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Posts posted by DRTApophis

  1. 2 hours ago, SmokyAtom07 said:

    Maybe it’s just an oversight they can slide into an update to resolve. 🤷‍♂️

    I think my main disappointment is the deluxe edition hasn’t quite been as deluxe as I’d expected from it regarding things like this and the icons. Bit anti-climactic. 

    The fact that it doesn't even included the audio names for the 3 fictional driver really rubbed me the wrong way LOL, I really only got it for the legendary drivers...

  2. 26 minutes ago, SmokyAtom07 said:

    It used to on the suit when I started back in July.  At some point, it stopped.  I haven’t touched that save for a few months (as waiting for the new tracks) so no idea when it stopped but I’d assume an update side-effect. 
    I thought it might be because it’s non-customisable but the Braking Point suits and Intergalactic allow them so it’s literally just this one which is one of the more aesthetically satisfying to me.  I guess that’s the point as it’d be too much of a nice thing to have a decent suit and sponsors. 😂

    Yea I can confirm they were on the suit back then, but the car liveries that go along with the suit never had that option for some reason, and now both just gone 🤬

  3. I honestly don't understand of why can't the Deluxe car livery and racesuit have the sponsor decals like others, they're obviously designed to have those decals, just look at all those empty section that seem to be purposely left out for the decals

    • Agree 1
  4. On 9/17/2021 at 3:41 PM, MaverickZer0 said:

    I'm having a pretty similar issue in My Team career, though for the first half of the season it wasn't an issue, it was only until i got to Hungary that i noticed the issue start to occur. Now i'm not the best at fuel consumption, so i usually stuck in +1 lap worth of fuel and that'd last me no problem until the end of the race, but in Hungary my fuel was burning at an insane rate. Playing at 100% race length, i'd basically get down to low fuel around halfway through the race! Racing exactly the same as i would usually, i'd be losing 0.5/6 units of fuel per lap, even when i applied coasting and lifting. 

    At first i thought perhaps it was a worn ICE that was causing it so i swapped it out for a fresh one at Spa and again, i'd begin to run out of fuel around midway to 3/4 through the race, even when fueling perhaps +2/3/4 laps worth of fuel.

    I tried racing at the same tracks in a normal Grand Prix and the issue wasn't there, fuel consumption was what i was used to so it's definitely an issue with My Teams

    Probably because we players tend to ride the throttle through the windy corners along with brakings, which used up way more than the game's preset prediction on fuel consumption. The race simulation will sorta fix it, just runs them like you actually would in a race and they'll calculate it according to your particular driving style. 

  5. 16 minutes ago, Badmayhem said:

    Another thought....... Put you starts on assited instead of manuel. On the start have overtake activated and full throttle applied, this should get ya to the turn 1st. If not then you must be using manuel gears and missing shifting points.

    It's weird because I never had any issue with race starts. I think I've more issue with AI being way too slow 90% of the time at start despite running 100+ Ai with no assist. The only legit way to make them faster than me is to make sure myself have cold tires by skipping the formation lap on purpose. Make sure you check your tire temp at start to see if they're below 80 degrees or so, below 80 is where you'll really start to struggle with acceleration. 

    • Like 1
  6. On 9/15/2021 at 1:17 PM, DRINKALL said:

    Hello, this livery was on the previous F1 game and was a favourite livery of mine. But it seems the halo colours have glitched into half and half? Can we feed that back as it looks weird like that and have it matching again!?

    Many Thanks.


    I've already reported this issue couple of days ago:

    But atm no one at CM seems to have noticed, I guess it's most likely gonna left untouched until more people report it. 

  7. 1 hour ago, Aef251 said:

    So similar for me. I race between 70 and 80 depending on track, start assist, surface temps only, and TC. I will always lose places at the start of a race no matter where I qualify. I do not have formation lap on. 

    Was ERS assist on? Normally you should have overtake button on as soon as your tires started gripping in 3-4 gear, because all the AI does it or else they'll just fly past you as if you're standing still. 

  8. On 9/20/2021 at 7:28 AM, Madmaz116 said:

    Not once during the 9.1/2 seasons ive played in My Team have i been able to keep the lead from the start. Every time at least 2/3 cars zoom past me once the lights go out , im using full TC, as I cant play any other way. Is this a known thing ?

    Let me guess, did you set the formation lap option to on, but then skip it and just start the race immediately? 

    • Like 1
  9. 42 minutes ago, Schneehase said:

    M8 where do you take this from? Source?

    Within the XML files of each team's car (including multiplayer + MyTeam car).

    I compared them with the version before update and noticed a few sections of suspension & ride height downforce related values were tweaked (not the wing downforce, I forgot what these sections were actually called because I'm not at home atm), so I'm assuming that's why the handling model over bumpy surfaces were changed after this update. 

