JTTWRL
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Everything posted by JTTWRL
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1. The ability to blacklist a player from multiplayer lobbies that you’re hosting. This is a better way to prevent dirty drivers from joining your lobby at the last second, or if you forget they are a dirty driver. 2. An issue with the current game that I think really needs to change is the fact I can’t change my engine supplier nor my primary sponsor between seasons in My Team. I chose the Honda engine at the start to save money and to get upgrades from the supplier faster (which I mistakenly thought would happen), and I chose the primary sponsor as a safe option, and I for sure thought I would be able to change that sponsor after a while as the highest paying one was only to get 25 points in a season, which I already have double of after 2 races in season 2. Oh, and also, I didn’t even get the goal bonus for finishing 8th or above in the championship, despite finishing 3rd. 3. Add the option to be able to do the engine mapping manually, whether it be a practice programme in career mode, or an option in the same menu as time trial for multiplayer situations, I just feel like this is a better alternative to making racing less about changing ers and engine modes, like you have tried with this year’s ers system. 4. I’m hoping that tracks across the calendar are continually improved in segments, like how they have been in this year’s game. Two things I’d like next year would be adding the exit kerbs (the ones in the last 4 corners in Austria) as they are being used in more and more tracks, and adding sausage kerbs where they should be, for example on the exit of the final corner in Catalunya. 5. I feel like it would be better if the R&D ‘Trees’ were scrapped in favour of having exponential development, as this would eliminate the issue of teams having different performance once their car development is 100% complete and also would give the player a reason to continue playing further than season 3, which is around the time when you max out your car, at least in previous games. 6. Add a harvest ERS mode, the cars in real life usually lose speed at the end of the straight because they are harvesting ers. This could be accomplished in-game too if it works in tandem with the engine mapping suggested earlier. 7. Add ‘Tyre Temperature Cooling’ Upgrades to the R&D system. I know I am not the only one who has had to turn off tyre carcass temperatures because even half upgraded career mode cars are undriveable for me as the tyres usually overheat in less than a lap. Singapore is notoriously bad on tyre temps regardless of whether you’re driving in career mode or not. I know in real life it can be the case in certain situations, but usually teams don’t have issues with overheating tyres, at least to the extent of the game. I think it was a big issue for pad users mainly, up until this year’s game, where I’m hearing youtubers complain about their tyres overheating, so maybe its more equal now, someone will have to let me know. Anyway, this wouldn’t be an issue for me if the AI actually felt tyre temperature. When racing at Silverstone I saw that the AI’s tyres were heating to 102 degrees maximum, but they were just able to push flat out whereas I’m turning my joystick at only 60% of the maximum angle, and still then, my tyres were dying, and that was with a car that was at the level of a stock McLaren. So if you guys can properly make the AI suffer as much as they should, then I wouldn’t have a problem. 8. Scrap the idea of weekly races being at regular intervals (30 mins or whatever). The majority of people won’t want to wait 20 or 30 minutes just to play a race, and would rather just go into unranked, myself included. I don’t know the best way to do them, but this just isn’t it. 9. Ranked. I’m not sure if you’ve changed how your ELO/MMR is distributed, but if it’s as bad as last years game, where you can get matched with bronzes whilst being in gold, getting taken out by said bronzes and losing the equivalent of 3 race wins for not finishing a race, then there is something that needs to change. For a start, there should probably be more ranks, since 4 ranks of 3 divisions just isn’t going separate players enough. The intermission between races isn’t long enough, at least in the 25% iteration. In those races, having less than 10 people in a race at once just isn’t going to produce close racing 4 times out of 5. 10. Improve the filter system in unranked. Just being able to filter regions isn’t enough, and I always seem to end up joining lobbies only for it to be ‘RACE - 1/14’ because I have to scroll down just to find lobbies. I do have some more suggestions in mind but it’s late and I can’t be bothered to formulate more ideas. Thank you if you made it this far 🙂
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1. I think it’s strange how the AI only oversteer in the dry. I would’ve thought the amount of mistakes would increase ten-fold in the wet in comparison to the dry. 2. The AI don’t attempt to pass one another often enough. This is a real issue in my races, especially in tracks with shorter DRS zones. Even in tracks like China, Bahrain and even Mexico create these overtaking issues. Whether its down to the extremely nerfed slipstream or the increased dirty air, the AI still get stuck in DRS trains, and sometimes cars that are over a second quicker won’t be able to pass another car if that car has even decent straight line speed. 3. While the AI letting you through in Quali and race has been vastly improved, there is an issue in the races where they will let you lap them, and the next corner they will divebomb you. This happens when they let you by, and you’re on the outside and they’re on the inside. Even from 20 meters back they will still divebomb you. It’s really frustrating and I feel it wouldn’t be such a difficult fix. I wish they had this same energy when they’re actually fighting for position. I also have a suggestion. Just allow us to choose a few settings: Slipstream Strength: None, Low (the current level), Normal (Around last year’s level), realistic (speed increase is ridiculous when 50ft or closer behind another car), and very high (reserved for aarava videos) Dirty Air Strength: None, Low (like now), Normal, Realistic. I know why you nerfed slipstream, it was to stop the slipstream trains in high level situations such as league racing and F1 Esports, but I feel like these options would be a better fit to the wider audience, and makes the career mode experience better too.
