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Everything posted by BarryBL
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solved Game crashing with Ego dumper using thrustmaster wheel
BarryBL replied to DinoStermin's topic in Systems and Connectivity TA
Platform? -
Please post a bug report. Also, I've noticed you've spammed this in multiple areas. Please don't do this
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awaiting replication DRS issue is not be repaired by mechanics
BarryBL replied to Clooseck's topic in Gameplay Issues and Bugs TA
As per Bug Reporting rules, please attempt replication @Clooseck. Otherwise, a top report. -
Currently, we are experiencing some issues with our Online Services as mentioned elsewhere. This could be a reason as to why you are struggling today. Also, please try connecting to these links. If you cannot, there is a networking or firewall issue with your connection. o http://ecdn.codemasters.com/FOOFS/ServerStatus/Check.html o https://f1s.codemasters.com/F1OS/ServerStatus/ServerStatus.xml
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"Attempt Troubleshooting" means "what have you tried to fix it" Please ensure you are on the correct network as you were for 2019. Have you tried some of the solutions in the original master thread? We recommend reading through the below as there is lots of potential solutions, including the one you initially highlighted on Page 5.
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I've rarely agreed with a post more. Took the letters off my keyboard there @Falstojudilofa. F1 is a sport with a huge amount of stakeholders that may or may not need to be consulted for updates on reflections of that sport.
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Drop it into the suggestions section with as much detail as possible. Even things like rough designs etc and features. For suggestions, having as much detail makes my job easier, gets across exactly what the player base wants, and also allows the Dev's to decide what could be possible, what couldn't and why. Having limited suggestion information can prove problematic and I'd like to get exactly what the players want to them. 👍
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If you are running into issues @RubenPAGE, please still attempt as troubleshooting if you experiencing the problem.
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Would be a licensing discussion and would have to have communication with those brands. Unlikely imo.
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Bumping is against forum rules @AllenB2609 Please add your request as a suggestion with evidence, proof and ideal features for me to raise to our developers.
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The AI is always slightly improved year on year. This is to compensate for the natural progression of the player and their improved driving skill year on year
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awaiting information Low FPS multiplayer Xbox One s
BarryBL replied to TSTTia95's topic in Gameplay Issues and Bugs TA
Sorry @TSTTia95, video isn't quite representative of your issue. I think that's a video quality thing though. Try using your Xbox to record it. -
Exactly @AllenB2609, we couldn't. The issue is, when the game got into that phase, we had limited pre-season data to use rather than the scheduled 8 race weekends (so practice, quali and full races) we would've had. Take Austria for the easiest example. All numbers are very rough. 71 laps in race, A race programme for each driver - Assume another 71 laps in Practice, Other practice programs - 50 laps, 5 laps in Quali, Per Driver = 197 laps. Round that to 200. Per driver. 4000 laps per race weekend. So 3000-4000 laps per weekend x 8 races we would've had data for - Between 24,000 and 32,000 laps of data we didn't have this year to judge performance off before release. So we had to base it on the next best logical thing. Looks like it wasn't totally accurate, but to be expected. It is a very exceptional circumstance to have the game release the same time the season starts, because season starting is a great unknown to everyone. Remember, we have builds the game far before the planned Austria GP.
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awaiting information Low FPS multiplayer Xbox One s
BarryBL replied to TSTTia95's topic in Gameplay Issues and Bugs TA
Video and proof would be useful here, as I have no reference point for the FPS drop. What are your connectivity settings? Have you tried any troubleshooting (NAT type, ports, Wired vs Wireless) -
solved DSQ from Tyre Change Master Thread
BarryBL replied to AnimeGroover's topic in Gameplay Issues and Bugs TA
How often have you experienced it vs how many races? Could just be a clip on the last lap where the disqualification notice comes up with the reason, maybe add a screenshot of the tyre strategy at the start. -
In terms of engine this is, because Mercedes are number 1 in terms of performance. It would be based on top speeds from last year, where Ferrari were the quickest engine by quite a distance towards the end of the season. So, from our only reliable data set (last years races), Ferrari's were quickest in engine power alone. Winning a race involves much, much more than simply engine power. Which answers your Renault vs Honda question too. Renault's best chassis is either McLaren or Renault, compared to Red Bull's (which is historically the top 1/top 2 of the grid)
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solved F1 2020 bug deleted pitlane points
BarryBL replied to DuncanMorleyy's topic in Gameplay Issues and Bugs TA
Bug report here mate, at the top of the page. Please use this for any reports moving forward. Once online services are resumed, you will see your points 👍 -
At some point yes.
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solved F1 2020 bug deleted pitlane points
BarryBL replied to DuncanMorleyy's topic in Gameplay Issues and Bugs TA
Please complete bug report @DuncanMorleyy, using the correct bug template. This is in the rules of Bug Reporting for TA. Please note that the Podium Pass is currently not online and we are working on a fix,. -
To manage expectations here (fortunately users have already done this), we have the winter testing data and 1 race to work off at the moment in terms of an update. I'd also question the race, as 9 cars didn't finish (which is very odd for modern F1) so we wouldn't have known their true respective ranking to others. Making the performance order as realistic as possible is a aim of ours, but given world circumstances, it may take some time to establish a 'pecking order' with some limited knowledge. This is because usually, by the point of game release, there is a understood hierarchy of teams and drivers as we've had a number of races and 1000's of laps completed. Not the case this year.
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solved DSQ from Tyre Change Master Thread
BarryBL replied to AnimeGroover's topic in Gameplay Issues and Bugs TA
Can you add some screenshots/videos showing the DQ at all? -
We are having some issues on the Podium Pass that we are investigating, with it temporarily being disabled. Once it is back online, you will receive your points
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awaiting information ~20% deadzone in brake pedal
BarryBL replied to Beyond91's topic in Gameplay Issues and Bugs TA
Have you changed your settings in game? Have you updated your firmware? By this point "4. I have tried to fix it maybe, 30 times now" what have you tried? How have you tried to fix it? -
solved DSQ from Tyre Change Master Thread
BarryBL replied to AnimeGroover's topic in Gameplay Issues and Bugs TA
@AnimeGroover how many times have you replicated this? Screenshots and videos will also help here.