    I'm sure the suspension is tweaked, just not entirely certain whether those values are the actual or only ones that made the difference, but very likely I believe. 

    • Like 1
    • Thanks 2
  10. 1 hour ago, KNT2011 said:

    Not saying I can take 2020 lines again and hammer the kerbs without consequence but just clipping them seems to cause less instability than previously. 

    Might be just me, I did have a break from the game but it doesn't feel as in a rush to spin you round anymore. 

    anyone else shared this or I've just been lucky? Turns 6 & 7 at Bahrain, kerbs were a rollercoaster on launch, seems like we can use them again, for example. 

    They've tweaked some of the suspension and ride height related values, now the cars are much less prone to be bouncing or vibrating on kerbs like before. 

    • Agree 3
  11. 31 minutes ago, Jobling1983 said:

    At least your rival options seem to be somewhat realistic. In my first season of my team, we were 8th on the performance chart and could score the odd points finish. My rival options were merc or redbull !

    How about when your team is the best and they gave you Nikita as rival LOL

    • Haha 1
    • A detailed description of the issue.


    The halo section of the SHARDS livery features a weird asymmetrical design that seems to be an issue instead of being intentional, because the same livery from F1 2020 was not like this. 

    • Platform? 


    • Game-mode?

    Both the livery editor & shop.

    • What troubleshooting have you tried? Please list everything you tried.

    I tried turning on/off the Ray Tracing, same result. 

    • How do you make the problem happen? Please add a step-by-step guide here so we can replicate and get reported as quick as possible.

    Well the livery still looks the same even after restarts, so it should be rooted from the game files. Hope it's an actual issue that needs to be fix, because it really does looks very odd to only have that section being asymmetrical when the rest of the livery is not.


  12. 1 minute ago, Inverarity said:

    Mine does the same. Meaning, the last two color choices affect the right side, while the first and last affect the left. I'm guessing it's by design.

    I'm still going to report it as an issue, it just doesn't make any sense to have only that section on the halo being asymmetrical when the rest of the design is symmetrical, not to mention the same livery from F1 2020 was not like this. 

  13. 20 minutes ago, ScaredDuck said:

    We are humans..... We are hardwired to find symmetry appealing and attractive...  We naturally find people with the symmetrical faces more attractive. Apparently caveman and woman would pick potential mates with the most symmetrical faces as it means less chance off having children with disabilities.... How right this is I’m not sure... but I didn’t read it on the internet.  Saw on bbc😁 so must be true.

    Any case livery artist less is more... stop fiddling... 

    I'm totally fine with complicated asymmetrical designs, in fact, two of my top 5 all time favorite liveries were asymmetrical (Fate Testarossa RX-7 by Art Factory & the NFS Z4 GT3). The issue lies on whether it was done right or not, with the limitation on decals not having the option to add outlines, most complicated color combinations simply doesn't work. 

  14. 33 minutes ago, Schneehase said:

    If nobody dares to say, I do:

    the liveries that came with F1 2021 so far are pretty crappy compared to previous games, there is only 1 or 2 of them you could really use in your myteam playthroughs. All the rest is zebra stripes or chess patterns all over the cars, and not in line with how F1 teams usually tend to design their cars. And those which dont, they have some fixed color segments, or chrome or matte parts where it just does not fit. Even the podium pass ones were bad, there was not a single livery design in season 1 pass that I would have wanted to pay for. Enough said.

    We all have payed for countless liveries in previous iterations of this game though, and I wish there was a way to carry over your, say, 3 to 5 most beloved designs into the F1 2021 game.

    There were a few that I quite like and managed to got them working, but season 2...it's difficult, very difficult to work with with all those big slabs of chrome and matte all over the places. 

  15. image.thumb.png.bf6a284aa38cf44412b7df6f697f5467.png

    I know the livery designers seems to be obsessed with asymmetrical designs, but is this one on the halo section an intended choice or just an accident which should be fix?

    This livery used to be one of my favorites in 2020, so I'm certain that the black section on the halo in this pic was NOT asymmetrical in the original. I mean...it's weird that only this bit is asymmetrical when the rest of the design is not.

    Can I get any confirmation on this? or may be I should report it as a bug? Honestly this is stopping me from taking out my wallet even when I'm already running out of coins. 

    • Haha 1
  16. 13 minutes ago, DonBlanko said:

    Good to know. I really hoped the new career settings would be a solution for the problems you and the author wrote about. I really like that codemasters listened here to us with implementing these "reduced" options, we shouldn't forget that. But please CM, lower the effect of "reduced" in career options! This adjustment is definitely the right way but please go on here and make more difference between these career options.

