Jump to content Jump to content

Chamiownu

Members
  • Content Count

    9
  • Joined

  • Last visited

Everything posted by Chamiownu

  1. Since the last update, I have trouble predicting / feeling how much the car will turn given any steering input, it seems to be very unpredictable and non-linear to me. Which make the game quite a lot less enjoyable to be honest. It may be cause of setup as I run quite low manoeuvrability and no assists. Did you anyone also experienced it and if yes, did you find the issue ?
  2. ARIGOLD (Polish flag) ramed me twice at hungary on purpose. Last ramed ended in the wall and a DNF. Why can't we report people and most importantly why can't we have a functionning collision shield ?
  3. COTA track limits penalties are a shame for this game.
  4. I also experience this quite a lot and I feel the collision detection box should be expended to avoid hits...
  5. I've noticed at lot more hits from the opponent car since the last two weeks. It seems to happen especially on contact from to my car read end or when I get brake checked by the opponent and then bump into him. A solution would be to extends the collision detection box in the rear / front axis. More generally I feel the collision box is too small and will often get it on the side as well. More over, I've suffer a lot of contact from other cars that got hit by the opponent which then sends me flying in the wall or off track. This is an issue as there is no possible way to react to suc
  6. I am curious about your PI and setup, because I can't imagine finding around 10 secs in my qualy lap. I also finished it, in the end its a 1.27, 4.34, 4.34 with 62k++ points. Maybe my setup is not right. I used a : 395, 128, 908, 172, 176 setup.
  7. A post to gather infos on how to complete this challenge without loosing your mind. Before anything, I play with no assist, and with my 1750 PI setup (personal best atm). For the Austin Event: My 1min and 27.3 seconds qualy lap time only get me 9000 something points (by experience the player usually need a 10000-11000 + qualy lap time pace to achieve the full reward). As far as I can tell, I can barely improve on this time without corner cutting like a mad man where strangely the game doesn't penalize you for it. With that in mind, the challenge seems to require constant "o
  8. I'm all for strict track limits but in order for the game to remain enjoyable it must be at least predictable. In recent updates, some tracks have seen their track limits made stricter and I'm glad codemaster did it. But there are a few issues at hand : - The track limits are inconsistent. As per the FIA Formula 1 sporting regulations, article 27.3: At the moment, this sporting regulation is not enforced in the game. Some corners allow the driver to extend the track limit without consequences, some other penalize the driver even when some part of the car is still within
  9. I'm all for strict track limits but in order for the game to remain enjoyable it must be at least predictable. In recent updates, some tracks have seen their track limits made stricter and I'm glad you did. But there are a few issues at hand : - The track limits are inconsistent. As per the FIA Formula 1 sporting regulations, article 27.3: At the moment, this sporting regulation is not enforced in the game. Some corners allow the driver to extend the track limit without consequences, some other penalize the driver even when some part of the car is still within the tack l
×
×
  • Create New...