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Everything posted by SmokyAtom07

  1. That's either just hearsay or a surprising change in tack. Generally once a company decides something is/isn't going to happen then they stick to that steadfastly. Saying they won't do something, and then caving, just means that next time people want something then they can just hound Codemasters until they change their minds. Odd situation for them to put themselves in. I know Jarno is a big dog in the eSports world so it'd be an odd thing for him to make up but they were insistent it was 2022 before. In secondary cause and effect, if it's true and they do intend to update Spain then
  2. Slightly off-topic but are the personnel upgrades still a thing this year? They were at the start of the year and you had the (+3, +5, +10) permanently next to your teammates stats but now there's nothing and my teammate has gone from 14th-16th on average back to 18th to 21st. I assumed it's tied to fixing second drivers performance but not sure if it's the same for everyone.
  3. Not by policy though. It generally happens because teams update their liveries over the year but there's nothing mandating that they have to. I get that because they have done it before, it would imply that they'd do it this year too but there's nothing saying they have to, and only once.
  4. I can't argue with the realism! Although I don't particularly possess the typical opinions on the performance balancing. Last year at the start of the game Merc were marginally the best ahead of Red Bull and Ferrari and the races were exciting as any of the 5 drivers (excluding Albon as he sucked) could have won. Then the performance patch came out and only Merc ever won and it became less interesting. So Hammy winning 30/34 races this year isn't the most intriguing option for me!
  5. That's the overriding fear with the track. It'll be a great experience to hear all the Dutch fans at their home race (as they're pretty decent already in Belgium and Austria) but like Monaco, and even Imola to an extent , the cars have got too big and too quick to make the racing as exciting on the older tracks as it once was. I think the atmosphere will be amazing but the race a little flat. That being said, i'd like to see Hamilton/Bottas trying to race out the circuit after punting Max off on the first lap again.
  6. 1 My only real passion is for control over driver transfers. Ever since my first MyTeam got ruined by one of the classic drivers going Mercedes, I’m cautious that will happen again and lose passion in a save I’d gone further in. 2. Ability to control driver stats. Not too fussed about editing car stats as they’d be changing based on R&D anyway but that would be okay too. Driver stats aren’t great and I’d like to be able to fix that. 3. Fix Super-Hamilton. It’s even worse than Bottas is supposed to be.
  7. In a way, it does. In the Race Director part, it'll tell you whether it was mechanical issue or terminal damage. However, to access that, you'd have to pause your race and that can really affect your flow so an option in the radio section would be useful.
  8. You do in Breaking Point but only Aiden, Casper and Devon. Lando and Ocon are the two prominent real drivers and they wear caps in the press conferences, the mini-scuffle and the USA interaction. Throughout all the other modes, it's just caps and helmets and if you're very lucky just the fire-retardant mask they wear under the helmet as they're putting it on.
  9. The simplest answer is one is a cutscene and the other is a character model. Two completely different teams would have worked on both things but they don't just splice one into the other so they've each created a design of the character.
  10. This would change all their overalls as well so people would be bound to complain about those! So I worked them out for you just for reference. There are 27 drivers, and in order of decimal average rounded to the nearest integer; (I can provide the exact decimalisation if you wonder why some are above others when they have the same overall) 1. Schumi - 96 2. Hamilton - 96 3. Senna - 95 4. Verstappen - 94 5. Prost 94 6. Alonso - 94 7. Button - 92 8. Ricciardo - 91 9. Rosberg - 91 10. Leclerc - 89 11. Sainz - 89 12. Vettel - 89
  11. This is pretty much most of them through every year of career. Distort doesn't pay out for doing practice programs, Zainetto doesn't pay out double for having to listen to Claire, etc. I think sponsor payouts will be patched at some point but I wouldn't undertake any financial planning in the interim.
  12. The only real arguments I can find against it are; Say that your game is having issues after you've edited it. When they investigate it, they're only fixing your game. They'd have to do this for everyone individually as everyone would have different stats they've edited. Keeping things standardised means it's easier to investigate issues. The teams may have a say in how they're represented performance-wise in the game under their brand and image representation. I get that it can ebb and flow in MyTeam though via R&D so may not be a big block. It's like when Ferrari insist the
  13. Probably, but considering the bizarre stats they've given them in the first place, i'm not sure that would be a viable option. They'd have to admit the original stats were ballsed up quite drastically or they'll always be incorrect. Giving the player the option to change driver stats would be the quickest and most efficient way, but even that brings in a whole new series of issues as it makes it harder to identify, and resolve, issues when everyone has a different baseline.
