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F1 2021 | Online Services Down For Maintenance | 26/07/2021 ×


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samuel999 last won the day on January 24

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  1. stuff like damage to the floor and possible sidepod damage would be neat. especially to the floor, cus then it would deter exploiting track limits to find an advantage, such as kerb riding and going over the sausage kerbs. Would be neat if suspension could be damaged too, alongside debris causing bigger problems in terms of punctures. maybe even tyre damage from locking up, there isnt much of a penalty for locking up other then going a bit wide and your tyres are a tiny bit warmer. if a mechanic was brought in to create flat spots then it would be a lot more immersive and detrimental to not lo
  2. It probably wouldn't be too hard to make work. And could be quite neat especially for cockpit cam users. Just being able to move the steering wheel ui about, or having different information on and such would be neat and make it a bit more realistic since irl drivers have it customized as well. Even taking inspiration from real life wheel dashboard ui's
  3. None is a fan of loading screens, especially when they're just black with the word loading in the top left. Assetto corsa makes it a bit more interesting by showing transitional shots of the car you selected in different angles, as well as the track you chose. Maybe it'd help the boredom of the loading screens a tad
  4. There should be an option where after a race you can have a cooldown lap, and maybe turn off damage and fuel wear? You'll most likely finish the race with no fuel left, so it'd be good if you either turned off fuel wear or just added extra fuel as the cars cross the line. This way, drivers can cool down (as the name suggests) after a race, especially good for league races as if a driver is named champion, they can do some burnout's and it could be added to the highlights reel, maybe even some new celebration animations too, to go along with it.
  5. In Gran Turismo Sport you have the ability to change the strength of the slipstream which gets me thinking, instead of changing it year on year, why not add different levels of slipstream and dirty air that can be adjusted in each lobby, from nonexistent to extremely overpowered, so you could make it realistic, you could make it an impossibility to overtake, or make it F1 Nascar which extreme slipstream and no dirty air to worry about. Not a perfect suggestion as it'd be another setting you'd need to check when finding a random unranked lobby, but definitely worth thinking about
  6. For 2021 no questions asked, slipstream needs to be stronger. this year its been an absolute joke, there practically is no slipstream. i was racing at spa and on lap 1 behind bottas with slipstream and ers on overtake i gained no speed on him at all, its an honest joke. you increase the dirty air but reduce the slipstream, its stupid. 2018 was perfect for slipstream, 2019 it was reduced and this year its pretty much gone altogether
  7. cus my theory is, when they did the livery updates. they mentioned they added sponsors and stuff, but didnt mention that they changed the colours of a few of the cars. the renault being the big one, from a completely matte black, to a matte-gloss black instead. i think they did the same for the redbull, cus in bright light conditions its navy blue which isnt realstic. so they updated it.. but something went wrong, and its only applied on the halo
  8. there was a recent patch to update some car liveries. with some liveries such as the renault they also updated some of the materials to make it look more authentic but they werent mentioned, only the sponsors were mentioned as updates. i think the redbull also got an updated livery... however on the halo you can see the new texture, but you can see it transition back to its old colour scheme and throughout the rest of the car you can clearly see the 2 different colours and where they collide. can there be a fix for this in the next patch?
  9. since last year, the redbull has looked good. however, in bright light conditions, the redbull looks more navy blue instead of its normal near-black shade. i have a feeling that codies have tried fixing it in the latest update.. however on the halo it looks like its worked, it looks the correct shade, however at a point it gets cut off and goes back to its original shade which is too blue. do i need to report this as a bug?
  10. In this new game there are pitcoins. I just wanna know the ways they are earnt. You can buy them in the store with real money, and earn them through the podium pass section, however you'd only earn 10k through the podium pass with vip, and the podium pass vip being 9000 means you dont earn a lot for shop items and such. is there any other way to earn pitcoins other then the podium pass and purchasing them?
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