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e1smann

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4 New Car Smell

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    Steam
    Linux
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    Steering Wheel
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    Logitech G29

BETA 2021 Application Form

  • Do you wish to participate in the F1 2021 BETA
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  • Please select the gamemodes you'd be interested in testing.
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  1. Yeah you're right. Also in multiplayer 101, 102 etc are used for other players. Not a smart move from the game devs, but you can separate them pretty good. In my code I have some conditionals which don't look pretty, but work fine for me: - if AI controlled lookup name by driver ID - if it's a local game (e.g. My Team) use the Name in the Participants packet - but this is uppercase, so with first & last name you have to handle it correctly (which I don't do yet) - if it's a network game just use "Player {ID}" (how can it take so long to just send the username in telemetry data?)
  2. +1 for this answer, such a thing is always mutually beneficial. We find bugs while developing and our programs may bring more people to the game or keep them here longer. But nowadays game devs tend to give influencers earlier access than 3rd party devs 🤷‍♂️ On another note, here are the additional IDs for F2 2020 that @Hoo was unable to add to the docs yet: Teams: 70: ART Grand Prix 71: Campos Racing 72: Carlin 73: Charouz Racing System 74: DAMS 75: UNI-Virtuosi Racing 76: MP Motorsport 77: Prema Racing 78: Trident 79: BWT HWA Racelab 80: Hitech Grand Prix
  3. Hi, thanks for your reply! Yes, that is exactly the case. As you can see in my video, after completing a 50% race in Spa I only got 750 XP for completing the "15 clean rounds in Belgium" challenge, nothing else. I also do not get any XP in the practice or qualifying sessions before. Also to clarify I do get XP in multiplayer races, but not if it's in a league.
  4. Same issue here, points for the Podium Pass are pretty much wasted now since I barely play any single player. For the actual report: A detailed description of the issue: After completing a league race I don't get any XP for the race itself, jut for completed challenges. Platform: PC What version of the game you are using: 1.12, but it also happened with earlier versions Ranked/Unranked/Leagues: Leagues only, I get points in normal ranked or unranked races Wired or Wireless Connection: Wired The amount of players in your session: 2 + AI Were you
  5. Someone wrote a python tool here, maybe you can use this as an example. This has been discussed multiple times already. Codemasters claim they can't send the username because of data protection rules (which is ridiculous). As a workaround I use "Player" and the Driver ID in the ParticipantsData packet. I thought after two months there would be some updates here, but it looks like telemetry isn't important enough compared to all the other bugs that need fixing. Maybe there'll be some updates in F1 2021.
  6. You will probably get help quicker if you ask in English.
  7. While I understand this thought I don't expect everyone to read all 6 previous pages if the official documentation still states: If someone would be able to keep his first post updated or include an FAQ with stuff like "what about delta?" then this thread would only be half as long.
  8. 1. A detailed description of the issue. Please include any error codes here. I saved host options for multiplayer games with the settings F1 2020 and performance: realistic. But everytime I load these settings the performance is set to same (or whatever it's called in English) instead, leading to some races with wrong performance settings. 2. Platform PC 3. What version of the game you are using (Shown on the start screen in the bottom left corner of the screen) 1.05 4. Game-mode? Multiplayer 5. What are your replication numbers? Minimum te
  9. I think I have noticed an issue in the Final Classification packet. When I start a Grand Prix race, drive a bit and then end the session I am shown as DNF in the game, but the result status is 4, which is documented as disqualified. So either the docs are wrong (like the undocumented result of 7) or the wrong result is sent.
  10. I'm not sure if this is what he meant. In my Go telemetry program I store all the information I get from the game and build my own arrays from that. These are then sorted by the CarPosition property and from there you can access any information of the driver in the specific spot.
  11. First thing: Please get the Player name thing sorted out. As others said other racing sims have been doing this for years... There's absolutely no personal information connected to this, especially on Steam you can change your name and imitate other people without any problems. This is really ridiculous. Apart from this I could find some missing/wrong information in your docs: 1.) Historic teams missing in the Team IDs: 63: Ferrari 1990 64: McLaren 2010 65: Ferrari 2010 2.) VisualTyreCompound values for F2 differ from F1 In the Car Status Package the com
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