    There should be more selectable options:

    Journalist - 200%

    You Poor Baby - 175%

    Casul - 150%

    Increase - 125%

    Default - 100%

    Reduced - 75%

    Formula One's Souls - 50%

    McLaren Honda (Hybird era simulator) - 25%




    • Like 1
    • Haha 1
  17. 1 hour ago, Inverarity said:

    For those of us on Consoles (without mods), is that somewhat achievable with the new Career settings options? Specifically, nerfing the Acclaim, Resource Rate, and Cash Rate by setting them as reduced. 



    The current options only allow you to set the income of each area at either 85%, 100% or 125%.

    For early game if you set everything to Reduce they are reasonably effective at slowing down progress, but once you've hit late game where facilities are near maxed out the effects aren't strong enough imo, you still get way too much resource points too easily, not to mention parts even get discounts for upgrade if you do all the practice programs like me.



    • Agree 1
  18. Have to say it's such a missed opportunity to attract people who only focus on singleplayer modes (like me) to open up their wallet to buy some of those amazing looking logos. If these can't be actual sponsors, they could at least (actually better this way) be aesthetic item so we could pretend our team have more than just 5 sponsosrs in total. 

    Also, there're still tons of sponsor decals which are available in MyTeam but somehow missing in the Multiplayer car editing mode, it's quite a bit inconvenient because I always wanted to know ahead about how the decals will look on my car before I sigh them, now I can't with a lot of them. 

    • Like 2
  19. 11 hours ago, ScaredDuck said:

    When I get to season 3 or 4 I delete myteam career and start over..

    i am the definition off insanity.. doing the same thing over and over and expect (I really don’t) a different result.. I’m pretty confident no one has started Moro myteam careers then me...

    And something i learned last year.... development focus chassis,  durability aero then engine... pick fastest engine manufacturer.  Mercedes.  Won’t get any surprise ultimate engine upgrades... and when you need  to r&d performance.. focus ers and fuel efficiency... I stopped maxing our engine performance cause braking intime for corners was a coin toss

    You're not the only one lol

    I've put more than 1600 hours in F1 2020 doing exactly that, testing & experimenting how performance mods affect ai progression, or perfecting the seasons. What I've been doing during the later days is that I used CT to heavily nerf the resource income for both my team and Ai (to only 25% to be precise). The seasons were a lot more entertaining because you'll never have enough to max out or fully adapting to new rules unless you really gamble on saving resources at the beginning of the season. 

    • Like 2
  20. 3 hours ago, Sector4 said:



    Players: "I took a day off expecting series 2 will be release today, but then the game said it's still 1 day."

    Bottas: "Well, that's UNFORTUNATE 😄"

    • Haha 1
    • Sad 1
  21. On 9/5/2021 at 4:16 AM, svensenk86 said:

    The AI this year is pretty solid, i can nearly go all season long with 90 set, there are just couple of tracks where you need to adjust. Do Training session before to adjust it properly for qualy.then you have 3 chances before q3 to find your balance. Write it down and your are good until f1 2022 is released.

    The thing is, with the loading screen option we can change difficulty setting freely by just quitting to the menu and jump back in. Atm once the session is started there's no way out, you're stuck with the difficulty settings until you finish it. 

    To put it simply, there's no reason to remove such a convenient function, there'll always be a moment where you would like to adjust the settings, either because of mistake or just want the option. Unless you're one of those monsters who could lap the 110 Ai in a Williams. 

    • Haha 1
    • Agree 1
  22. 2 hours ago, rally36738289 said:

    How to Russell in Mercedes & Bottas in Alfa Romeo?

    It depends on the situation.

    Let's start with Russell to Mercedes.

    If any of the Mercedes drivers decided to retire, then it's very simple. Just lock everyone in their own team with the "purposely failing the demand method" except Russell, and then after you've sign your own driver, Mercedes will most likely pick the driver with the highest acclaim that is still available (which is Russell).

    If they don't retire though, then it gets quite tricky or even near impossible. I'm on PC so what I've been experimenting is that I nerfed every team except Williams, so Russell could always overperform and gain acclaim extremely quickly. By the time of season 5 he's already on the top 4 in terms of acclaim level, but I still couldn't get Mercedes to take him over Bottas even though Bottas had already plummeted to almost the bottom of the screen. And then on season 6 Lewis retire, so I gave up this method and just use the method above to get Merc to sign Russell.

    For Bottas to Alfa or other backmarker teams, which I've just tried at the end of season 6, had so far been not successful even with drivers retiring from those teams. It's probably because the drivers with high acclaim level had gotten way too expensive for those teams to hire, or may be because I didn't prepared any drivers with higher acclaim from the lower team that interested Merc. 

    Hopefully if I could get past season 7 then I'll try again. 

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