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Schneehase last won the day on January 14

Schneehase had the most liked content!

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  1. Hmm, it has really been long since the last patch we had. From previous experience with the game / logic, the next podium pass will open soon, can only be a few days away, and the next patch should come along? The OP is correct, the 2021 iteration of the game still needs several severe issue to be adressed. The potential is there but Codemasters have not yet managed to make the best of things.
  2. Someone is angry 😄 at least I was lol reading it
  3. As for now i still have my hopes they continue patching F1 2021, as it still needs a lot of work to come close to the expectations when buying it. I dont care about 2022 because it wont be released an patched into a somewhat decent state before October / November 2022, if we take last years game as the benchmark.
  4. You guys are a bit late, the handling model has been changed in patch 1.12 (in order to fix the drifting exploit) about mid of october 2021. Break balance has moved to 50/51% since then, if you talk about what simracers are using in general.
  5. Some drivers who know what they are talking about even take this argument back a little further - check around the 10 minute mark where he adresses Codemasters and what they should do about player base feedback (and someone nail this to a desk of an EA person responsible for the franchise):
  6. Maybe someone has an opinion on the Russell stats issue as well? Or is that just me? And about the margin between VER and HAM being a bit too close in pace stat?
  7. Agreed, a F1 grid 2022 without Lewis would seem awkward. With Kimi gone as well, that would be quite a few championships driving about less. But: Terrible way to finish - from a fan point of view, or from Lewis POV? His view on the season might be different than a fans - he has certainly done everything his team and he himself would expect and demand from him, both as a driver and a person. To continue on the "retirement" argument, it was the very same discussion last year when they were (officially) negotiating a new contract with Lewis. Toto Wolff said in an interview with Austrian
  8. Can not comply - no championship is won in a single race, let alone in a single lap. Max had to be there race after race, lap after lap, even in times when his tyre blew without his fault, or when his competitor shunted him into the wall / hospital, or when Valtteri played at skittles... He never faltered, he never gave up. Given his age, his speed, his will, his determination, his focus were beyond awesome (and I am not even a fan). If you really need a translation for that @AgusNC quote above: Max won the title (and rightfully so) because he was the fastest driver over the whole season.
  9. True, as a fan of the F1 franchise I cannot make a difference (eventhough I am trying my best on the forums here, reputation wise). As a customer, I have a choice though. Unfortunately that is the solely language that is being heard these days.
  10. Which is one reason why an annual full price title is a bad idea. Even a large developer like Codemasters backed by EA has trouble to finish the product in this dimension for so many platforms year after year. Delays are getting longer, game content is being streamlined, issues like this one are being neglected. If on the other hand you had a title that you sell once, and keep alive with 3-4 DLCs every year, it might be easier to keep up with the changes needed, plus it would somewhat force the developer to correct what is game / immersion breaking, because it would pay off continously. As it
  11. Best argument! Humans the world over consume drugs and wreck / kill themselves with. Does not mean everybody has to like drugs, not to speak of buying them, or liking that particular business model. To be less dramatic, the former "success" of other gaming companies trying to turn established franchises into micro transaction business models in PC gaming speaks for itself: Short time share holder value, long term loss of the whole franchise and / or developer and its reputation. Works better with "throwaway games" on mobiles, might work with pocket money of kids on phones and console
  12. Yeah I understand some here are keen on part 2 of breaking point being released with the 2022 game, some are already discussing team choices... (lol?)
  13. Simple answers: "Streamlining" of games. Classic cars? Short courses? Save game slots? Damage model? F1 sprint qualifying? Correct F2 race format? Working multiplayer (ranked) lobbies? Working leagues? In game telemetry? Nah... Releasing unfinished games: We have been charged a full price title year after year, with quite a price increase in many markets last year. On the other hand, we received an unpolished, not to write unfinished product last time, which has multiplayer issues even today, eventhough we waited for several tracks and F2 car lieveries until nearly the IRL championsh
  14. "Clash of the titans - errrr of the mods". If anyone wants to see my replay, I can upload it. I was driving in front of them 2 laps before the end. Unfortunately in a multiplayer replay, there is no camera pointing backards and you can not switch the camera to different cars. Still, you get an idea of what happened. Might add, I am quite ok with p5 given that I always drive with all assists off. Was also penalty free. If I had not smashed my front spoiler into UP100 s car during early virtual SC (not his fault he was going slow before turn 3, he probably had to slow down to stay "green")
  15. to quote wikipedia: Network File System (NFS) is a distributed file system protocol originally developed by Sun Microsystems (Sun) in 1984,[2] allowing a user on a client computer to access files over a computer network much like local storage is accessed. NFS, like many other protocols, builds on the Open Network Computing Remote Procedure Call (ONC RPC) system. NFS is an open IETF standard defined in a Request for Comments (RFC), allowing anyone to implement the protocol. Have you tried opening them with a webbrowser? Probably needs a plugin or sumsuch?
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