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Posts posted by writefree


    On 5/30/2020 at 8:29 PM, kaiseiken said:

    Just wanted to share what worked for me (i7-6700/2080ti) with the SteamVR version of the game on a Vive Pro. The two biggest factors were setting resolution scaling to 100% and turning off Legacy Reprojection under Dirt Rally 2.0 VR settings in SteamVR.

    Then, in game, set MSAAx8/Anisotropic Filtering x16, ultra preset, then turn off Screen Space Reflections and vehicle details low (everything else is maxed out). With legacy reprojection on, I basically couldn't get past the "low" preset without massive stuttering.

    Did it default to legacy re-projection for you? Never thought to check this myself

  2. Running the Steam VR version here 3700x + 16GB RAM + 2070RTX

    Currently playing with settings but found a big win I thought I'd share. The game seems to ignore running in windowed mode when you launch in VR and also runs at native res (again on the monitor) - despite telling it otherwise in the settings when launching the non-VR version.

    Set set fullscreen="0" and the resolution on that line to 640x480 - I saw a big improvement in performance in doing this ~20%

    Also a big annoyance is the pop in - you can fix this with <ground_cover clutter="true" enabled="true" lodScaling="0.9" /> - it defaults to 0.25. and upping it doesn't seem to hurt performance.

    Another big thing is forcing motion smoothing on in the Steam UI - as others have said it works to good effect. 

    Still tweaking but running these settings someone suggested on the Steam DiRT Rally 2.0: VR FAQ & Performance Guide.

    MS off
    Shader high
    Texture ultra
    Reflect low
    SS reflect off
    Shadows medium
    Night light high
    Ambient OCC off off
    Particles medium
    Blending off
    Weather high
    Crowd cloth mirrors off
    Vehicle detail track object ultra
    Trees medium
    Ground cover low
    Skid god chromatic bloom on
    Light streaks replay
    Lenses dust on

    Running all of this at 80FPS and I get big spikes esp at night in the rain. Motion smoothing does remove this but I'm still hoping another patch is on the way...

    To add, I tried the settings suggested in the first post in this thread but it makes the game look awful. Setting the shader to anything but high kills the enjoyment and makes it look like a PS2 game.

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