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FlashStealth

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Everything posted by FlashStealth

  1. FlashStealth

    GRID 1 Legendary Edition

    The plan: - Total graphic remake of GRID1- Reopen online multiplayer - DLC to add car and tracks every months. thats all.
  2. FlashStealth

    What you want to see from GRID

    Yeah it was a part of the direction that was being taken with that game. Any car that gets done for any project gets tested extensively to make sure it is good in the context of the game it is in. They take a lot of revisions and reworks as well; there are so many detailed simulations going on with the cars in all our games that tweaking everything to achieve what you're looking for takes a lot of effort and understanding. I think the best way I can explain it is ask you to look at DiRT 3, GRID 2 and F1 2013. Three games with three very different types of handling. But the same skills are needed for each of them, and any of our handling designers would be capable of making something suitable for all of those titles. So then it just becomes a question of whether people like the direction the project as a whole is taken. If you weren't keen on G2 then hopefully as @Loore says you'll find future stuff more to your liking :) Britpoint, you know Halo games ? Grid1 is like the "halo" of racing games, there are "special" features that create directly the fun we know.If you edit only one this features you completely change the game.Grid1 handling is The handling.A grid game under the light of evolution must respect that, so improve on this direction, not change completely, like truefeel has done, push everyone to powerslide instead DRIVE a car.You can build a more accurate general physics, with almost the same car handling. Not chance completely physics and handling.And this just about handling. the same for all other central features we already said (cockpit,text chat, slipstream, spectate mode, damage etc etc etc etc).Grid2 is not grid anymore. Call it "race driver drift", or "powerslider" or what u want, just is not a "grid" game. And remember loyal and old fan base are the people that keep alive multiplayer online... we are long term customers, and the glue of every marketing strategy.And this explain why grid2 online is desert left by everyone. And why you can still find ppl on tunngle playing grid1 after the magical shutdown..
  3. FlashStealth

    Welcome Back GRID Fans

    hello everyone !
  4. FlashStealth

    What you want to see from GRID

    CaptainJack, you make the right questions... I'm worry about the answers, because there are people from codemasters reading here, they already said many times how much "love" for the grid1 they have... and they read and keep our feedback(over many forum cleaning).So my question is this, if they read and keep feedbacks why are not able to turn that feedback into the right real stuff?Because is since 2009 we are writing feedbacks for grid, and i cannot understand how is possible make the exactly contrary of what we ask.   I just see how blind are they to forget where is the fun we had into the grid1 and how reproduce that fun !!! Game design choice are the base ! If you make a grid2 like the one we already see: -Without cockpit view = immersion and feeling to drive drop 0. (bonnet cam only, is right for and android phone game, not 2013pc gaming)-Without slipstream and and good handling that allow bump to bump challenge= no fun to control the car, just powerlide all around.-Without spectate mode and text chat= a game where is a must mute all ppl screaming of every f...ng language and wait minute to stare a damn lobby window.-Without a damage hud= no idea to car health so another blind point-Without our favorite real tracks= point to point POINTLESS race- without weather conditions-With too much DLC= game fragmentation-With car power enhancement = frustration because all became a pay to win, when the core of grid was ALL CAR THE SAME, so that why grid1 patch 1.3 disable ebay car, smart they made a grid2 exacly the contrary. and this is just FEW stuff i remember after 6-7hour of total playing !! Thats why i doubt any feedback will become a real idea of what is a feature to develop.Just remake grid1 and reopen online, we already have grid fun and its grid1.. then add by DLC a monthly updates of car and tracks, and be ready for tons of money.
  5. FlashStealth

    What you want to see from GRID

    i had to agree with flowa and other... (i know i'm becoming old...) was a thread like this into the first vbullettin forum(cleaned to zero, erased) with hundreds of pages, full of ideas to make grid1 sequel great.We got a grid2 without cockpit view and a rubbish online without text chat and spectate mode.With an horrible powerslide physics an lot of bugs and no-sense like corner cut slowdown etc and no hud damage system. (just to list few). (graphics was nice btw).Another forum (lithium version) is already cleaned to zero, erased and everything we already said lost into the oblivion...So what's the point to came here and try to explain to codemasters how make a great grid game ??A great idea can be a grid1 total remake with new graphics, online working, and all kind of DLC to add car and tracks.
  6. FlashStealth

    GRID 1 Legendary Edition

    not insist, just remember...until the next forum cleaning to zero :D
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