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minetti

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Everything posted by minetti

  1. minetti

    GRID the most underrated car game

    one day after at codemasters blog - the proude Codemasters announce the GRiD Monkey Ball DLC, including the touring bananas group racing Tra la la tra la la la Tra la la tra la la la One banana two banana three banana four All bananas make a split so do many more Over hill and highway the banana buggies go Come along to bring you the banana split-screen
  2. minetti

    WRC 9

    thank you for your review ๐Ÿ™‚ I'm moving funds from Dirt 5 to WRC 9
  3. minetti

    GRID the most underrated car game

    Every post? as far as I can count, there are nine my posts in this topic and the ping was only at the first one. I would like to see some Codies feedback here but it seems the crew evacuated first and the passengers were left alone ๐Ÿ˜‰ I really like this game and I bought it a long time ago reading that I will get a split support in later DLC. I have two pads and I have a lot of people around with whom I would like to enjoy the game on my TV. I wonder how @ChrisGrovesMCM imagines his evacuation and just opening a new Dirt 5 section? I don't want to offend him, but I would feel like a clown myself in a situation where people ask about the promised split-screen in the GRiD, and I'm showing them Dirt 5 with a split-screen option up to four players ๐Ÿคก๐Ÿคก๐Ÿคก๐Ÿคก
  4. minetti

    GRID 2019 - When is Split Screen Coming?

    Maybe PCARS4 will be the multi class racing game we wanna. Today PCARS3 is the SMS designed project taken over and released to the market far from expectations. It is such an extended copy of PCARS2 with a lot of technical problems, sell as new AAA game ๐Ÿ˜• Look at the Madden NFL 21 #NFLdropEA action. Maybe we need to #tag this new comming Dirt 5t about split cheat ๐Ÿคจ it's sad but it works Let's fight for it together ๐Ÿ™‚
  5. minetti

    GRID the most underrated car game

    just follow the doctor's recommendations
  6. early access shows us that the Dirt 5 closely resembles the GRiD and looks like a crazy rally DLC mudpack ๐Ÿ˜‰ the same formula of the simplified menu, the competition divided into categories by tiles, simple customization with paints in the garage, the same light reflections and driving experience in camera shots. what do you think about these similarities? this is exactly the same skeleton of the game in different clothes and of course with other fancy routes and possibly other activities like ice drifting seen in the first trailers the structure itself looks like a 1:1 graft from Grid project. grouped races selected with tiles, simple competition selection in groups of cars, minimal specifications car cards with the same layout as in the Grid, same simple customization with practically the same third person HUD while driving (only reverse left/right), short localization cut-scenes before the competition and go ride, the same camera views and effects during drive and replays, exactly the same effects with flying colorful confetti and fireworks fountains at the finish ๐Ÿ™‚ if you've played Grid, there are so many similarities visible in the early access videos that now I understand the sad information about the suspension of the game grid on the codemasters blog http://blog.codemasters.com/community/06/codies-racing-line-june-25-2020/ this is the Grid dressed in dirty rally races! you can clearly see that the game design is based on the same 1: 1 scheme and the same team is working on it
  7. minetti

    Dirt 5 or just GRiD Rally DLC mudpack?

    This was my impression when I looked at a similar framework with the Grid project. Now, in the interviews, I see a different team leader so it's a new team but at least you can see where the templates come from. The team behind the DiRT 5 is Codemasters Cheshire (resurrection of Evolution Studios) - such information was somewhere on the net.
  8. minetti

    GRiD needs the SPLIT screen, promised

    You're right. The measure of professionalism is primarily responsibility. The game formula has changed to more simple just drive & go. Perhaps it has to do with designing games for mobile platforms. In my opinion, the marketing of this title should take this into account so there wouldnt be so many disappointments and unnecessary comparisons. Maybe even the title of the game should contain a simplification like GRID&Go or something like that. However, the game is enjoyable and I will miss the next seasons, as they always add some new locations. Note that a year later PCARS3 appears (from another studio) which simply copies the contents of PCARS2 and also degrades the graphics quality and it does not deserve to be called new game. More important... The situation with the GRiD split-screen option is very sad, which was promoted and under this banner encouraged to buy the extended version. I wonder if the social campaign would have any effect because they completely do not feel responsibility for the declarations Chris made in interviews. It looks really bad when they announce it again in a new game based on exactly the same generation framework. It is nasty when you listen to a similar interview in which Chris talks about the community feedback inspiration and how important it is for him to implement this split screen option, illustrating it with a story about a daughter. Damn it, Codemasters how are we going to feel about this? Why should we trust the quality of your promises? Why didn't anyone from Codies write back here? How much is worth a Forza Horizon 4's chief designer promise?
  9. minetti