  14. I think it's just a badge, isn't it? I don't think there are any super-secret prizes behind the doors?
  15. That may well be the video that I was referencing, yeah! I think one of the bigger complaints is that it's all a little too safe now. I don't mean in terms of drivers not having monstrous accidents as nobody wants to see that, but more along the lines of there's so much run off that you're not punished for mistakes. Some tracks are decent but there is a sense that it's basically the same cookie-cutter that's doing them all. That being said; some of them have rather beautiful scenery. Others are limited based on geography but I think he's generally done an okay job with what he's g
  16. You could say that Tilke has only ever designed one track in his life. Every track he's done after that has off-cuts of that track. Long straight to snail section to arching corner to medium straight, etc. There's a video on it somewhere. That being said, there are some decent combinations of his go-to characteristics that make a half-decent track and you have to say that the hospitality parts, and the safety, of the tracks are alot better nowadays compared to more 'traditional' tracks. There are positives and negatives to all of his tracks but most are bearable for the most part.
  17. I'm exactly the same. There was quite a bit of promotional material on things like Real Season Start and Icon Drivers that have turned out to be quite anti-climactic. I can understand they had a different interpretation of Real Season Start in that I thought it'd be a Championships kinda mode and they envisaged a career mode so that's just conflicting ideas. Icon drivers, however.. that seems like a slam dunk opportunity to make the most of utilising the icons while you can and it's turned out more along the lines of unfulfilled potential than different concept. They started down the pat
  18. It happened when you hit 188mph so I thought it was motion blur at high speeds and I quite liked it. Then patch 1.05 came out and it disappeared so I presume it was unintentional and has been 'fixed'.
  19. It's an odd one as it seems to be more of a regression of stats than a recalculation. You can tell from the experience stat it is definitely from this year (for example Hamilton's is higher than last year). So it's definitely 2021. However, it seems like an early working out of stats for some of the drivers, like F2 drivers for example, as they've got less experience than drivers that have never driven in F1 whereas after half a season, you'd have expected exponential growth so they've be in the 40's. Leclerc is definitely in the bad books of somebody if his rating has dropped. He's
  20. The whole legends part of it has been abit underwhelming as you can't be them, and you can only utilise one at a time so the others just sit on the shelf. Something to make better use of them would be so appreciated. If we can't be them, then having the option to control Driver Transfers and making them available for other team would be desirable because as long as you can control who goes where and when then it'd a really useful idea to actually make use of having them in there. Otherwise, with their high stats and acclaim, they'll probably just gravitate to Mercedes all the time and t
  21. I get that you're trying to help your teammate by hovering in front of him and giving him the DRS so he can keep his position but I don't think the game is that sophisticated. To poor Lando, he's just being defeated by his teammate every week and that does put a dampener on your mood. If I was Lando and my rookie teammate has won 4/5 races in his first year and then he's saying how well i'm doing, i'd see it as patronising more than supportive. Akin to Lewis repeatedly talking about how Bottas is a massive challenge when he's finishing 30 seconds down the road from him and everyone rolls their
  22. As long as you can control who goes where and when then it's a really useful idea. With their high stats and acclaim, they'll probably just gravitate to Mercedes all the time and that would be less interesting. The whole legends part of it has been abit underwhelming as you can't be them, and you can only utilise one at a time so the others just sit on the shelf. Something to make better use of them would be so appreciated.
  23. I first saw the idea and was sceptical but thinking about it further and it makes more sense as an option to expand the story mode. I imagine they would say that they couldn't do 2007 and 2008 as they didn't have the license to produce games for those seasons, but say they did, you could really expand Braking Point. Instead of having a small window on a Single Player tab for the story mode, you have a whole tab for Braking Point. A Classic Section, if you will. So you can use all the cars from every year in like Grand Prix and Time Trial. The downside to this is that you'd have up
  24. You'd think it would be a simple fix, wouldn't you! Experience tells us that getting through even the smallest change can be excruciatingly painful. They have to get approval to implement it before they can do it as they can't just slap things onto it willy-nilly, even if it reflects reality.
  25. Poor Jeff! Fired and unable to support his family now 😞 I think the key thing to remember is that; even if you fired Jeff and replaced him with a Katie, an Abdul, a Sebastian or whatever, they'd still say the same thing and you'd just dislike that person too! Although, I guess it would be progression if you had 5/6 possible race engineers and one (say Jeff) was useless and as you progress, you can obtain better ones. So, like hiring backroom staff.
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