Here are some points that could improve with the coming of F1 2020
- NPCS AGGRESSIVITY:
In F1 2019 there were few accidents, of course nobody wants to play F1 and be surprised by a psychopath behind the wheel.
But in F1 2019 I didn't feel an immersion playing in the single player, because I could feel that I was playing against a computer.
It would be good if in F1 2020 there are some points during the race when the npcs acted more aggressively, giving a suffocation to the player.
-ACCIDENTS:
It is not cool to see accidents in real racing, but they do happen, not the case in F1 2019.
Accidents only occur due to the player's own failures, otherwise we only have mechanical failures that happen with the npcs randomly.
It would be nice to add that in F1 2020, it would add more emotion and realism in the races, accidents don't need to be directly involving the player, but the realism would be much greater for him.
And no parts stuck to the cars, the parts should spread on the track, and there may be a small percentage chance that this will hinder other drivers.
-MECHANICAL FAILURES:
You are in a great race, you started well, you won positions, you are getting close to the end of the race in a great position, AND SUDDENLY your engine bursts.
Nobody wants to go through this too, but it happens even with the best, as with Schumacher in 2000, but in F1 2019 it never happened, only with NPCs.
In F1 2020 I could add this, since we will have to create and add our own team, we would have this concern more, it doesn't have to be something frequent but it could add, for example, a 15% standard chance of happening, when upgrading in a certain sector of the engine, decrease this percentage progressively, where it can reach 1% where the chance is very low, but it can still occur.
And all these options can be adjusted in the menu before starting the career, aggressiveness / frequency of NPCs, accidents and mechanical failures.
That way everyone could adjust the game for even more fun
Suggestion F1 2020 single player
in General Discussion
Posted
Here are some points that could improve with the coming of F1 2020
- NPCS AGGRESSIVITY:
In F1 2019 there were few accidents, of course nobody wants to play F1 and be surprised by a psychopath behind the wheel.
But in F1 2019 I didn't feel an immersion playing in the single player, because I could feel that I was playing against a computer.
It would be good if in F1 2020 there are some points during the race when the npcs acted more aggressively, giving a suffocation to the player.
-ACCIDENTS:
It is not cool to see accidents in real racing, but they do happen, not the case in F1 2019.
Accidents only occur due to the player's own failures, otherwise we only have mechanical failures that happen with the npcs randomly.
It would be nice to add that in F1 2020, it would add more emotion and realism in the races, accidents don't need to be directly involving the player, but the realism would be much greater for him.
And no parts stuck to the cars, the parts should spread on the track, and there may be a small percentage chance that this will hinder other drivers.
-MECHANICAL FAILURES:
You are in a great race, you started well, you won positions, you are getting close to the end of the race in a great position, AND SUDDENLY your engine bursts.
Nobody wants to go through this too, but it happens even with the best, as with Schumacher in 2000, but in F1 2019 it never happened, only with NPCs.
In F1 2020 I could add this, since we will have to create and add our own team, we would have this concern more, it doesn't have to be something frequent but it could add, for example, a 15% standard chance of happening, when upgrading in a certain sector of the engine, decrease this percentage progressively, where it can reach 1% where the chance is very low, but it can still occur.
And all these options can be adjusted in the menu before starting the career, aggressiveness / frequency of NPCs, accidents and mechanical failures.
That way everyone could adjust the game for even more fun