

andmcq
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visuals [GRID 2019] Graphics Discussion - Why exactly it looks #LikeNoOther
andmcq replied to jesped's topic in General Discussion
Yes, as I stated days ago, TAA is the problem with soft Tree graphics. ps: don't listen to Jesped. He has no idea what he's talking about. -
visuals [GRID 2019] Graphics Discussion - Why exactly it looks #LikeNoOther
andmcq replied to jesped's topic in General Discussion
Chromatic Aberration? I believe it's actually called Chromatic Abortion. -
IMO, Grid 2 is easily the best Grid game. By miles.
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visuals [GRID 2019] Graphics Discussion - Why exactly it looks #LikeNoOther
andmcq replied to jesped's topic in General Discussion
You seem like someone who knows a little about what they're talking about. Obviously then, you know that almost all games use a combination of cube maps and SSR. Barely any race games rely entirely on SSR. Grid uses a cubemap/SSR combination. Yes, those cube maps could better designed to fit into the world but that's an artistic issue and not a graphical limitation. -
visuals [GRID 2019] Graphics Discussion - Why exactly it looks #LikeNoOther
andmcq replied to jesped's topic in General Discussion
I don't see the issues? Honestly, it's a fine looking game. -
visuals [GRID 2019] Graphics Discussion - Why exactly it looks #LikeNoOther
andmcq replied to jesped's topic in General Discussion
And half refresh mirrors too, lmao. -
Yeah, this has stopped me playing it. Disabling USB devices does fix the issue, but I CBF'd doing that each time.
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Umm, erratic frame pacing (even just 5ms here and there) is noticeable to most people. These stutters are probably in excess of 50ms or even 100ms, it renders the game almost unplayable.
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Hah, I wish. It's just too much effort to set the wheel up only to be second guessing this game each time. If I had a dedicated setup for race games I would always be back.
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I've decided this morning that I'm out. Too many bugs in this game to continue trying to invest time into it. I'm sick of the OSD disappearing from the interior views (which are still linked to odd FFB bugs), I'm sick of the constant stuttering (which began when I changed from a G920 to a G29 - like, WTH Codies? What are you doing?). I'm also sick of Racenet delaying menu load times by 10 seconds each time. It's just too much effort, half the battle with this game is sorting out technical issues. I might be back for Dirt 3.0, but I doubt it. Will probably buy F1 2019 though.
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I want Codies to implement cool cheatcodes like they used to. Why can't I press Up, Down, Down, Left, Left and get to drive a tank or a UFO? 😞 Why can't I press Start and Select at the menu to unlock a hidden Moon track?
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Please solve the fuzzy graphic on xbox One / S
andmcq replied to Thierry97's topic in DiRT Rally 2.0 Support
Did you mean Xbox X? -
Please solve the fuzzy graphic on xbox One / S
andmcq replied to Thierry97's topic in DiRT Rally 2.0 Support
It depends on why it is blurry. Without seeing or playing it on Xbox S I can't tell, but I'd guess it's the antialiasing which is being used to mask a really noisy/low res image. So removing what's causing the blurriness will not result in a sharp image. -
No fear in Sweden? My palms are sweating even when it's 5 left, into 6 right, into 6 left lmao.
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Please solve the fuzzy graphic on xbox One / S
andmcq replied to Thierry97's topic in DiRT Rally 2.0 Support
It comes down to 'why' it is blurry. No one seems to know this. If it's a bug then it should be fixed. If it's a poor settings choice from Codies - like maybe poor AA implementation, poor motion blur or some other setting that could be adjusted to improve image clarity then Codies probably should consider adjusting it. But, if it's a result of tech. limitations of the Xbox S - like 720p/900p - and possibly cheap AA/AF - due to limitations of the S - then there's really not much Codies can do.