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[PS4] Option for engine supplier change not given
JTTWRL posted a topic in Gameplay Issues and Bugs TA
1. A detailed description of the issue. Please include any error codes here. When finishing Season 1, the option to change engine supplier was never given, and I was not charged for retaining the Honda engine for Season 2 as a result. 2. Platform PS4 3. What version of the game you are using (Shown on the start screen in the bottom left corner of the screen) 1.04 (does say 1.03 but i think its a bug) 4. Game-mode? My Team 5. What are your replication numbers? Minimum test attempts are 4. Please also add EXACT replication steps for us to try too. I don’t have the time to replicate this right now. 6. What troubleshooting have you attempted? Please always try to attempt to fix the issue Can’t. 7. What peripherals are you are using (gamepad, wheel make & model etc) Pad 8. Any screenshots or video of the issue? If the video is long, please include a timestamp for when the issue appears. N/A -
upcoming patch MyTeam Fuel load Bug
JTTWRL replied to nothere270's topic in Gameplay Issues and Bugs TA
You’re right, they should be locking you into race ERS, but they can’t with fuel, otherwise you would get this same issue, just that your car would be overfuelled. If that’s how you interpret what I said, then that’s on you, I don’t really care, have a good day. -
upcoming patch MyTeam Fuel load Bug
JTTWRL replied to nothere270's topic in Gameplay Issues and Bugs TA
I’m not saying you’re cheating, if you look at the delta time on the straight in the race strat programme, especially if you’re running with rich and a different ers mode all the time, you’re going to be gaining more time as you’re going quicker than the game expects you to, which is standard fuel and medium ers. Didn’t mean to imply cheating in that way. -
upcoming patch MyTeam Fuel load Bug
JTTWRL replied to nothere270's topic in Gameplay Issues and Bugs TA
If you treated the race strat programme appropriately, you wouldn’t run into this issue in the first place. This happened to me on last year’s game until I figured out why. Have you tried what I suggested? If you have and it’s still an issue, then it should be sent to the devs but if not then it’s mainly the player’s fault for trying to cheat the practice programme. -
AI not making Qualifying runs in MyTeam mode and timing issue
JTTWRL replied to MikavB's topic in Gameplay Issues and Bugs TA
Has happened to me in 2 seasons, both in Spain. They start their qualifying lap and abort it to pit. The only way I’ve found that fixes it, is to go onto the AI cameras when in the garage. -
upcoming patch MyTeam Fuel load Bug
JTTWRL replied to nothere270's topic in Gameplay Issues and Bugs TA
It’s not an issue, just use fuel in the race strat programme as you would in a normal race situation. You will most likely start +/- 0.50 fuel. -
upcoming patch MyTeam Fuel load Bug
JTTWRL replied to nothere270's topic in Gameplay Issues and Bugs TA
It is indeed only affected by the race strategy programme. What I do is simulate how I would use fuel in the actual race, that way, it shows accurately how much I am up or down on fuel instead of having to guess with +3 laps. The race strategy programme really is the only useful practice programme, if you know how to use it. -
awaiting replication Bug: Al drivers won’t overtake
JTTWRL replied to RemWal96's topic in Gameplay Issues and Bugs TA
From experience, it seems you have to slow down to at least 50kph for the AI in a slow lap to drive off instead of continuously letting you through. -
[PS4] Primary Sponsor Season Objective reward not given
JTTWRL posted a topic in Gameplay Issues and Bugs TA
1. A detailed description of the issue. Please include any error codes here. At the end of season 1, I did not receive the money for the season objective being completed. The objective was to finish 8th in the constructors, and I finished 3rd yet didn’t get the reward. 2. Platform PS4 3. What version of the game you are using (Shown on the start screen in the bottom left corner of the screen) 1.03 4. Game-mode? My Team 5. What are your replication numbers? Minimum test attempts are 4. Please also add EXACT replication steps for us to try too. I chose Distort as the primary sponsor at the start of the season. 6. What troubleshooting have you attempted? Please always try to attempt to fix the issue Can’t. 7. What peripherals are you are using (gamepad, wheel make & model etc) Pad. 8. Any screenshots or video of the issue? If the video is long, please include a timestamp for when the issue appears. N/A -
[PS4] Issue with Team Acclaim decreasing at the start of season 2
JTTWRL posted a topic in Gameplay Issues and Bugs TA
1. A detailed description of the issue. Please include any error codes here. I am at Level 16 Acclaim and just started season 2 of My Team, and have started losing acclaim in qualifying and the race. In Australia I finished 1st and my teammate finished 3rd and in Bahrain I finished 1st and my teammate finished 5th. On both occasions the acclaim went downwards. I have seen some other people report the same issue and suggest that its the Sponsor Relations Upgrades that cause it. I can contribute to this suggestion as I have Spec 1 Sponsor Relations, although I’m not sure whether I upgraded it prior to the season end or not. 2. What version of the game you are using (Shown on the start screen in the bottom left corner of the screen) 1.03 although I do remember downloading 1.04 but it never showed up in the starting menu 3. Game-mode? My Team 4. What are your replication numbers? Minimum test attempts are 4. Please also add EXACT replication steps for us to try too. As I said, this has happened twice. 5. What troubleshooting have you attempted? Please always try to attempt to fix the issue No way to troubleshoot this, but have been using activities to slow down the decline. 6. What peripherals are you are using (gamepad, wheel make & model etc) Pad. 7. Any screenshots or video of the issue? If the video is long, please include a timestamp for when the issue appears. 61638186748__516849C8-CB56-4C56-A8A1-A91AF9D1677C.MOV