    GRID the most underrated car game

    Yes, the game formula has changed to more simple just drive & go. Perhaps it has to do with designing games for mobile platforms. In my opinion, the marketing of this title should take this into account so there wouldnt be so many disappointments and unnecessary comparisons. Maybe even the title of the game should contain a simplification like GRID&Go or something like that. However, the game is enjoyable and I will miss the next seasons, as they always add some new locations. Note that a year later PCARS3 appears (from another studio) which simply copies the contents of PCARS2 and also degrades the graphics quality and it does not deserve to be called new game. More important... The situation with the GRiD split-screen option is very sad, which was promoted and under this banner encouraged to buy the extended version. I wonder if the social campaign would have any effect because they completely do not feel responsibility for the declarations Chris made in interviews. It looks really bad when they announce it again in a new game based on exactly the same generation framework. Damn it, Codemasters how are we going to feel about this? Why should we trust the quality of your promises?
  10. minetti

    GRID the most underrated car game

    I understand, but I remember when the dev said that they weren't trying to make a real simulator like ACC and weren't trying to make something arcade fun like NFS or even Horizon with open world. He mentioned that the inspiration was to capture the motorsport ontrack/street fighting spirit and driving pleasure with a touch of the best from arcade and sim. He explained that this is why they do not implement extensive careers and garages full of options. he talked a lot about that the fight on the track is the gamecore, basically the whole innovation was focused on the driving model and the AI models, according to the creator, nemesis is what creates a relationship and competition that gives the joy of motorsport racing. This game does not force you to win and you can even just skip some races because the creators didn't want to put pressure on the winning scheme. they did not want a schematic competition where you just painstakingly climbing the career steps. they wanted you to enjoy the ride and I think they did. without all those AI profiles and without these aggressive traits on the track it would be another car game where you pass carton cars. I really like this approach to car racing. It's great that they don't punish harshly here and you don't get disqualified if you go off track for a while when you are fighting to win the race. yes the game will punish you if you overdo it but at the same time penalizing system in the qualifications becomes more challenging as you have an empty track. This is the fun of gameplay and I like it In my opinion, it is clearly visible that this game was some kind lab project for Codemasters, where they try to develop better driving model for casual and sim drivers (also for gamepad and wheel) and where they try to develop an AI system that can be implemented in many other productions with a larger budget. However, they made a great game that gives a lot of racing fun and is a very scalable product. you can arrange it as you like all the time so that you still have fun of just jump&drive formula (not another game about winning scheme or a career). also that's why many people review it - too easy this or too difficult that. no no, you have to setup this game to your skills. You can easy fight for pole position but you will quickly find that racing is more fun when you start at the distant position. is it too easy? take off from a middle or as last one, choose the weaker car, loosen the ABS / Traction / Stabilty - push the limits by yourself is a very good idea ๐Ÿ™‚ this game is an race engine It's hard for me to judge the qualifying limits, I honestly don't know if they are based on the algorithm that simply just adds or subtracts a few seconds from the result depending on the difficulty level? or maybe AI also generates a certain randomness of these results? I didn't check careffuly. maybe even it looks different for other car groups? I am looking at a quick comparison now and for the BMW M1 Turbo Group 5 legend race I have the results with the tip 44 48 55 going down successively from the most difficult. so it's about five seconds? I play on the pad and for me AI Difficulty Hard it's optimal for this race to have some emotions and fight. When I win a race without a fight, I change the difficulty level. Sometimes when the route has several turns, I improve the time by about two seconds, so if the difficulty levels are actually close to this value, it seems ok. I think people are shooting very different results and such a system has to be flexible in some way. I don't know anything about it but I don't see a problem here. maybe I'm too weak driver to feel the limits of this game ๐Ÿ˜‰ if anyone has doubts whether this AI system is fighting, I recommend the race BMW M1 Turbo Group 5 legend (because these cars are monsters) and set AI Difficulty on Medium and next race Very Hard (with Nathan Mckane as a partner). That's true, Hard/Very Hard AI setting is a lot of aggression and in fact, if they have the opportunity, they will push you off the track and you feel their breath on your back. Besides, they are fast because they manage a car very efficiently. Many people wrote that AI at higher levels has boost cars, but I think it's a driving style. I recommend playing TUNING options before every race because, for example, choosing the Gear Ratio has a significant impact on our results. Also I recommend Semi Auto gear because you can use reduction effect when needed. Have you changed your controller settings? They really have a huge impact on the gameplay imho ๐Ÿ™‚ By the way, if someone is looking for a more technical and clean driving then F1 is probably the perfect choice ๐Ÿ˜‰ or just set the AI to lower level
  11. minetti

