Hello grid developpers,
please find here a grouped feedback from approx 30 french ps4 players :
carrer mode : globally satisfied as it is
multiplayer : many suggestions !
1/ AI players must be balanced. In case of contact between human and AI players, AI players should be more punished.
2/ Contacts between humans agressive players should be more punished (increase car damage or generates critical damages).
3/ private online session should have an option to open to public.
4/ private session, add a setting to force the use of a unique and same vehicle for all players
5/ quick race may have critical damage activated by default.
6/ each 3 agressive contacts in the front of the car during the same race should lead to a 2 sec penalty
7/ private session, add a setting to disable some driving assistance (kind of hardcore mode)
8/ quick race, rename the "time attack" by a kind of "pursuit mode"
9/ create a real time attack mode, where opponents are ghosts.
10/ add a vote option. this vote option may have a consequence on rewarding or punish a pilot for the next race
11/ quick races seems to be always the same patterns, perhaps add a vote system for the next race
12/ add a destruction derby mode !
13/ add rally cross races,
14/ add option for forced pit stop
15/ the physic of the handbrake behavior must be improved a lot for all cars. the use of handbrake leads to illogical mass transfer, too difficult to manage
thanks for your attention !
kind regards