Jump to content Jump to content

Guga_Cyr

Members
  • Content Count

    144
  • Joined

  • Last visited

  • Days Won

    1

Guga_Cyr last won the day on October 23 2020

Guga_Cyr had the most liked content!

Community Reputation

87 Unleaded

Personal Information

  • Gamertags
    MadCnutty

Gaming Setup

  • Platforms
    Playstation 4
    Steam
  • Peripherals
    Steering Wheel
  • Steering Wheel
    Logitech G29

Social Media

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Your argument that I can choose whether to use the restart session option or not is valid, but your claim that removing the option from the player isn’t lazy game design doesn’t hold any water. If it wasn’t a case of lazy game design, the differences between difficulty settings / modes whatever would be much more extensive than they currently are. Put another way, disabling the ability to restart a session entirely when the player selects pro settings is a relatively simple thing to implement, yet hasn’t been done whereas disabling the ability to use flashbacks has… I’ll wait right h
  2. Not an in-game option sadly, but a mod. Changing the grip colour was super easy, the button labels not so much… But combined they go a long way towards making it much more MYteam. You and me both! Highly unlikely it’ll ever happen though.
  3. I find it bizarre so many drivers move around mid-season. Sure, its happened in the past but it’s typically the exception rather than the rule. These whack mid-season transfers are just a symptom though - The root cause of this particular issue is shoddy game design paired with mediocre coding that is deemed “good enough” to release into the wild after a token beta phase at a higher price than the previous iteration. At least they’re consistent.
  4. I thought the loyalty bonus was a 10% discount on the price of the game, which I received. Not interested in pit pass stuff, its all trash anyway
  5. Because the sales figures they generate every year irrespective of the smooth brain decisions made vindicates them.
  6. That’s debatable…
  7. Rumour has it “the feedback from real life f1 drivers” used to market last years game actually goes both ways - with Codies currently providing consulting services to the FIA on how to implement AI sliders in real life. Danny Ric is holding his breath so hard his face has turned blue.
  8. I’d like to see this too. Should be part of the ‘pro’ settings. It’s lazy game design.
  9. Haven’t experienced the mind melting shark bit my car damage model yet myself but am not surprised either. After so many years of over promising & underdelivering the studio should be renamed to Marketingmasters to better reflect reality.
  10. Pay more, get less 🤦🏽‍♂️ It’s a stitch up.
  11. I find it kinda amusing how the gravel looks is considered immersion breaking, but the same character models showing up in a different team uniform every time you see them isn’t 🤷🏽‍♂️
×
×
  • Create New...