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ThibaudPHP

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6 New Car Smell

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    Playstation 4
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    Steering Wheel
  • Steering Wheel
    fanatec

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  1. ThibaudPHP

    F1 2020 UDP Specification

    My list : 1. In unranked lobby (spectator or race), the game does not send the nationality. The car number sent is not the one of the player's avatar. If I take lewis, I receive a 0 for the nationality and a 44 for the number. Whereas as I configured my avatar, I expect a 28 for the nationality and a 15 for the number. 2. In ranked lobby (spectator or race), the game does not send nationality. 3. When I'm in a lobby, before the session starts, we get the 9 packet. I received for my case a 17 (or other weird number) for the AIControlled, 255 for my teamId. I see the real names of players (which shouldn't happen) and I think that the nationalities sent are wrong because I didn't have my 28. 4. In packet 2 and obviously in the 8, the cars that gave up have not a 6 but a 7 for m_resultStatus. 5. For the event PENA I receive some 255. Seem "logic" for OtherVehicleIdx because the car index start to 0, but for time. I think I have see it for places gained. need to recheck. Array ( [PenaltyType] => 6 [InfringementType] => 18 [VehicleIdx] => 6 [OtherVehicleIdx] => 255 [Time] => 255 [LapNum] => 1 [PlacesGained] => 0 ) 6. In multiplayer(rank and unranked lobby), when i am broke my own car or if I press start to quit and became spectator, I receive ~25 seconds after a data who told me I pass the pit lane. I did 5 test, 5 success. 7. On 2019, in formation lap (in unranked lobby and grand prix), the safety car (in packet 1) send a value 3. It was not a possible data on the appendixe, but for me it was a good way to detect the formation lap. It's same in 2020 and for me, it's cool because i can detect easyly the formation lap. Can you add on the "Appendices" than -> 3 = formation lap ? 8. Still on the Appendices, there are Hockenheim in 8. This track is not on the game, or maybe if we do the konami code (↑ ↑ ↓ ↓ ← → ← → B A) we will deblock it ?
  2. ThibaudPHP

    F1 2020 UDP Specification

    i am on PS4 with the 1.03 version of the game. Maybe you don't have the good version. there are any update ? @Hoosaid : If you are 1.01. your problem is maybe from here.
  3. ThibaudPHP

    F1 2020 UDP Specification

    I make a test to verify what you said. For me there are any problem. i have the good data. My reference are maxrpm and drsactivationdistance. Joueur 13 | AssistTraction : 0 | AssistAbs : 0 | Essence : 0 | FrontBrakeBias : 0 | PitLimiterStatus : 0 | FuelInTank : 0 | FuelCapacity : 0 | EssenceRestante : 0 | MaxRPM : 13000 | IdleRPM : 4300 | MaxGears : 9 | DrsAutoriser : 0 | DrsActivationDistance : 111 | TyresWearRL : 0 | TyresWearRR : 0 | TyresWearFL : 0 | TyresWearFR : 0 | ActualTyreCompound : 18 | PneusActuel : 17 | PneusTours : 0 | DegatPneuRL : 0 | DegatPneuRR : 0 | DegatPneuFL : 0 | DegatPneuFR : 0 | DegatAileronL : 0 | DegatAileronR : 0 | DegatAileronA : 0 | DegatDrs : 0 | EngineDamage : 0 | GearBoxDamage : 0 | VehicleFiaFlags : 0 | ErsRestant : 0 | Ers : 0 | ErsHarvestedThisLapMGUK : 0 | ErsHarvestedThisLapMGUH : 0 | ErsDeployedThisLap : 0 Maybe you forgot to update your header with 24 bytes ?
  4. ThibaudPHP

    F1 2020 UDP Specification

    I spoke about ResultStatut, you spoke about currentPosition... @cjorgens79 and me have found a bug. The resultStatus return a 7 when a car is broken on disqualified while the race. For the car number : in packet 4, in 2019, in unranked lobby, the number who was send was the number set with your pilot. Now it's the number of the official car. If my number is 15 and i drive lewis car -> the packet don't send 15 but 44. For me it's a mistake. They have any reason to change that. Before answer to me, please read me correctly (and read the other posts). But thanks 😉 To avoid to not be read by the guys spoke with the dev team : on packet 2, i receive a 7 for m_resultStatus but in your details, the value max is 6. I receive a 7 for a car who is broken or is disqualied. cc @cjorgens79 on unranked lobby, the car number who is send in packet 4 are not good. You send the official's car number. But it was the racer number you were send in 2019. Can we get the racer number and not the official number ? I really need (and i am pretty not the only one) you put the pilot number who is set up and not the official one. Thx by advance
  5. ThibaudPHP

