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Davidj7077

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Davidj7077 last won the day on September 13

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  1. This bug is still in the game after patch 1.13. I want to add to @CameronBs bug report, that i have to drive the formation lap before the race in order to let this bug occur. It first happened to me after patch 1.12. I noticed that the game added two laps on the pit stop tab if the finish line was crossed on the way to the grid during the formation lap (at tracks like Austin as it can be seen in the bug report from @CameronB) and only one lap, if the finish line was not crossed on the way to the grid (at tracks like Interlagos, Monaco). Since there had been some problems with some counters at the formation lap, caused by patch 1.12, i assume that the problem has something to do with the formation lap.
  2. Davidj7077

    Which track is your favorite?

    I really like Singapore because it is a very varied track and also very challenging. This track is just like Monaco: Very difficult, but lots of fun to drive if you can master it.
  3. I´ve noticed that in the Formula 1 the start lights are always on during practice and qualifying. As long as the session is running they are green and turning red when the countdown reaches 0:00 and the session ends. Red is shown at every three start lights, while green is only shown at the main start light. It would be a nice addition to make the game a bit more realistic.
  4. Davidj7077

    All Tracks need improvements.

    Australia - The number of every turn is hanging in the fence or painted at the wall. - There is more space between the wall and the track before turn 1. - The sausage curb outside of turn 4 is smaller in real life. - The advertisement between turn 8 and turn 9 is from Fly Emirates. - The white line across the track at the DRS detection point is missing in the game (before turn 11). - There is no bollard inside of turn 11. The road markings are missing and there is less grass inside. - There is no Fanatec advertisement at the left side of the track in turn 12. - There is more space between the track and the wall (between turn 13 anf turn 14). - There are no white lines beside the curb and the carpet outside of turn 14. - There is a broken white line across the track after turn 15. - The white line across the track at the pit entry is too early in the game.
  5. Davidj7077

    All Tracks need improvements.

    Abu Dhabi - The capret beside the kerbs are not hiding the outer white line in real life. - There is a orange bump inside of turn 1. - There is a bollard inside of turn 3. - There is a bollard inside of turn 4. - The sausage curbs inside of turn 6 are a the wrong place (they have to be a bit earlier) - There is no white line across the exit of the second pit. - The broken white line marking the end of the track outsode of turn 11 is missing. There is no white line across the track. - The bollard a the end of the sausage curb outside of turn 12 is missing in the game. - The tecpro barriers outside of turn 13 are ending earlier. - The green carpet outside of turn 15 begins too early in the game. - There is an orange bump inside of turn 17. - There is no carpet beside the track between turn 17 and turn 18. - There is more space between the wall and the track outside of turn 19. - Outside of turn 20 is no green carpet. Instead there is a sausage curb. - The white line across the track at the pit entry is at the wrong place. It is much later in real life. - The bollard inside of turn 21 is not in the game. - There are 32 grid positions in real life, but only 29 in the game. - The finish line is between grid positions 14 and 15 in real life, but right at position 14 in the game. There is no advertisement at the left barrier in real life.
  6. Davidj7077

    All Tracks need improvements.

