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Evilsmurf

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Posts posted by Evilsmurf


  1. 12 hours ago, Janneman60 said:

    If you quit after a stage and not on service you probably get a very beaten car at restart, some stupid bug.

    Get used to hards??? I did the 3 stages to service on softs, no problem.

    My problem was a flat tyre on ss1 😎

    I'll need to try a smoother driving approach. I ran hards for both long legs of the rally and they were absolutely done by the time I got to both services. I also find the softs puncture to easily when I hit the edges of the stage. I do that a lot 🤣 


  2. Having a issue with the original Fanatec usb handbrake. It has been working fine up until now. With it configured as I've always had it, the car wont move, I can accelerate and change gears but the car never moves from the start line. Once I unbind it in the options, the car will behave as normal. 

    Any ideas?

    Edit: Also, when I bind the handbrake to it, it now shows up as a steering axis (I get the picture of a steering wheel next to it) rather than axis x


  3. 2 hours ago, BloodCat said:

    Anyone else noticed that the flag next to Phil Mills' name is the flag of England on some liveries but Union Jack on others? Is there a particular reason for that?

    No idea. The dudes Welsh! 😆 and on the scooby used a Welsh flag lol

    • Haha 2

  4. Handling is always very subjective. Some will love it, some will hate it.
    A few will come here and shout at each other about it trying to convince each other they are right, and the other is wrong.

    It's all fairly pointless. If it's fun, play it. If not, don't :) 



    • Recommended:
      • Requires a 64-bit processor and operating system
      • OS: 64bit versions of Windows® 7, Windows® 8, Windows® 10
      • Processor: AMD Ryzen 5 2600X or Intel Core i5 8600K
      • Memory: 8 GB RAM
      • Graphics: AMD RX Vega 56 or NVIDIA GTX 1070
      • DirectX: Version 11
      • Network: Broadband Internet connection
      • Storage: 50 GB available space
      • Sound Card: DirectX® Compatible soundcard
    Why is a NASA computer recommended? Graphics looks kind of similar to Dirt 4, plus it runs on consoles? Is this a port? Dirt Rally was awesome because it was a PC game in first place.

    That's not a NASA computer. My pc is 3+ years old and meets all that beside CPU.

  5. Last time an American rally made the wrc was in the 80's https://en.wikipedia.org/wiki/Olympus_Rally
    if the game is basing all stages on real roads, could this be a contender? 

    What is the most iconic rally in America at the moment?

  6. Rallystu2 said:
    Evilsmurf said:
    Rallystu2 said:
    I have a question @jonny174 , if you don't mind: I think you said that you had to practice quite a bit to get used to the sim driving of WRC 7, in order to be competitive. That, however, is not a sign of a realistic game. How much of your real techniques can you apply directly to DiRT Rally 2.0 compared to WRC 7?
    He said in the livestream that the techniques used for driving the real car were the same as driving them in this game suggesting it's very close to the real thing indeed. Can't remember at which point he talks about it but if you skip to where he joins the guys on the sofa you'll find it.
    I don't think he said the "techniques" were the same. 
    He was asked what was more difficult. Driving a rally car in real life, or in game. He said they were both about the same level of difficulty now.
    He also added that it requires the same effort to pitch the escort the way you want as in real life. So one can assume he's suggesting they handle very similarly.
    Well in that case...
    Move over Sébastien Ogier, I've arrived :sunglasses: :D

  7. Rallystu2 said:
    I have a question @jonny174 , if you don't mind: I think you said that you had to practice quite a bit to get used to the sim driving of WRC 7, in order to be competitive. That, however, is not a sign of a realistic game. How much of your real techniques can you apply directly to DiRT Rally 2.0 compared to WRC 7?
    He said in the livestream that the techniques used for driving the real car were the same as driving them in this game suggesting it's very close to the real thing indeed. Can't remember at which point he talks about it but if you skip to where he joins the guys on the sofa you'll find it.
    I don't think he said the "techniques" were the same. 
    He was asked what was more difficult. Driving a rally car in real life, or in game. He said they were both about the same level of difficulty now.

  8. JZStudios said:
    JorritVD said:
    I think a team management can work. But rather work with seasons/championships/tier based

    Tier 1
    - Maximum weekends that you can do in one season are 8 weekends. So for example you can do a championship of 5 rounds and choose if you do 1, or 2, or 3 extra guest entries somewhere and if you can find budget for that. 
    Tier 2
    - Maximum weekends that you can do in one season are 10 weekends.
    Tier 3.
    Etc. 

    - Team personnel you give a contract for a season or multiple seasons. So not that in the middle of an event is gone. If you do multiple championships you might need to get more personnel, or hire personnal for an event or two if the capacity is not enough. 
    - Based on type of car, championships, reputation you can hire better personal. A top mechanic want to work on a WRC / WRX Supercar, instead of 2wd R2 Fiesta. But if you have a good reputation, good performances on track, maybe a top mechanic want to work with you in the RX S1600. 
    - A sponsor can be for a season or championship. After the season your sponsor is happy and want to invest more or if not happy, could leave. For the guest entry in a other championship you might be able to look for an event sponsor. 
    What if they made it so if you keep changing the setup of your car or break it too much the mechanic just gets **** and starts shouting, drinking heavily, throwing things around and then walks out mid event?
    Well... I've never walked out of an event :D
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