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1 New Car Smell

Gaming Setup

  • Platforms
  • Peripherals
    Steering Wheel
  1. Powertorment

    VR on windows version?

    I believe this is due to limitations in the Windows store. None of the games on there has VR support as far I know. E.g. Everspace on Windows Store does not have VR support but the Steam version does....
  2. It has been like that for me always. I need to start SteamVR *before* starting the game or it will fail.
  3. Are you aware that you can map input buttons to "move seat forward", "move seat back", and more? They are not mapped by default. Also adjust exact seating position you can just move the headset in either direction when hitting "Reset VR" and then move you head back again. This allows fine tuning of position.
  4. What platform you're playing on (Steam or Oculus). : Steam What headset you're using: HTC Vive What your PC setup/build is like (graphics card, processor etc.): RTX2070, i7-9700k Whether you're a Standard or Deluxe user (Steam only): Deluxe Whether or not you have any non-standard peripherals connected, like steering wheels, gaming mice etc.: Thrustmaster TX Racing Wheel Leather Edition with pedals + Thrustmaster TH8A Shifter Overall I think the VR experience is excellent. My main problem is the the in-game HUD is hard to read. I would love it if you could (like in Project Cars 2) adjust the distance of the HUD so it could get closer. It is particularly hard to read the standings and split times since the numbers are very small. EDIT: I managed to fix the aspect ratio of the HUD and now the issue is not as bad. But I would still like to be bring it closer...