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  1. 1) When AIs re-enter the track after a collision or smth, they so often turn just in front of you and it is impossible to react before colliding. 2) How is it still that when the opponent in the duel intentionally hits you from either behind (IN THE BREAKING ZONE!) or from the side on a straight, that I am the one getting the slow-down penalty? Isn’t there any way to program the game so that it identifies sudden aggressive maneuvers with the intentions of hitting you? I see that happening from 4.5 safety rating players even... One more thing, will there he an opportunity to applause an honest opponent?