    Rain inside the car

    Let's wait until tomorrow evening if he will answer. If not, we'll be pinging people from other parts of the forum. Also I can't understand why I don't have this view ๐Ÿคจ ok, edit - I chcecked the car from your setup and now I can see the same issue ๐Ÿ‘ those two cars I chcecked before doesnt have the inside view of the rear so they were outside. Now we can only wait for some support feedback about it.
  12. minetti

    Rain inside the car

    Yes, we can see it perfectly now. That's strange because I do not have such a view - when I look back, I can see only the outside view of the rear look, even though I have the main view inside the cockpit. Do you turn backwards as I do by pulling the right joy towards me? have you downloaded the last update? We will try to get a man from Codemasters here, although I have the impression that lately he prefers to catch pokemons than support the players community ๐Ÿ˜‰ am I wrong? @CMTGK
  13. minetti

    GRID the most underrated car game

    There is a lot about it that SMS has been taken over with the already advanced PCARS3 project so it looks just like the people from SMS designed it. I think CM has no interest in restricting each other's products. They invest to build a broad portfolio because with a wide spoon you have more cake for yourself. Of course, these dev teams will certainly exchange their know-how experiences but these game projects were too advanced and on completely different engines to make a hybrid at this stage. It does not work like that ๐Ÿ˜‰ Back to the GRiD, Southam Team made a great game, although with less content than the previous Grid Autosport. I will come back to AI here because it is a very difficult task for game designers. It is really difficult to design an optimal solution because nobody wants to play schematic games or games that are really hard to win. Either you are going towards a game that is constantly racing against you, so your rivals like a cloud of flies on glue mysteriously grabs you and holds you like you are not trying, either towards a game where the drivers race against each other and you fight between them. In that second case, if you run away in a few turns, you cannot physically catch up with you and this is a real model that they managed to implement. That's why sometimes you'll run away and never get caught. And sometimes someone runs away and you can't catch up with him. But most of all in the GRiD, AI drivers fight with each other and with you - from what I remember there are dozens of different AI profiles in the GRiD. Just because of this the GRiD can serve a great race in which we shuffle on the next laps and at the end we suddenly lose or jump out of the group to win by the bumper. It is beautiful and I would like to thank the Southam Team for that because such emotions do not accompany every race game. It is also clear for me that races must NOT be repeatable - sometimes difficult, sometimes fighting, sometimes surprisingly easy. I guess that's why some people say that the game is AI himerous, and I think it is just well designed like in real life. It is true that when you put yourself in pole position it is easy to win because you just have to try a little and get ahead on the empty road and then defend wisely. It is much more satisfying to start from the 10th position or the last one because then you really have to look for moments where your car fits to push your ass forward the group. I had races where I was pushing ahead to be the first on the last lap and on the last bend my rival reached me in the tunnel and then lightly hit me by side so that I was drawing on the wall for a moment and I got sixth .... something beautiful and unforgettable ๐Ÿ˜ Another interesting fact about AI, look at what your rivals are doing when you start playing strategically in the time attack race, making a quick lap with the best time and then driving slowly trying to do as an obstacle ๐Ÿ˜‰ By the way, I count on your support posts on the split-screen topic. Let's bring it to the end in a cultural atmosphere. After all, we and Codemasters want the same ๐Ÿ™‚ games that will meet expectations and keep promises. So lets tell them that it is not worth throwing words into the wind
  14. minetti

