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arby100

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  1. arby100

    DiRTy Gossip about DIRT Rally Games

    Sorry, yes, 100% joking (besides when i said "Nice work", however I guess that could have been more sarcasm, so I understand the confusion). I know that there aren't a team of people trawling forums just to instantly jump on any bug report so I was genuinely impressed that a fix was being tested already. Thank you again!
  2. arby100

    DiRTy Gossip about DIRT Rally Games

    What, you've had 2 days and you're only now just getting round to testing the solution?? :disappointed:  Nice work, thank you!!
  3. arby100

    DiRTy Gossip about DIRT Rally Games

    While I'm very happy to police the Steam and Online Event leaderboards, I wouldn't be comfortable enforcing punishments in Leagues. I'd rather leave that up to the owner of each indiviudal League. Well if we look at it properly, you're not enforcing a punishment in the Leagues, but you are enforcing a punishment for abusing an error in the Race.net system, specifically the League section in DiRT Rally. Basically it's like banning someone for abusing the alt+f4 bug in dailies. Also... once a cheater, always a cheater, so the sooner you ban him the less problems in the future for everyone else. League owners can still rule out their own punishments for this abuse, unless yours will be permanent ban (which it should IMO, kill all cheaters with fire) in which case it's just gonna be a removal from the league if it doesn't happen automatically. I mean if they abuse bugs like those in Leagues, nothing will stop them from cheating anywhere else. I run a league, and I put quite a lot of time into compiling all the results, but I wouldn't go as far as saying that anyone who abuses a bug should be banned forever. I too discovered a few months ago that things go weird when you register in over 6 leagues and I thought I'd accidentally had a leage run wiped. I didn't realise the implications of it at all, I just unregistered from leagues I didn't really care about to keep it at a maximum of 6. While I want the leagues I'm competing in to be fair and representative of everyone's skill, I think above all it should be fun; that means that when we find an error/loophole, we expect the devs to fix it (and it seems they've immediately noted this bug down), but  we shouldn't start an instant witch-hunt. I'm sure there are places on the tracks when you can do some relatively small short cuts to save a second or two, that is also cheating, but I'm not too worried if people do that, I have bigger concerns like trying to keep my tyres inflated.
  4. arby100

    DiRTy Gossip about DIRT Rally Games

    That WAS the tease for Dirt Rally!
  5. arby100

    DiRTy Gossip about DIRT Rally Games

    Did we just teleport back a year? :)
  6. arby100

    DiRTy Gossip about DIRT Rally Games

    I know that your times show up on Racenet as you are going through a league, so to get away with this method you'd have to hope that nobody happened to look at your position in the league over the course of the hour or two that you were restarting it. Admittedly, that won't happen too often, but it would do enough for people to be seen doing it occasionally. A further worry is what happens if you're offline when the game tries to upload to Racenet? I had my connection break mid-stage once and it couldn't upload the time, I just reset the router and carried on and at the end of the next stage it uploaded both times. This was ~6 months ago so maybe that doesn't exist, but that would be a way for people to not be seen as the times were uploaded one by one.
  7. arby100

    DiRTy Gossip about DIRT Rally Games

    The cars are exactly the same mass between v1 and v2. The effect of the aero (downforce) is more accurate hence the perceived reduction in weight. What we had in v1 was way too much and very primative. What we have now is much more complex and accurate but I'm not going to claim it is perfect.  Rewriting the aero again to make it even more accurate is going to take a long time as it is incredibly complex mathematics. We will then have to rebuild every single car from the ground up to support it.  The simulation team moved mountains to get v2 into the game but a v3 is not going to happen any time soon.  Well understood :-) Is there any possibility of an "ugly/quick" hotfix for v2 flight time or is that completely off the charts? No, its so fundamental that it wouldn't be possible to do it this way. Sorry I can understand that, but the follow-up question was about making tyres harder to pop on landing. I'm sure you have parameters for tyre lateral force for when sliding into a rock, and also a vertical force for landing a jump; can the last one be desensitised a bit UNLESS you tell us that these parameters are accurately modelled based on real tyre performance, in which case I'll just suck it up.
  8. arby100

    DiRTy Gossip about DIRT Rally Games

    Were you camped outside their office or do you work for Avis?
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