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ArcherLegend

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  1. Hi! I'll be sinthetic, i would like to see in f1 2021 more realism on the way the tracks are done: scan every track you want to implement in next year game with laser scanning so that every track is perfectly identical to real life. Thank you
  2. Well the fuel mixture did not give much strategy to the game, you are at plus something use rich mix if not standard. They should implement full engine mapping capacbilities to let you in each race device how the ers is deployed in every meter of the race and how much it is deployed every lap, this in combination to a proper engine mapping system to managed how much fuel the engine will burn through the lap trying to get a balance between power, durability and fuel consumption.
  3. no, price is high, the AI is super slow, the pit stops are bugged and the game has lots of bugs. Buy grid autosport instead
  4. We have quite the same ideas nice feedback, would you have a look at mine and let me know what you think? https://forums.codemasters.com/topic/62599-f1-2021-what-to-make-different/
  5. Hi, i would like ti share some thought about what could be changed in f1 2021 even if i know i am late because i imagine that this project started 1 or 2 years ago with them rebuilding their ego engine. Nevertheless i would suggest the following: Engine mapping: with 2020 and 2021 rules banning engine modes i guess that codemasters will have to remove the fuel mixture options in race, it is not a problem but i would love to be able to make like you do the setup a costum engine map like they do in real life to costumise how the fuel and ers is automatically deployed around the lap.
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