    Brazil - There is not so much space between the wall at the right side and the track (between the start and turn 1) - The grass at the right side of the track before turn 1 was replaced by green carpet in real life. - There is no DHL advertisement inside of turn 1. - The curb inside of turn 2 is now smaller. Therefor a sausage curb was added in real life. - The curb inside of turn 3 is smaller in real life. - The curb outside of turn 3 begins too late in the game. - The road markings at the pit exit is painted light green. - There is no white line across the track at the first intermediate. - The curb inside of turn 4 begins not so abrupt. - The curb inside of turn 4 is now smaller, therefor a yellow sausage curb was added in real life. - Outside of turn 4 is another curb with white and green "arrow"-bumps. - The curb outside of turn 4 ends not so abrupt. - Inside of turn 5 is no grass. The wall is closer to the track and the curb seems to be bigger. - Between turn 5 and turn 6 is no grass beside the track. At the left side there was green carpet added and the carpet at the right side ends later. - The curb outside of turn 7 is not flat in real life. - The curb inside of turn 8 is now smaller and there was another yellow sausage curb added. - Inside of turn 9 is green carpet in real life. - There is a shortcut for turn 10 in real life. - The curb inside of turn 10 is now smaller and there was another yellow sausage curb added. - The carpet at the left side of the track between turn 10 and turn 11 is missing in real life. - The green carpet at the left side of the track (after turn 11) is missing in the game. - The curb outside of turn 11 ends too early in the game. - The DRS detection line between turn 13 and turn 14 is a bit earlier in real life. - Between turn 14 and turn 15 is no grass at the right side of the track, there is too much space between the track and the wall in the game. - The track at the pit entry is painted different. - The finish line is earlier in real life (across grid-position 8 in real life, but between grid-position 4 and 5 in the game). - The green lines at the pit entry are too small in the game. There are also two bollards in real life. - The speed limit in the pit begins at the wrong place. The speed limit begins at the first white line in real life, but at the second white line in the game. - There is no floor advertisement from aramco inside of the pit lane. - The green carpet inside of turn 1 (inside the pit lane) is missing in the game. - The end of the curb outside of turn 1 (inside the pit lane) is different from real life. There is more space between the barrier and the pit lane. The green lines beside the white lines are missing. - Outside of turn 2 (in the pit lane) are stacked tyres. Due to this there is no space between the pit lane and the barrier.
  7. Hi Barry, I have used the usual formatting for the second name. The game is always switching to capital letters automatically wherever it is necessary to fit into the formatting of F1 and F2 drivers names (as it can be seen in the start-grid), exept for the top 3 drivers championship insertion in the race intro. Here is the screenshot of the customisation screen with the character that i have used in the bug report. By the way this issue has nothing to do with the lenght of the surname. Maybe it is inconvenient that i have chosen a surname with only three letters, but this issue also happens with my "main" character and my real surname (which has more than three letters).
  8. A detailed description of the issue. Please include any error codes here. The weather forecast during practise and qualifying shows always the weather and temperatures from the beginning of the session and does not update to the current weather and temperatures as the time goes by or the weather/temperatures are changing. Due to this it can happen that after some minutes the forecast says that the sun is shining, even if it is now raining. Platform PS4 What version of the game you are using (Shown on the start screen in the bottom left corner of the screen) 1.09 Game-mode? Myteam We need to be able to make your problem happen internally so we can fix the issue. Can you make the problem happen again? Yes How do you make the problem happen? By starting a practise (fp1, fp2 or fp3) session (90/90/60) or a qualifying (q1, q2 or q3) session (18/15/12) and fast-forward till the weather or the temperature has changed. What troubleshooting have you attempted? Please always try to attempt to fix the issue When driving at the track and re-entering the garage, the forecast is showing the weather from the certain time i re-entered the garage, but it is still not updating as time goes by. What peripherals are you are using (gamepad, wheel make & model etc) PS4 controller (Dualshock 4) Any screenshots or video of the issue? If the video is long, please include a timestamp for when the issue appears. Right at the beginning of the session the forecast says that there will be light rain in 10 minutes. 10 minutes later the forecast has not changed and is still not showing any rain at that time, but you can see from the graphics at the bottom that there is light rain now and the track temperature dropped from 30°C to 28°C. I drove one lap and returned into the garage. The forecast is now showing that there is light rain, but will still not update as time goes by.
  9. Davidj7077

    Performance Graphs

    A detailed description of the issue. Please include any error codes here. From time to time you recieve mails from Carl that are supposed to show the R&D progress during the last five races. But instead the graph is always showing the development from the beginning of the season till the fifth race. (The lines simply do not match the flags and results) Platform PS4 What version of the game you are using (Shown on the start screen in the bottom left corner of the screen) 1.09 Game-mode? Myteam We need to be able to make your problem happen internally so we can fix the issue. Can you make the problem happen again? Yes How do you make the problem happen? By simply playing till i get a new message from carl after about five to six races. What troubleshooting have you attempted? Please always try to attempt to fix the issue Closing and reloading does not fix the issue. What peripherals are you are using (gamepad, wheel make & model etc) PS4 controller (Dualshock 4) Any screenshots or video of the issue? If the video is long, please include a timestamp for when the issue appears. The graph is supposed to show the progess from Austria to Singapore. Instead they are showing the progress from the start of the season till Spain. (Austria=season start, Great Britain=Bahrain, Hungary=Vietnam, Belgium=China, Italy=Netherlands, Singapore=Spain) Now the graph is supposed to show the progress from Singapore to Brazil, but it is still showing the progress from the start of the season till Spain. (Singapore=season start, Russia=Bahrain, Japan=Vietnam, USA=China, Mexico=Netherlands, Brazil=Spain) Some more screenshots can be found in the first threads of this topic.
  10. A detailed description of the issue. Please include any error codes here. In the intro to a race the first three positions of the drivers championship are shown. The surnames of Formula 1 or Formula 2 drivers are always written in capital letters, but your own name is not written in capital letters. When the start-grid is shown all surnames (also your own) are written in capital letters. Platform PS4 What version of the game you are using (Shown on the start screen in the bottom left corner of the screen) 1.09 Game-mode? Myteam We need to be able to make your problem happen internally so we can fix the issue. Can you make the problem happen again? Yes How do you make the problem happen? By watching the intro while being first second or third in the drivers championship. What troubleshooting have you attempted? Please always try to attempt to fix the issue None because it´s an obvious design issue. What peripherals are you are using (gamepad, wheel make & model etc) PS4 controller (Dualshock 4) Any screenshots or video of the issue? If the video is long, please include a timestamp for when the issue appears.
  11. Davidj7077

    All Tracks need improvements.

