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Monzie83

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Everything posted by Monzie83

  1. I’m not sure which game mode you’re referring to there, but engine components can fail in Career modes - it has happened to me (energy store and MGUK) in one of my “MyTeam” seasons. There is a setting somewhere which controls types of failures and frequency of those failures. I agree with the general thrust of the post though, for example they removed the results screens from the practice programs which has been a major drawback for me.
  2. Cheers mate. I’ve always struggled with COTA for some reason. It’s odd because it’s quite a flowing track and similar to Silverstone in that respect, and I do really well there, but suck here. Thinking about it, I used to play a lot of multiplayer in 2020 and it hardly got picked, so maybe I’m just unfamiliar with it. Btw the AI seem to be still quite fast through the S section here after 1.10, but I can’t tell if it’s the patch or my greatly upgraded car. I read somewhere today they reset the TT leaderboards so imagine something has changed in the way the cars behave - must apply to AI also.
  3. Worked out extremely well. Just about made it into Q3 on the mediums (P8 I think). Eventually qualified in 2nd and started 12th with the grid penalty. Made up 3 places in the first stint, with everyone else on softs. Went in on Lap 6, came out dead last, but managed to get up a few places consecutively as I got in the DRS zones behind cars at the right time. Everyone else goes in around lap 8/9 and I smash it because I’m in clear air. I pass about 15 cars in the pit window over those two laps, eventually behind Hamilton, and Leclerc coming out of the pits and Russell who is yet to pit. Overtak
  4. Am playing tonight and will let you know 🤞🏽
  5. Thank you - I thought this would be the case. Normally I’d do the same (when I was finishing in the middle somewhere as I was in Season 1), but am in a title fight this year and need every point I can get - USA is not one of my “good tracks” and I’m only playing 25% races so little chance I can get the points needed. Most of my power unit components (1 of each left), are in fairly good shape to take me through the final few races I think, but will be worn - I estimate around 65-75% by the last race. But am now wondering if I should take another power unit element that is potential
  6. Am currently towards the back end of season 2, and can imagine I will be doing the same tbh. In S1, I focussed on resource point and money generation (facilitated by acclaim for sponsor slots), as much as I could; got the first level for attributes for all my facilities, as well as maxed out driver perks. In S2, things really kicked up a gear and I went from 6th fastest car to first in the 17 races so far. I might reduce the rate resource points etc are dished out next time start a MyTeam game (or adjust in my current save), but really I’m using this an entertaining proving grou
  7. So I’m about to go into Q2 for the US Grand Prix, and have a interesting scenario I need some advice on. My current (and only functioning) energy storage unit (had one fail on me earlier in the season), is now 75% worn. Going into Q1, I take a new energy storage unit and incur a 10 place grid penalty for the race - fine. I qualified P1 in Q1 (so my pace is good) and given I will have the 10 place grid penalty, want to start on the mediums to run longer into the race. Should I run Q2 with mediums or softs? Whatever position I finish in Qualy, my starting grid position will be out
  8. Good point I hadn’t factored that in. I guess I see the upgrading of facilities as buying the machines/ equipment/ space etc to be able to produce better or more parts, but I would still imagine there is a raw materials and transformation cost of development though - that was more of what I was alluding to with the suggestion.
