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Evilsmurf

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Posts posted by Evilsmurf


  1. JZStudios said:
    JorritVD said:
    I think a team management can work. But rather work with seasons/championships/tier based

    Tier 1
    - Maximum weekends that you can do in one season are 8 weekends. So for example you can do a championship of 5 rounds and choose if you do 1, or 2, or 3 extra guest entries somewhere and if you can find budget for that. 
    Tier 2
    - Maximum weekends that you can do in one season are 10 weekends.
    Tier 3.
    Etc. 

    - Team personnel you give a contract for a season or multiple seasons. So not that in the middle of an event is gone. If you do multiple championships you might need to get more personnel, or hire personnal for an event or two if the capacity is not enough. 
    - Based on type of car, championships, reputation you can hire better personal. A top mechanic want to work on a WRC / WRX Supercar, instead of 2wd R2 Fiesta. But if you have a good reputation, good performances on track, maybe a top mechanic want to work with you in the RX S1600. 
    - A sponsor can be for a season or championship. After the season your sponsor is happy and want to invest more or if not happy, could leave. For the guest entry in a other championship you might be able to look for an event sponsor. 
    What if they made it so if you keep changing the setup of your car or break it too much the mechanic just gets **** and starts shouting, drinking heavily, throwing things around and then walks out mid event?
    Well... I've never walked out of an event :D

  2. dgeesi0 said:
    well Paul coleman has just anounced hes leaving :'(
    http://blog.codemasters.com/community/06/here-for-a-good-time-not-a-long-time/


    Think we can all agree, @Kickup has always pushed to bring us the best virtual rally experience he could.
    Good luck mate, and all the best.  

  3. bogani said:
    Dytut said:
    @urgaffel , we need a Swedish perspective on the snacks. Are they better than kexchoklad?
    As if. Kexchoklad is the shieeet.

    Obviously the words from someone who has never tried a Tunnocks Tea cake, or you would clearly know that the tea cake wins hands down. 

  4. SamRWD said:
    Operator1 said:

    Around the 6:06:07 mark in this Project CARS 2 live-stream, SMS CEO Ian Bell says:

    "...I think we're going to split the franchise and start making the world's best loose racing game, as in rally, as in rallycross, as in loose surface..."

    Look out, DiRT.


    That's epic. Maybe if they supported mods it would be even better, but maybe they will allow mods in a new franchise, and even if they don't they never promised they will not do anything to prevent a game from being modded only to ban people with modded textures. I am looking forward to see what comes.


    Having backed Pcars2 a few years back and been following the progress of the dirt handling from early development to retail... I wouldn't go getting all excited!

    Don't get me wrong, It's all right... but It's not the messiah of dirt handing.


  5. No, not once you have selected cross platform. I'm guessing you would then have to swap back and forth between the two leader boards in the options.

    You can still filter by your friends... at least they will be on the same platform.


  6. Loving the game,

    parkerface said:
    The group think and feelgood mining is this thread is disgusting and borderline sycophantic.  :|

    Sort yourselves out.

    parkerface said:
    I'm a forum member stating their point of view on how some people are behaving here.  Ganging up on an individual for having a differing opinion is not very welcoming in my opinion.

    sycophant.


    Oh! welcome to the forums ;) :)


  7. tbtstt said:
    I take back all my doubt Tesco, BECAUSE MY COPY JUST ARRIVED!

    Just 5 more hours of work (and a rapid journey home) and I can finally get to grips with DiRT 4!

    I'll chase you down tonight then :)

  8. urgaffel said:
    One last point, I don't think people have really gone deep into the tuning aspect of things yet. That's going to change the way cars feel and handle too so you know, there are a lot of variables at play.

    This does actually make a huge difference to how the cars behave.

  9. I've had a lot of people asking me over the last few days my opinion of the physics in D4 over DR.

    I personally think D4 is a big improvement over DR, and I have well over 1000 hrs in DR across two platforms. Ultimately, How something "feels" is down to the individual and how they think it should be.

    Ironically, some said the physics in DR were wrong, and now Codemasters have gone and corrected it for D4, some people still say it's wrong!?  :D

    It doesn't matter either way in a game. Even if they got it 100% accurate to real life, in a game, a minority will always say it is wrong. That is because it doesn't handle the way you think it should or it doesn't handle like the version previously.

    Every time they change something, it's for the better. Don't fear change. Try it.


    In this case. I honestly believe it's for the better.


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