    Rain inside the car

    I will check again, please give a specific car and the track you are setting to those photos. I checked all the views, including the one where I can see my hands on the steering wheel. When I look back (with the right DualShock joy towards myself) I always have a view from the outside behind the car (also with a part of the rear of the car).
  15. minetti

    GRID Season 3 - Arriving April 15th

    Yes i know the situation. The only solution is to find a solution, but for that you need two-way communication ๐Ÿ˜‰ I am glad if there are such factual and cultural posts as your comment ๐Ÿ‘
  16. minetti

    GRID Season 3 - Arriving April 15th

    I sincerely asked you not to litter the threads. If you do not know which version of the game is missing split option, it means that you do not lack it. So be kind to post more thoughtful comments. It's not really just about commenting for comments ๐Ÿ™„ hold on for a while as you declared, thank you
  17. minetti

    Rain inside the car

    First, the inserted photos are turned upside down. The reason is not the forum script because I put different images here and they never rotate by themselves so you have to find the reason on your side. It is also cultural to apologize if these are the facts, because you probably do not expect that we will be standing on our heads to get a better look at it. Second, even in the view from the cockpit, when you look back into the rear of the car, you are outside (I guess because only that way you can see what is happening behind the car). I checked a few cars quickly and that rear view is always outside, that's why you see it raining.
  18. minetti

    GRiD needs the SPLIT screen, promised

    Glad there are more of us here ๐Ÿ™‚ I was promised PJT will pass this thread in a message inside the Codies structure. We are all counting on some feedback on this matter, this matter is really important in the context of the Chris declaration: A post release mode that weโ€™re happy to announce today is split screen mode coming after release for everyone. Again, you have to buy the DLC. I have a three-year-old daughter and I want to play side-by-side with her. Itโ€™s really big for us that if you buy it weโ€™re going to be supporting you Chris, you said in interviews how great it is that the community gives you feedback inspiration like split-screen that you implemented in DLC. You even mentioned about playing with your daughter, convincing many of us with this tender vision to buy DLC extentions and looking for split-screen. Please don't screw up with this one move the whole picture of a really great game where you managed to capture exactly what you mentioned. This seems like enough motivation, but if you hesitate at least be honest with the kids you promised this split screen when telling about your daughter ๐Ÿคจ the Codemasters, with honor please this promise ๐Ÿ‘ˆ
  19. minetti

    GRID Season 3 - Arriving April 15th

    Glad there are more of us here ๐Ÿ™‚ Please write it again in the dedicated thread that I set up and which PJT passed by a message inside the Codies structure. We are all counting on some feedback on this matter, so the more people support this thread, the more value we will add to this matter. Here is the link to this thread:
  20. minetti

    Rain inside the car

    Do you write backwards when submitting your application to the office? If you can operate the phone camera and play Playstation then you can also rotate photos before publishing. If you want someone to check it, you need to describe in detail what track, what exact weather (I guess it's raining at night) and what car - it's probably as obvious as whether you will get an answer. As far as I could check, it is rather your mistake because the rear view is always located outside the car (probably because it would be useless otherwise, especially in the rain). I may be wrong but it seems I have solved your problem ๐Ÿ˜‰
  21. minetti

    GRiD needs the SPLIT screen, promised

    I take you at your word, be consistent for once and let those who are happy with the GRiD game enjoy it and build support. for now, you are sowing chaos with your incoherent comments, such posts also certainly do not improve communication eot
  22. minetti

    GRID Season 3 - Arriving April 15th

    Once again, Thank you for your help ๐Ÿค There are a lot of us here who enjoy this game ๐Ÿ™‚ Regards
  23. minetti

    GRID Season 3 - Arriving April 15th

    yes i understand it perfectly and thank you very much for your help ๐Ÿคœ๐Ÿค› unfortunately we have not had any sign of support here for some time. see at least about this after all, you yourself have all the achievements in GRiD in your signature ๐Ÿ˜‰ https://www.trueachievements.com/game/GRID/achievements?gamerid=132901 @CMTGK should pay more attention to us, just in these and other topics
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