    Mexico - There is no DRS board at the floor at the starting line. Instead there is a DRS board in the fence to the left. - There is a white line across the track right after the start line. There is a kerb between the pit exit and the track. - There is a break board 200m before turn 1 at the right side of the track. - There is too much space between the left wall and the track and the green carpet is not interrupted (before turn 1). - The yellow sausage curbs outside of turn 1 are missing in the game. - There is a bollard inside of turn 2. In real life there is no grass beside the left side of the track as well as yellow sausage curbs between turn 2 and turn 3. - There is less grass and more green carpet inside of turn 4, 5 and 6. - The start of the curb at the right side of the track is different from real life (between turn 6 and turn 7). - There is no grass at the right side of the track between turn 8 and turn 9. There is also a single yellow bump at the end of the curb. - There is a more extended outled zone at the left side of the track after turn 11. Therefor some grass is gone. There was also an "arrow"-board added in real life. - There is too much space between the track and the walls in the game (between turn 11 and turn 12). The Fanatec advertisement at the bridge is from Pirelli. - Inside of turn 12 is a bollard in real life. The green carpet is gone. - There is no green carpet in the outlet zone of turn 12, only at the beginning of the curb. - The bollards inside of turn 13 and turn 14 are at the wrong place in the game (and too close to the track). - The curb at the left side of the track between turn 15 and turn 16 is too flat in the game. - The curb outside of turn 16 begins earlier in real life. There is no advertisement at the barrier. - - The curb outside of turn 16 ends no so abrupt in real life. - The white line across the track at the pit entry is a little bit too early in the game. It has to cross the track at the bollard. - There are two bollards inside of the pit entry in the game, but not in real life. - The starting grid begins much earlier in real life. There are 40 grid positions in real life, but only 26 in the game. - There is a white line across the track after the finish line in real life (at position 15 in the grid).
  12. Thanks for clarification, there were indeed not all four wheels between the white lines and i was not aware of these rule. It´s actually a bit confusing, because it´s possible to leave the pit lane with two wheels in Brazil in the chicane after the pit lane devides from the track at the entry and also before the pit lane rejoins the track at the exit while driving around turns 1-3. But i´m sure that this is no bug and complying with the rules as the Formula 1 drivers are also sometimes driving with two wheels off the pit lane in these areas.
  13. A detailed description of the issue. Please include any error codes here. Touching the right barrier at the pit entrance of Zandvoort (Dutch GP) after driving at the right side of the track since turn 15 triggers a track limit warning, despite there is not enough space to leave the track with more than two wheels. Platform PS4 What version of the game you are using (Shown on the start screen in the bottom left corner of the screen) 1.09 Game-mode? Grand Prix and Myteam We need to be able to make your problem happen internally so we can fix the issue. Can you make the problem happen again? Yes How do you make the problem happen? Start a practise session in the Netherlands in Grand Prix mode. Drive at the track and enter the pit lane by staying at the right side of the track after the last corner and touching the barrier when entering the pit lane. What troubleshooting have you attempted? Please always try to attempt to fix the issue The warning is not triggered when the shown racing line to the pit entrance (from the left side of the track) is followed and the barrier is not touched. What peripherals are you are using (gamepad, wheel make & model etc) PS4 controller (Dualshock 4) Any screenshots or video of the issue? If the video is long, please include a timestamp for when the issue appears. That´s the warning: And here the way into the pit:
  14. A detailed description of the issue. Please include any error codes here. In the track animation for the Mexican Grand Prix there are three DRS detection points, but on the track are only two detection points. The third detection point is actually the DRS activation point (right after turn 3). Platform PS4 What version of the game you are using (Shown on the start screen in the bottom left corner of the screen) 1.09 Game-mode? Myteam and Grand Prix We need to be able to make your problem happen internally so we can fix the issue. Can you make the problem happen again? Yes How do you make the problem happen? By watching the intro for the race (25% distance) in Mexico after doing the short qualifying. The wrong graphic is shown in the intro. What troubleshooting have you attempted? Please always try to attempt to fix the issue None, because this can obviously only be fixed by the developers. What peripherals are you are using (gamepad, wheel make & model etc) PS4 controller (Dualshock 4) Any screenshots or video of the issue? If the video is long, please include a timestamp for when the issue appears.
  15. Davidj7077

    All Tracks need improvements.

    Actually the track design was pretty good back in 2016, but the tracks did not get an update. It is very unrealistic to get all the changes done in F1 2020 especially because many of those errors e.g. the kerbs affect the handling of the cars. But maybe the tracks are getting a complete overhaul in future games. (And i hope that there will be at least some minor changes in F1 2020 like adding/removing break boards)
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