cash writing and coding every possible outcome. And the gaming industry is only interested in in milking the enduser for every thing they can. So the only spend enough on the story so they have just enough to use it to sell more games. Im not a coder. Im just a gamer. But ive been a avid gamer from before atari. Theres hardly a game ive played esp story based games where im not asking myself. Why they didnt include things to give more choice and possible outcomes. Call of duty for instance every year the same storyline and objectives. To complete it you only have to get to the preset checkpoints and you get unlimited goes. Ive got some great ideas on opening up the campaign mode to make the story fluid. But they are the bestseller every year so why spend more expanding the campaign experience when all they have to do every year is tell the same story in a different timeline. Look at last black ops. Didnt even include campaign because less thaan half of people who buy black op finish the campaign. What they should have done. Is looked at how to develop a campaign mode that gives real options with every outcome unclear. At the end off every campaign it finishes with you defeating the bad guy. Black ops 2 attempted something different but by playing one off the tactical maps it was more after thought. I hoped and believed if the put real effort into developing the direction bo2 took. They could have developed a fresh way whilst still keeping faithful to cods dna. Sorry i have gone on about other games. But gaming journalists are increasingly commenting that the gaming industry has run out off idea . So much so this year some devs have released remakes off 90s games. This trillion dollar industry is now run by bean counters whos primary goal is making money for shareholders. Developers whos brains skills and passion for making games we want. Have either been seduced by the money and soldout. Or they now have to answer to a board who have been put their by the shareholders who only care about making more money. And dont even like or care about games. You only have to look and see anything fresh or different is comming from indie devs but with tiny budgets its almost impossible to release a game as polished and advertisement from the big boys.
  2. I feel you in terms off the tracks contrast and brightness. Ive only raced on a few. But there's a couple off corners where you cant see the road surface or any visual clues when to turn in. In time muscle memory will make it easier. As racing games have always had a thing for having to include shadows and glare. Because it adds realism and also adds extra factors to overcome. Personally it doesn't add anything to the game except, annoy me and strain my aging eyes. I know from experience off what settings to adjust on my tv to negate it. But i can only get either a lot off dark nothing or alot off bright nothing. Project cars loved all the lens flare glare etc. But you did get the option to turn on or off the effects you wanted
  3. ScaredDuck

    GRID - Mode/Feature/Content Suggestions

    It may already be in game. Only got it yesterday. But i tthink itwas toca race drivet. Long time ago. But on your journy as arace driver you competed in a various series. If i remember rightly. ( long time ago and sorry for explaining to you a codemasters game. But theres a good chance everyone that worked on the has long left or retired ) . Esp in the beginning off your career you only had to do a invitational race in any given series. But once you had completed a race it dtm for instance. You unlock the full dtm season. Full length Every race. Also British touring car full season. Although i personally prefered when it was all works teams which gave rise to toca 1. But btcc races share codemasters ethos rubbing is racing. But for us who are old enough and love nostalgia tradition etc. Even now when i mentioned to friends i was getting grid. I was looking at blank faces. But when i said its codemasters new game. My non gaming friends said they did toca didnt they. For us old enough Even now still relate codemasters to toca and btcc. Despite youve been developing f1 foryears and in Britain f1 is the most followed motorsport. And despite f1 2019 is head and shoulders above its rivals for its gameplay ai etc. Toca for my generation was huge. Only thing since then to really top it was gran turismo. But everyone i knew would moan cause ramming cars in gran turismo was boring cause they didn't incur damage. Also in btcc at the time tapping your opponents rear quarter panel so hed spin off was within rules as it drew in the spectators. So the devs put it in the game and. Back then you got an actual game manual. Around 50 pages or so. With detailed intructions on how and when to do it. Good ole days when men were stupid. I promise you toca 1 is and has always been my favorite racing game. If i was given the chance to play it now. I wouldn't. I have great memories spending hours perfecting my tapping to cause maximum damage to the ai. I have on a pedistal and i dont want to see how primitive it is to games now.
  4. ScaredDuck