    F1 2020 UDP Specification

    Hello @BarryBL, Hello @Hoo on packet 2, i receive a 7 for m_resultStatus but in your details, the value max is 6. I receive a 7 for a car who is broken or is disqualied. cc @cjorgens79 on unranked lobby, the car number who is send in packet 4 are not good. You send the official's car number. But it was the racer number you were send in 2019. Also the nationality is not send too. Can we get the racer number and not the official number ? I really need (and i am pretty not the only one) you put the pilot number who is set up and not the official one. Thx by advance
  6. ThibaudPHP

    F1® 2020 | UDP Specification

    Hello, on packet 2, i receive a 7 for m_resultStatus but in your details, the value max is 6. I receive a 7 for a car who are not racing (broken car or disqualied). on unranked lobby, the car number who is send in packet 4 are not good. You send the official's car number. But it was the racer number you were send in 2019. Can we get the racer number and not the official number ? Thx
  7. ThibaudPHP

    Post to delete

    I will update that in telemetry post || you can delete this one
  8. ThibaudPHP

    F1® 2020 | UDP Specification

    Hello, Thanks for the release few days before like you told us. It's pretty cool. I don't have access to the beta, so i have some ask. (or can i get a code to try to play with telemetry ? 😄 ) 1. The packet 9 with lobby data is almost the same than the 4. But no driver id, no carnumber. 1.1 We can know there are spectator on it and retrieve the spectator data ? 1.2 Why this choice to "double" the data and don't put all in the same packet ? ---- it's normal than the m_suggestedGear in packet 6 are not in each array for each racer ?? I am surprise to see it outside the [22] ---- Amazing for penalties. but The 5 seconds penalty are they add and delete from m_penalties in packet 2 or not ? In my idea, when a racer take 5 seconds, you put the 5 second in, and when he make his pit stop, you delete the 5 seconds. But it doesn't work like that in 2019. It's working how in 2020 ----- uint8 m_tyreStintsActual[8]; // Actual tyres used by this driver uint8 m_tyreStintsVisual[8]; // Visual tyres used by this driver 8 for the array ? Why ? it's not 4 ? RL,RR, FL,FR ? ---- in 2019, each racer who put his telemetry public, when he close the game and come back, the setting is in public, but in reality he came on restricted. Have you fix this behavior ? ---- uint8 m_numWeatherForecastSamples; // Number of weather samples to follow WeatherForecastSample m_weatherForecastSamples[20]; // Array of weather forecast samples I am lost with that. Can you try to explain me ? The weather is cut in 20 "times" and each time is the weather ? we can know with telemetry which weather it will be ?? Thanks by advance to take time to answer me. I am pretty sure you already do on the beta forum, but i didnt have access on it 😄 Best regards
  9. ThibaudPHP

    Udp 2020

    need a game now ! Big thanks you to release before the game ! you are a man of your word
  10. ThibaudPHP

    Udp 2020

    Hello @BarryBL Some news ? Thanks
  11. Yes i know, my title is weird, and codemaster guy will think "no way". But it's the 3rd time i saw the bug. 1. The end result are change because one of the guy don't have their telemetry public. We force each racer to have telemetry set on public to have data on the race. There always one guy who let it in restricted. At the end of the race, this guy (restricted telemetry) have a weird position behavior 2. the last one 1.22/23 i dont remember 3. unranked lobby (invit only) 4. i can't. its not happening each time. 5. on 15 tests, i saw the bug 3 times. and by cross the data, it's always the guy with telemetry restricted who are affected by the glitch 6. i did nothing 7. it's not about wheel or pad. 8. https://www.twitch.tv/videos/648934556?t=1h41m33s the guy who are 10 is the only one who dont have his telemetry set on public. the 1st pass the finish line 65 seconds ago when you start the video. When the 10st will pass the line, He will be first. I think you will take the majority of the udp code 2019 and put in 2020 and make some edit. So In 2020, if you can check this bug please There are a second bug you can fix too. if someone put public his telemetry, close the game and comeback on the gzame. the setting is still public, but in reality it is on restricted. this bug was told to you in september 2019 : https://forums.codemasters.com/topic/44592-f1-2019-udp-specification/?do=findComment&comment=462720 Cheers
  12. ThibaudPHP

    AI Crashing car in Qualify

    I already have this bug. When the AI do the back lap to the pits (because the Q1/Q2 is ended and timer is at 0) the AI sometimes crash my car too and broke a wheel. The results is the same than ZixClon describe. My position is change (I become 15 in q1, 10 in Q2) and i cant do the next session BECAUSE AI crash my car.
  13. ThibaudPHP

    F1 2019 UDP Specification

    People complaint this since 2018. They will not fix it. You need to found a solution. Me i have an array with nationality and carnumber that i associate at each racer to change player in the good name. Enjoy
  14. ThibaudPHP

    F1 2020 UDP Spec

    enjoy
  15. ThibaudPHP

    F1 2019 Multiplayer Race Results Data

    prepare coffee and be brave 😄
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