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Everything posted by BarryBL
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by design Pit stop? What pit stop.
BarryBL replied to TheGirlfriend's topic in Gameplay Issues and Bugs TA
The only way I can replicate your issue is if I actively fight the assist to remain on track. Are you driving into the pitlane with the assist as backup or directing your controller and hoping the assist takes you entirely. -
by design Pit stop? What pit stop.
BarryBL replied to TheGirlfriend's topic in Gameplay Issues and Bugs TA
I have attempted replication multiple times, and cannot replicate your issue. With the same assists you also have on. There's a difference between your attempts and mine somewhere. Any key differences I need to know of? Also, it is only an 'assist' and doesn't do all of the pitstop for you. You do need to direct the car somewhat too. I've tried in all sessions and the MFD command makes it work fine -
Hi, Thanks for adding your issue. However, we require all bug reports to follow and complete the template below. This is critical information Codemasters needs to be able to see your bug clearly. Link: Please add your bug report onto this thread or I will not be able to replicate or diagnose, and have to delete this thread.
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Stuttering/drops FPS in multiplayer
BarryBL replied to MART2212's topic in Gameplay Issues and Bugs TA
@MART2212, when you experience this, please add your 16 digit report code so we can investigate. How to access this code is Main Menu > Game Options > Settings. Your code is valid for the whole session until you quit the game. -
solved F1 2020 doesn't launch
BarryBL replied to THEliberator03's topic in Systems and Connectivity TA
No worries, will mark as solved and lock. -
solved Communicating with Online Services Message taking up all of the screen while racing Master Thread
BarryBL replied to Spillyy's topic in Systems and Connectivity TA
Remember @GFORCE_S3RV3R, PC players have access to 1.06 at the moment. Console users are planned to have this shortly. Please test your results and let us know your thoughts on the 'boss' post-1.06 👍 -
All other F2 cars run the race with extra 8+ laps of fuel, way heavier than our car, making them extremely easy to overtake!
BarryBL replied to viniciusrsouza's topic in Gameplay Issues and Bugs TA
What lap are you on @viniciusrsouza? Also, I tested on Career mode F2 with full race distance at the same circuit to achieve my results. -
upcoming patch Team acclaim decreasing after qualifying and race
BarryBL replied to Pidge013's topic in Gameplay Issues and Bugs TA
Still scheduled for an upcoming patch. Its why I don't add a specific patch number, as it may be scheduled, but not exactly for the next patch list. We may have prioritised other fixes, and can only add so much into each patch. -
If we could get anywhere near the office, I'll try 😛 . Not in our plans in the slightest, we think the gameplay is good, and the initial patches have been mostly to improve stability. Absolutely no plans, short or long term, to change.
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awaiting information PC patch 1.06 has made game unplayable with loading issues
BarryBL replied to NathanK23's topic in Gameplay Issues and Bugs TA
How does this translate to the in-game racing? Any differences? -
solved F1 2020 doesn't launch
BarryBL replied to THEliberator03's topic in Systems and Connectivity TA
Try reverting back to 446.16 and let us know how you get on @THEliberator03. There has been reports of some troublesome NVIDIA updates for F1 previously. -
awaiting information PC patch 1.06 has made game unplayable with loading issues
BarryBL replied to NathanK23's topic in Gameplay Issues and Bugs TA
Try reverting back to 446.16. Also, what are you Anti-Aliasing settings? -
We've not changed anything apart from the 1.06 updates as per patch notes. You may just have adapted to the game better. It's expected for players to start at a lower difficulty and for that to be increased throughout the game cycle as you have more practice.
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Closed as 'by design' Realistically, although our pitstop animations are good, it's never going to be as smooth as in real life. Unless there is a specific issue you are seeing, comparing the game to an actual real life pitstop is a somewhat unrealistic comparison. We are a game attempting to reflect and allow users to enjoy the sport themselves, not the actual sport.
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awaiting information PC patch 1.06 has made game unplayable with loading issues
BarryBL replied to NathanK23's topic in Gameplay Issues and Bugs TA
Can you add videos and screenshot on your issues please @NathanK23 DXDiag would be helpful too. -
awaiting replication [XBOX] Split screen qualy crash Vietnam
BarryBL replied to DeivydL's topic in Gameplay Issues and Bugs TA
Got a video of this @DeivydL? Were you able to replicate this issue at all? -
with developers MyTeam engine sound bug
BarryBL replied to Joshuajack0404's topic in Gameplay Issues and Bugs TA
Planned for a future upcoming patch, not in 1.06 @Turtlemoose -
upcoming patch (Xbox) [Multiplayer] - F1 2020 cars have numbers of real drivers
BarryBL replied to ReimvomSchleim's topic in Gameplay Issues and Bugs TA
Scheduled for upcoming patch. -
Sounds like its a pending retirement, and you can't approach a retiring driver (similar to retiring players in Football Manager, for example). Please keep us updated @Matty5792
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Please can you complete a bug report @CFalco97. Could you also add your connectivity settings.
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upcoming patch Team acclaim decreasing after qualifying and race
BarryBL replied to Pidge013's topic in Gameplay Issues and Bugs TA
Scheduled for an upcoming patch -
Stuttering/drops FPS in multiplayer
BarryBL replied to MART2212's topic in Gameplay Issues and Bugs TA
Have you checked your network settings? Are you running on wired connection, how stable is the connection strength. Do you experience any drops in FPS in Single Player? Is it all the time, or when certain users host the games? -
All other F2 cars run the race with extra 8+ laps of fuel, way heavier than our car, making them extremely easy to overtake!
BarryBL replied to viniciusrsouza's topic in Gameplay Issues and Bugs TA
F1 2020 2020.07.27 - 11.37.43.01_Trim.mp4 -
All other F2 cars run the race with extra 8+ laps of fuel, way heavier than our car, making them extremely easy to overtake!
BarryBL replied to viniciusrsouza's topic in Gameplay Issues and Bugs TA
However, the players fuel load is the same as the AI. All running cars (including user) are between 4 and 5 laps over target at the first corner in my example at Bahrain.