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Everything posted by UndercoverNL

  1. There is already a topic for this issue with all the bugg reports provided @1512marcel
  2. Since I assume that this has been fixed in patch 1.07: "AI will no longer overtake the safety car when it is ending", I haven't tested it my self but if this is fixed it should be marked as solved
  3. Can you please post this report in this topic?
  4. yea the issue stayed exactly the same as in the video. You can always send your full bugg report here to help resolving the issue.
  5. after 1.07? Since when I tried it this morning it still didn't, same case as in the vid.
  6. Just wondering, is this patch in 1.06 also a fix for this problem above? MFD will now pop-up after receiving minor damage. Edit: nope still not fixed.
  7. Please fill in the full bugg report, otherwise the dev's can't help you
  8. I also had the problem after the last patch. And that may be the case yea, since yesterday when I tested it I didn't have my wheel connected at all, and then it did shut down correctly. While normally when it doesn't shut down correctly I have my wheel plugged in
  9. I love it , anyway, I believe that codemasters doesn't really update drivers, the driver performance has been made in the beginning of the 2021 season, that's also why max is still **** and almost never at p1. But that could be my bad.
  10. @steviejay69so I tested every situation, and now it seems to be gone on me. But I am 10% sure I did have the issue this morning and all days before. Currently, I tried running with both steam overlay disabled and enabled, and closing in the game itself and on steam. So now everything closed correctly. Idk why. If I have the issue tomorrow after a session again then I will update you.
  11. not trying to be mean, but isn't that the task of codemasters? There is a problem reported by many, many users. With dxdiags and full bugg reports with the exact explanation. Which is all code master should need to fix it.
  12. Does it change anything about the situation tho? It hasn't nothing to do with the game not closing has it.
  13. alr, it may be reduced a bit. But that can also be the case due to running full screen, since when you run full screen and min a game it takes less RAM / CPU / GPU
  14. No I am not using cloud, and I have both the steam and the game on primary storage
  15. all other users reported this same issue, or the ex is hidden under the steam dropdown but steam looks if the .exe is running, if not you can lounge it, if so then it says the game is running. There is no other way for steam to report a running game if the exe is running. Which makes it a game issue I believe, since when you use the ingame exit it does not shut down the .exe file. I will try and check if when you close the game using steam itself when the game is running if the game does actually shut down then.
  16. I always use eyefinity, also when it worked. Besides that resolution shouldn't have anything to do with software not closing correctly
  17. Well, other games close correctly, and it is not a driver issue since I didn't update any driver, and it did work before, until I switched on steam overlay. Besides that, F1 games always have problems with steam overlay, all games so far are known to causing multiple bugs when having steam overlay enabled.
  18. DxDiag.txt aa, it is most likely steam overlay, since after I enabled that I got the issue to. However, when you don't have the overlay enabled you can't browse setups from steam lol. So that is still a bugg
  19. I tried 3 different speakers and 2 different headsets, on all they are low, I am very sure that it is a game issue, since it seems to happen on way more people and also on my friends playing the game. Anyway, I am going to leave this since I d on't mind it any more since I play in first person, however for 3rd person players it is a huge issue.
  20. nah, the sound of it is just over 500% lower than in prev games, it is there, but very very very quiet. In combination with your engine and gear changes you can't hear it at all
  21. Please fill in the full bug report template, otherwise the dev's don't have enough information to fix this issue.
  22. I am on PC lol, anyway. Since I am racing in first person with HUD disabled I don't need the sound any more since the steering wheel will tell me when I can activate DRS, but before I was racing in first person I didn't hear the sound to.
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