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PEZZALUCIFER

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Posts posted by PEZZALUCIFER


  1. OOOKAY,

    I have written a plugin to handle custom_udp from dirt 2 and it's still delayed when delay=1 is set, really no difference to the regular udp.

    I was mistaken when I said that there was no delay with my accuforce wheel; that was just because it was using the game force feedback, and not the sim commander force feedback foundation.

    So, the issue persists.

    Cheers.


  2. Alright, this Dirt Rally 2 lag issue is a confusing one. 

    I made my own program to read the codemasters telemetry and it does the same thing with delay=1, so it's not the simfeedback provider.

    My accuforce wheel uses custom_udp, with delay=1, which works fine with the wheel, no lag whatsoever.

    Soooo maybe the issue is specific to the default udp + delay=1

    I'm going to have to write another test provider for custom udp + delay=1 to confirm.
     


  3. The current workaround is to use delay=2 in the hardware config for the game.

    Which works but its no where near as good as delay=1 was on windows 10 1903. 

    If the timeBeginPeriod change in win 10 2004 is the cause then probably the only way to fix it will be a code fix in the game.

    Your programmers would know what i'm talking about 🙂

    Thanks.

    • Like 1

  4. As of Windows update 2004 udp motion telemetry is delayed by around 3 seconds when using delay=1

    We are also using extradata=3 if that's important..

    When using delay=2 the motion isn't delayed however the motion is only 50hz and low resolution. :(

    We have tried f1 2020 also and it doesn't appear to have this issue.

    Windows 10 1903 doesn't have this issue, and delay=1 works correctly.

    This has been observed on multiple different pcs, using latest Simfeedback software on Windows 10 2004. 

     

    Cheers.

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