Jump to content Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

67 Unleaded

Gaming Setup

  • Platforms
  • Peripherals
    Steering Wheel
  • Steering Wheel
    Thrustmaster Red Legend Editon

Social Media

Recent Profile Visitors

856 profile views
  1. Tomasslb24

    Lag spikes

    Am I the only one noticing it or is there more people experiencing the same? For some reason I'm getting a lot of lag spikes (not FPS drops) and the game get's really hard to play. Sometimes the lag is so big my car does not even brake or stops accelerating. Already tried to lower the graphics but doesn't do anything and sometimes it gets even worse. Didn't want to report any bug, because I wanted to know if more people are getting the same problem.
  2. Completely agree on that. Oversteer is almost null if the rear downforce is right on the setup. But understeer, some tracks I have to increase it too almost 11, otherwise I can't even make the corners. Really annoying in some tracks like Suzuka or Austin, for example.
  3. Ye changing setup sometimes it helps. I have a feeling that I read something about how different car setups needs to be when cars get better.(With major/ultimate upgrades) but not sure if it's true or not because you should be able to decrease downforce when upgrading front and rear but I actually need to increase otherwise It's impossible to drive.
  4. Can assure to you that Ferrari clearly gets really hard to drive from season 3 onwards. In my coop season me and my friend have been there since season 1. First season I was pretty competitive winning some races but ending up behind Hamilton and Verstappen, car felt good on corners but slow on straights (as expected). Season 2 I was really fast, lots of poles and wins followed by the drivers championship with a good balance between corners and straights. But coming out for season 3, OMG what a mess. With the best car of the grid and only some ultimates to do in R&D the car just feels
  5. With the new track out, I decided to do some laps there and than do a 25% race to see how the AI was there. After 13 great laps (actually liked the flow of the track) I came across something that caught my attention. I finished the race 0.015s behind Ver so I wanted to take a picture in the photo mode, however I noticed that after my car crosses the line, some teleportation happens and the result gets "simulated"(?). So the first pic it's before I cross the line, the other two are how other battles are going. Now you will see magic happen. After I cross the line you
  6. If they use ERS? Yes they do. Do they use ERS as we players do? No. However we should not expect that they would use it as we use. In the replays I see AI are using ERS when they want to overtake and in the last lap, that's why they ran out of it in the last moments of the race. But what I found really strange is when you upgrade your engine in a way that you easily recover all ERS in 1-2 braking corners, because you as a player know you can use ERS all laps and recover it pretty fast, however the AI don't understand that and do not really use it during the straights to catch to the
  7. No problem man, just here to help xD
  8. Im not sure, but I think AI are going with the lowest possible fuel to do a lap, and when they're in the inlap they end up without fuel. Can't really confirm these because I have only played co-op so I can't see there camera.
  9. I think if you pause the game when you start OSQ you have the option to display or not the ghost car
  10. I do agree that when I pay for a game I want to play the game I bought, not the game that will come out on next year. But in this occasion it was to expect that this game could have been the best F1 in years or the worst one. IMO it's not one or another, but could have been better? Definetely. Could have been worse? Yes indeed, way worse probably. But now the only thing that we can do as a costumer is wait. Wait that more patches comes in to fix bugs and implement new things into the game such as the 3 tracks and the performance patch e.t.c and most important, wait for what's coming next
  11. Im starting to think they are "saving" assets for the 2022 game as the sport will take a huge hit with all regulation changes. New car is obviously the biggest one, but new car different ways of improving the car, so new R&D upgrades? Engine freeze in 2022, will we still be able to improve our engine in the R&D? Will MyTeam be able to copy the cost cap that will be introduced in F1? If indeed the sprint race is added officially to certain tracks, will it be there? There is a lot of questions about the next F1 season, not only IRL as in game. Let's just hope the
  12. Yes it is there my friend!
  13. Well if that is true it may confirm that it's probably coming in with the new Podium Pass. If i'm not wrong it ends in the first half of September.
  14. Does the message get stuck after he says that? If yes normally that prevents that engine failure to happen. Although some other can happen later in the race
  15. And this patch came with a bug. When you switch to old components for practice they don't fit them, you will still use your quali/race engine. Probably we need to actually leave to the track so the components change.
  • Create New...