    Thankyou codemasters._. Bout time._

    Sorry the comment about codemasters trolling my posts was tongue firmly in my cheak. Please dont think im actually trying to take credit. Even if a dev hampened on a post of mine. And took my idea on. Im an ideas man. And my ideas like good intentions, stay just that. Also every time i said admin. I ment moderators. I only occasionly visit forums. And sometimes i may come across as though im being horrible and mean. But snowflakes and fanboys. Understand this ive loved games developed by codemasters for close to 30 years. If any post i post seems harsh towards them. Its will be for a valid reason. A real fanboy tells the dev the truth even if they dont want it and not what they want to hear. Not that i will have to. But big developers are increasingly show little regard for those who pay 50 + for games then getting you to pay more to unlock items that are already installed on your console. Also having bought pc2 and having read a dev say itll take just 6 months before the update for the improved ai is available. Then seeing posts from rightfully annoyed paying people get deleted and banned. For abusive language aimed at the devs. I then got banned because i pointed out that there is a strong argument against sms for committing fraud. I stuck with it. And it wasnt so much 9 months waiting for the to get it right. What proper hurt was seeing a British developer knowing full well they messed up big. And didnt have the decency to add a note off apology to an update. And as you can tell im still angry. We are all capable off making huge mistakes. Whats more important is whether you put the effort required to repair the damage.
  5. Sorry for bad grammar etc._ but its hard typing using a ps4 controller. Takes so long by the time ive written one sentence, I've forgotten the previous one. And im old. Old enough to remember the first TOCA, and be amazed at what was then a game changer in racing games. Esp as i actually remember the arcade pole position. For you youngsters that moan about graphics or realism etc. Look that game up. And keep in mind my generation spent all our pocket money playing that. For months on end. Ok. So since toca race driver. Ive had a big hole that needed filling. Then i found sms and shift 1 and 2. Loved them as i love my daughter. Then as a chest thumping Brit. Was thrilled to learn SMS was British and they had decided to crowd fund project cars. And although from they released project cars it took a year off updates to get a fully polished glitch free game. But they had a grand idea and the balls to enter a genre dominated by you guys forza and gran turismo. So i endured and eventually got an awesome game. So when project cars 2 was released i rushed out to get it. Thinking they would have learned from past experience. Wouldn't they? Nope and what worse they went full on anal for a sim and forgot it has to be a game first. That the casual end user and the vast majority off its customer base. Not to mention they obviously wanted to release before, gran turismo. Big mistake the career game was unplayable for a few months. Not to mention having to spend hours trying to get your head round setting your car up uust like a fully trained race engineer. With alifetime of experience would. I tried many a time to explain that most race drivers have no real clue and fully rely on their team off engineers being able to interpret what to adjust a driver says he got understeer etc. And they should simplify it to how shift 1 snd 2 were. And very least proper ingame tutorials. Not just a bunch off txt and some links to external sites. But problem with forums is it mainly fan boys that post. And they stand ready to shout you down. Hoping an admin will like their post off even reply directly to them, and if they are real lucky an emoji or two. Youth off today. I was often harsh in posts but as tough love. Iwanted sms to succeed because i fully bought into their vision. As i hoped it would finally be a race game that would help me move on and finally think of toca as a fond memory instead off the love you lost and still yurn for. There were others but they were just rebounds . And have loved their previous games. But any criticism off the devs quickly got your post closed and on occasion banned by oversensitive admins. Yes haters would abuse. But admins Couldn't or wouldn't see the difference from abuse and harsh but justified criticism. See you can tell im old by how i ramble on. Anyway my point is coming. Bear with me. Despite the half finished game. Whaat annoyed me was all the admins and fan boys raved about is its aproper race sim. Although the ai never raced each other and after the first corner would just follow the leader all except one car would stay with you. Then in long races ai teams didnt have a pit strategy. Instead the ai cars would have random fuel load Which determined when they pitted. It took sms 9 months off updates before the game got to be how it should have been on day one. After one update. The game crashed as soon as it loaded. For the majority off people. Sms had no clue why. I was one off the lucky few that worked. And it was only when i noticed a random comment from another post from a successful update. I put it together informed admin, why the crash may have happened and a hotfix followed the next day. A dev posted they hadnt even thought about the amount of ps4 friends people had being the reason. I jokingly but loudoy hinted a season pass would be a sufficient payment. I didnt even get a like by a dev or a thumbs-up emoji or what i expect being English. A simple thankyou. Ok back to my point. Because when project cars was released i had been playing shadow of mordor and its awesome follow up. The devs had posted they have assembled a team to work night and day. To make a decent ai. To which i posted, they should look at mordors Nemesis system and adapt for racing instead off orks, as how the orks change over time is simply godly. I said if sms got it right. Project cars will make all other racers obsolete instantly. Not even a winky emoji. So then i posted sms British based. With the grand vision. Codemasters being British based and unmatched experience and know how when it comes to racing ai from the f1 games ive played. Not to mention both developers games arnt competing for same market. If sms could admit to themselves the areas they are lacking and admit to themselves Codemasters are way ahead. Then reach out to them for help. Between both off you. I have no doubt just like Britain is the home off actual motorsport. Britain will be the home off virtual motorsport. Gran wotmo? For what? Didnt even get a shocked face emoji just a sarcastic comment from admin about toca. So Codemasters you obviously trolled projects cars forrum. See my awesome ideas and come up with grid. Just had a few hows and so far. Easy and quick setups. Ai that races not just me but other ai. Ai traits change on their successes and failures. Some good rubbing is racing. Xp. Project cars gets boring not having xp. Like democracy. Its not perfect but its the best we got. The feel off the game reminds me off shift 2. Sms best racer. But think having ea watching over them and telling them. Its a game first, just as long as it looks real. Stopped their sim desires getting out. Thank-you from the bottom of my heart. Youve made a lonely old man very happy. Id be even happier if you put shifts corner mastering in a future update. Pss is there anyone left at Codemasters from the days off toca? Its not important just curious. Sorry i do go on. Typing on my controller has taken hours. Admin Please dont delete me for criticism off fellow admin.