

e1smann
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2 New Car SmellGaming Setup
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Steering Wheel
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Steering Wheel
Logitech G29
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[PC][Experience Points][Multiplayer] No Expierence Points in Multiplayer
e1smann replied to Like_A_Didi's topic in Gameplay Issues and Bugs TA
Hi, thanks for your reply! Yes, that is exactly the case. As you can see in my video, after completing a 50% race in Spa I only got 750 XP for completing the "15 clean rounds in Belgium" challenge, nothing else. I also do not get any XP in the practice or qualifying sessions before. Also to clarify I do get XP in multiplayer races, but not if it's in a league. -
[PC][Experience Points][Multiplayer] No Expierence Points in Multiplayer
e1smann replied to Like_A_Didi's topic in Gameplay Issues and Bugs TA
Same issue here, points for the Podium Pass are pretty much wasted now since I barely play any single player. For the actual report: A detailed description of the issue: After completing a league race I don't get any XP for the race itself, jut for completed challenges. Platform: PC What version of the game you are using: 1.12, but it also happened with earlier versions Ranked/Unranked/Leagues: Leagues only, I get points in normal ranked or unranked races Wired or Wireless Connection: Wired The amount of players in your session: 2 + AI Were you the host: Not sure, but probably yes at some point in the last 12 races Did this issue happens for everyone in the session, just some people or just yourself: Just myself, my friend is getting XP for every race We need to be able to make your problem happen internally so we can fix the issue. Can you make the problem happen again: Yes, happens in every league race How do you make the problem happen: Just complete the race Can you add a report code: PBEG-RVTC-KGDB-XJMG Video of the issue, including timestamps: -
Someone wrote a python tool here, maybe you can use this as an example. This has been discussed multiple times already. Codemasters claim they can't send the username because of data protection rules (which is ridiculous). As a workaround I use "Player" and the Driver ID in the ParticipantsData packet. I thought after two months there would be some updates here, but it looks like telemetry isn't important enough compared to all the other bugs that need fixing. Maybe there'll be some updates in F1 2021.
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You will probably get help quicker if you ask in English.
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While I understand this thought I don't expect everyone to read all 6 previous pages if the official documentation still states: If someone would be able to keep his first post updated or include an FAQ with stuff like "what about delta?" then this thread would only be half as long.
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Car Performance in Multiplayer always reset to 'same'
e1smann posted a topic in Gameplay Issues and Bugs TA
1. A detailed description of the issue. Please include any error codes here. I saved host options for multiplayer games with the settings F1 2020 and performance: realistic. But everytime I load these settings the performance is set to same (or whatever it's called in English) instead, leading to some races with wrong performance settings. 2. Platform PC 3. What version of the game you are using (Shown on the start screen in the bottom left corner of the screen) 1.05 4. Game-mode? Multiplayer 5. What are your replication numbers? Minimum test attempts are 4. Please also add EXACT replication steps for us to try too. 4. Steps can be seen in the video: Create a new multiplayer session Change settings to F1 2020 with realistic performance and save settings Leave session & create a new one Load settings and see wrong performance setting 6. What troubleshooting have you attempted? Please always try to attempt to fix the issue None, no idea how to fix this. 7. What peripherals are you are using (gamepad, wheel make & model etc) Logitech G29 8. Any screenshots or video of the issue? If the video is long, please include a timestamp for when the issue appears. -
I think I have noticed an issue in the Final Classification packet. When I start a Grand Prix race, drive a bit and then end the session I am shown as DNF in the game, but the result status is 4, which is documented as disqualified. So either the docs are wrong (like the undocumented result of 7) or the wrong result is sent.
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I'm not sure if this is what he meant. In my Go telemetry program I store all the information I get from the game and build my own arrays from that. These are then sorted by the CarPosition property and from there you can access any information of the driver in the specific spot.
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First thing: Please get the Player name thing sorted out. As others said other racing sims have been doing this for years... There's absolutely no personal information connected to this, especially on Steam you can change your name and imitate other people without any problems. This is really ridiculous. Apart from this I could find some missing/wrong information in your docs: 1.) Historic teams missing in the Team IDs: 63: Ferrari 1990 64: McLaren 2010 65: Ferrari 2010 2.) VisualTyreCompound values for F2 differ from F1 In the Car Status Package the comments mention "F2 – same as above" for VisualTyreCompound. But I found that is not true - when driving F2 I got 19 for supersoft and 21 for medium, so this can't be correct. Maybe you can find and add the correct values here.