  9. Pretty simple really - the title says it all. R&D developments and new engine parts should cost money, in addition to any resource points used. Could be a great addition to the game or future titles. Thoughts? 🖖🏽
  10. Hi all, Am curious to know which answers in interviews help acclaim? I note they fall broadly into 3 categories; “look at me/I’m the best”, political/corporate and “I blame my team/team department”. I pretty much always answer with a political/ corporate answer, is this the best kind? Or should I go for more “look at me” responses? I guess blaming the team/department will effect acclaim negatively (as well as causing other negative effects). Curious to hear about your experiences 🖖🏽
  11. I don’t follow; are you saying the percentages shown are overall acclaim when comparing to the maximum available. So my team, driver and 2nd driver are at 48, 32 and 16 out of 100 respectively. There are no indicators to show how much acclaim gained or lost in the session? Still confusing though - it doesn't make sense to have both levels and percentages (to me at least). It would be better if they showed the % change if acclaim gained/lost, of that level, as a percentage. Begs another question as well; is team acclaim not independent of the driver percentages? Why then is there a fa
  12. Hi all, What are the yellow percentages shown in the acclaim screen at the end of Qualy/race? In the example attached (end acclaim position), I get the 32 and 16 make 48, but for each % shown the respective acclaim did not; - change by the yellow % shown - correlate to what the starting acclaim (before it was awarded/ taken away - my bar did not change by 32%, more like 5%) - correlate to the end acclaim position (as clearly shown). Confused - can anyone shed some light on this for me? Is this a bug? Edit: should have added the below was in version 1.09.
  13. You CAN change your “Charlie”… BUT unfortunately you can only do it if you discard all changes and create a new MyTeam game BEFORE the bit where you pick your team name. It’s immediately after specifying all your career and simulation settings etc. I found this out as I binned my first go of MyTeam to start another and all of a sudden there was a different face and different voice for my “Charlie”. So I repeated the process above until I was happy. There are 3 voices and 5 faces as far as I can tell, although I agree with you; would be good to have a lady and the ability to choose th
  14. He got really excited in my last race as I passed everyone from 10th as they were in the pits; “you’re in first place, well done!” (or something like that)… I still had my stop to come… Cheers Jeff, cheers… 🤦🏽‍♂️ I will say though he does seem to restrain himself from providing positive feedback once an overtake is done, (“you’re up a place, well done” etc), until I’m on some kind of straight… shame he can’t show the same restraint when coming on the radio to tell me some useless information mid-corner… causing me to bin it 🤦🏽‍♂️
  15. Agree. It’s something that has been asked for multiple times in the suggestions area. There must be some way they can leverage data from time trial and race pace programs to help “smooth” the inconsistencies (see my linked comment below). My feeling is they’ve feared this based on F1 driver times as opposed to the user base times and ability. It’s mad I win races easily at some tracks and then struggle to break into top 10 at others with the same AI level. There are some AI difficulty calculators you can use to help smooth that difficulty, but then it’s up to the individual
  16. For anyone that might be interested; I managed to reinstall the game and applied the save game without issue, but unfortunately my issue still exists. And the new patch has not resolved the issue either 😭
  17. Should have also mentioned TV is non-HDR.
  18. This is a good point. I usually play on MyTeam and in the first season the car was unstable in the rear through faster corners so I adjusted suspension, ARB, camber and toe. And I had to be much more cautious with the throttle (a bit of lifting doesn’t hurt too much). Tyre wear was higher for sure. In season two with upgraded parts I could lessen these to more of what I’d expect, and apply more throttle easily and tyre wear also improved.
  19. To clarify the videos I took with my phone were 4K 60fps - I haven’t downloaded them directly from console as it were. Although it is slightly older, TV is a regular 1080p, and can manage up to 100hz. Video output from console is set to automatic. I have tried setting it to 720 and am getting the same results. Had no issues like this on 2020, and am getting no issues on other “fast moving” games such as first person shooters. I should have also said that I’ve turned motion blur off (same as 2020), camera shake is default.
  20. Thanks Barry - really appreciate it
  21. Hi @BarryBL, have managed to upload the videos to iCloud. Original post has amended to include these links which will expire on 05/10.
  22. Hi @BarryBL, Any further update for me on this? I have a bit more information for you and have updated the original post with it. I deleted and reinstalled the game today but the issue is still there. Please do have a look and do let me know what I can do to help you further.
  23. So you can add to the report that you even tried reinstalling it... Yep - it’s my last resort. Not getting much back from the devs to date.
  24. Are you having similar issues? Curious to know why you asked.
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